int follow_cursor;
int prevTs;
int graphics_flags;
+ int zoom_min, zoom_max;
};
struct gui *main_loop_gui;
{
int border=16;
+ dbg(1,"enter %d %d (ignore %d)\n",pressed,button,this_->ignore_button);
callback_list_call_attr_4(this_->attr_cbl, attr_button, this_, GINT_TO_POINTER(pressed), GINT_TO_POINTER(button), p);
if (this_->ignore_button) {
this_->ignore_button=0;
navit_button(void *data, int pressed, int button, struct point *p)
{
struct navit *this=data;
+ dbg(1,"enter %d %d ignore %d\n",pressed,button,this->ignore_graphics_events);
if (!this->ignore_graphics_events) {
if (! this->popup_callback)
this->popup_callback=callback_new_1(callback_cast(navit_popup), this);
dx=(p->x-this_->pressed.x);
dy=(p->y-this_->pressed.y);
if (dx < -8 || dx > 8 || dy < -8 || dy > 8) {
+ this_->moved=1;
if (this_->button_timeout) {
event_remove_timeout(this_->button_timeout);
this_->button_timeout=NULL;
navit_scale(struct navit *this_, long scale, struct point *p, int draw)
{
struct coord c1, c2, *center;
+ if (scale < this_->zoom_min)
+ scale=this_->zoom_min;
+ if (scale > this_->zoom_max)
+ scale=this_->zoom_max;
if (p)
transform_reverse(this_->trans, p, &c1);
transform_set_scale(this_->trans, scale);
this_->autozoom_secs = 10;
this_->autozoom_min = 7;
this_->autozoom_active = 0;
+ this_->zoom_min = 1;
+ this_->zoom_max = 2097152;
this_->follow_cursor = 1;
this_->trans = transform_new();
if (attr_updated && !init)
navit_draw(this_);
break;
+ case attr_zoom_min:
+ attr_updated=(attr->u.num != this_->zoom_min);
+ this_->zoom_min=attr->u.num;
+ break;
+ case attr_zoom_max:
+ attr_updated=(attr->u.num != this_->zoom_max);
+ this_->zoom_max=attr->u.num;
+ break;
case attr_message:
navit_add_message(this_, attr->u.str);
break;
case attr_displaylist:
attr->u.displaylist=this_->displaylist;
return (attr->u.displaylist != NULL);
+ case attr_follow:
+ if (!this_->vehicle)
+ return 0;
+ attr->u.num=this_->vehicle->follow_curr;
+ break;
case attr_former_destination_map:
attr->u.map=this_->former_destination;
break;
if (navit_get_attr(n,attr_layout,&layout_attr,NULL)!=1) {
return; //No layout - nothing to switch
}
+ if (!n->vehicle)
+ return;
l=layout_attr.u.layout;
if (l->dayname || l->nightname) {