{
public:
Level();
- Level(int ghosts = 5, int rocks = 0, int octopuses = 0, int octopusSpeed = 100);
+ Level(int ghosts, int rocks = 0, int octopuses = 0, int octopusSpeed = 100);
void setNumberOfGhosts(int ghosts);
int getNumberOfGhosts() const;
void setNumberOfRocks(int rocks);