#include "transform.h"
#include "gui.h"
#include "coord.h"
+#include "config.h"
#include "plugin.h"
#include "callback.h"
#include "point.h"
CEGUI::Window* myRoot;
-#define MODULE "gui_sdl"
+// Temp fix for pluginless mode
+// #define MODULE "gui_sdl"
GLuint * DLid;
#define _(STRING) gettext(STRING)