import glib
-import validation
-
from ui import models
+import validation
class BaseUI():
-
-
menu_items = ("Settings", "About", "Refresh")
- def create_menu(self, window):
+ def create_menu(self, window):
menu = hildon.AppMenu()
for command in self.menu_items:
dialog = gtk.Dialog()
dialog.set_transient_for(window)
dialog.set_title("Settings")
-
+
pannable_area = hildon.PannableArea()
dialog_vbox = dialog.vbox
vbox = gtk.VBox(False, 1)
- #acctsLabel = gtk.Label("Accounts:")
- #acctsLabel.set_justify(gtk.JUSTIFY_LEFT)
-
- #vbox.pack_start(acctsLabel, False, False, 1)
-
self.accounts_model = models.AccountsModel(self.controller)
accounts_treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
pannable_area.add_with_viewport(vbox)
dialog_vbox.pack_start(pannable_area, True, True, 1)
-
+
+
dialog.show_all()
-
+
result = dialog.run()
+
while(result != gtk.RESPONSE_DELETE_EVENT):
if result == RESPONSE_NEW:
self.new_account_clicked(window)
elif result == gtk.RESPONSE_OK:
self.char_model.get_characters()
break
-
+
result = dialog.run()
dialog.destroy()
+
+
def get_selected_item(self, treeview, column):
selection = treeview.get_selection()
- model, miter = selection.get_selected()
-
+ model, miter = selection.get_selected()
+
value = model.get_value(miter, column)
-
+
return value
def edit_account(self, treeview):
# pop up the account dialog
self.accounts_model.get_accounts()
-
+
def delete_account(self, treeview):
- uid = self.get_selected_item(treeview, 0)
+ uid = self.get_selected_item(treeview, 0)
self.controller.remove_account(uid)
# refresh model
self.accounts_model.get_accounts()
-
+
def add_columns_to_accounts(self, treeview):
#Column 0 for the treeview
renderer = gtk.CellRendererText()
column.set_property("expand", True)
treeview.append_column(column)
+
def new_account_clicked(self, window):
dialog = gtk.Dialog()
ok_button = dialog.add_button(gtk.STOCK_OK, gtk.RESPONSE_OK)
dialog.show_all()
-
result = dialog.run()
valid_credentials = False
dialog.destroy()
-
+
def report_error(self, error):
hildon.hildon_banner_show_information(self.win, '', error)
-
+
def about_clicked(self, button):
dialog = gtk.AboutDialog()
dialog.set_website(self.controller.about_website)
return label
-
class mEveMonUI(BaseUI):
def __init__(self, controller):
self.controller = controller
gtk.set_application_name("mEveMon")
-
- #create the main window
+
+ # create the main window
self.win = hildon.StackableWindow()
self.win.connect("destroy", self.controller.quit)
self.win.show_all()
self.char_model = models.CharacterListModel(self.controller)
treeview.set_model(self.char_model)
-
self.add_columns_to_treeview(treeview)
pannable_area.add(treeview)
hildon.hildon_gtk_window_set_progress_indicator(self.win, 0)
-
def add_columns_to_treeview(self, treeview):
#Column 0 for the treeview
renderer = gtk.CellRendererPixbuf()
column.set_property("expand", True)
treeview.append_column(column)
-
def refresh_clicked(self, button):
hildon.hildon_gtk_window_set_progress_indicator(self.win, 1)
self.char_model.get_characters()
# TODO: this is a really long and ugly function, split it up somehow
self.win = hildon.StackableWindow()
- #win.show_all()
+ #self.win.show_all()
hildon.hildon_gtk_window_set_progress_indicator(self.win, 1)
# Create menu
# NOTE: we probably want a window-specific menu for this page, but the
# main appmenu works for now
menu = self.create_menu(self.win)
- # Attach menu to the window
+ # Attach menu to the window
self.win.set_app_menu(menu)
pannable_area = hildon.PannableArea()
portrait = gtk.Image()
portrait.set_from_file(self.controller.get_portrait(char_name, 256))
+ portrait.show()
hbox.pack_start(portrait, False, False, 10)
hbox.pack_start(info_vbox, False, False, 5)
vbox.pack_start(hbox, False, False, 0)
self.fill_info(info_vbox)
-
self.fill_stats(info_vbox)
separator = gtk.HSeparator()
vbox.pack_start(separator, False, False, 5)
+ separator.show()
+
self.add_label("<big>Skill in Training:</big>", vbox, align="normal")
-
+
self.display_skill_in_training(vbox)
separator = gtk.HSeparator()
vbox.pack_start(separator, False, False, 0)
+ separator.show()
self.add_label("<big>Skills:</big>", vbox, align="normal")
self.add_label("<small>start time: %s\t\tend time: %s</small>"
%(time.ctime(skill.trainingStartTime),
time.ctime(skill.trainingEndTime)), vbox, align="normal")
+
progressbar = gtk.ProgressBar()
fraction_completed = (time.time() - skill.trainingStartTime) / \
(skill.trainingEndTime - skill.trainingStartTime)
+
progressbar.set_fraction(fraction_completed)
align = gtk.Alignment(0.5, 0.5, 0.5, 0)
vbox.pack_start(align, False, False, 5)
+ align.show()
align.add(progressbar)
+ progressbar.show()
else:
self.add_label("<small>No skills are currently being trained</small>",
vbox, align="normal")
self.add_label("", box, markup=False)
self.add_label("<small><b>Corp:</b> %s</small>" % self.sheet.corporationName, box)
self.add_label("<small><b>Balance:</b> %s ISK</small>" % self.sheet.balance, box)
+
self.live_sp_val = self.controller.get_sp(self.uid, self.char_id)
self.live_sp = self.add_label("<small><b>Total SP:</b> %s</small>" %
self.live_sp_val, box)
glib.timeout_add_seconds(self.UPDATE_INTERVAL, self.update_live_sp)
def fill_stats(self, box):
-
+
atr = self.sheet.attributes
self.add_label("<small><b>I: </b>%d <b>M: </b>%d <b>C: </b>%d " \
column.set_property("expand", True)
treeview.append_column(column)
-
+ #Column 2
column = gtk.TreeViewColumn('Points', renderer,
markup=models.CharacterSkillsModel.C_SKILLPOINTS)
column.set_property("expand", True)
treeview.append_column(column)
+ #Column 3
column = gtk.TreeViewColumn('Level', renderer,
markup=models.CharacterSkillsModel.C_LEVEL)
column.set_property("expand", True)