translation upd
[someplayer] / src / mainwindow.cpp
index f46be74..ab982f4 100644 (file)
@@ -32,7 +32,7 @@
 #include "timerdialog.h"
 #include "equalizerdialog.h"
 #include "saveplaylistdialog.h"
-#include "settingsdialog.h"
+#include "settingsform.h"
 
 using namespace SomePlayer::DataObjects;
 using namespace SomePlayer::Storage;
@@ -57,6 +57,8 @@ MainWindow::MainWindow(QWidget *parent) :
        _timer = new QTimer(this);
        _equalizer_dialog = new EqualizerDialog(this);
        _manage_library_form = new ManageLibraryForm(_library, this);
+       _settings_form = new SettingsForm(this);
+       _settings_form->hide();
        connect(_player_form, SIGNAL(library()), this, SLOT(library()));
        connect(_library_form, SIGNAL(refreshPlayer()), this, SLOT(player()));
        connect(ui->actionManageLibrary, SIGNAL(triggered()), this, SLOT(_manage_library()));
@@ -77,6 +79,16 @@ MainWindow::MainWindow(QWidget *parent) :
        connect(_directory_form, SIGNAL(addAndPlay(Track)), _player_form, SLOT(play(Track)));
        connect(_player_form, SIGNAL(dirView()), _directory_form, SLOT(show()));
        connect(_directory_form, SIGNAL(addTracks(QList<Track>)), this, SLOT(_add_tracks(QList<Track>)));
+       connect(_settings_form, SIGNAL(iconsChanged()), _player_form, SLOT(updateIcons()));
+       connect(_settings_form, SIGNAL(iconsChanged()), _library_form, SLOT(updateIcons()));
+       connect(_settings_form, SIGNAL(iconsChanged()), _manage_library_form, SLOT(updateIcons()));
+       connect(_settings_form, SIGNAL(iconsChanged()), _directory_form, SLOT(updateIcons()));
+       connect(_settings_form, SIGNAL(gradientChanged()), _player_form, SLOT(checkGradient()));
+       connect(_settings_form, SIGNAL(gradientChanged()), _library_form, SLOT(checkGradient()));
+       connect(_settings_form, SIGNAL(libraryOptionsChanged()), _library_form, SLOT(refresh()));
+       connect(_settings_form, SIGNAL(orientationChanged()), this, SLOT(_change_orientation()));
+       connect(_settings_form, SIGNAL(translationChanged()), this, SLOT(updateTranslations()));
+       connect(_settings_form, SIGNAL(trackColorChanged()), _player_form, SLOT(updateTrackColor()));
        _player_form->reload(true);
        QString mode = config.getValue("ui/orientation").toString();
        if (mode == "landscape") {
@@ -85,17 +97,20 @@ MainWindow::MainWindow(QWidget *parent) :
                _library_form->landscapeMode();
                _equalizer_dialog->landscapeMode();
                _directory_form->lanscapeMode();
+               _settings_form->landscapeMode();
        } else if (mode == "portrait") {
                setAttribute(Qt::WA_Maemo5PortraitOrientation);
                _player_form->portraitMode();
                _library_form->portraitMode();
                _equalizer_dialog->portraitMode();
                _directory_form->portraitMode();
+               _settings_form->portraitMode();
        } else if (mode == "auto") { // initialization in landscape
                _player_form->landscapeMode();
                _library_form->landscapeMode();
                _equalizer_dialog->landscapeMode();
                _directory_form->lanscapeMode();
+               _settings_form->landscapeMode();
                setAttribute(Qt::WA_Maemo5AutoOrientation);
        }
        _library_form->updateIcons();
@@ -235,7 +250,7 @@ void MainWindow::_timeout() {
                QString hp = h < 10 ? QString("0%1").arg(h) : QString("%1").arg(h);
                QString mp = m < 10 ? QString("0%1").arg(m) : QString("%1").arg(m);
                QString sp = s < 10 ? QString("0%1").arg(s) : QString("%1").arg(s);
-               _player_form->showCountdown(hp+":"+mp+":"+sp);
+               _player_form->showCountdown(tr("Music off: ")+hp+":"+mp+":"+sp);
        }
 }
 
@@ -259,10 +274,11 @@ void MainWindow::_equalizer_value_changed(int band, int val) {
 }
 
 void MainWindow::settings() {
-       SettingsDialog dialog;
-       dialog.exec();
+       _settings_form->show();
+}
+
+void MainWindow::_change_orientation() {
        Config config;
-       _library_form->refresh();
        QString mode = config.getValue("ui/orientation").toString();
        if (mode == "landscape") {
                setAttribute(Qt::WA_Maemo5LandscapeOrientation);
@@ -271,20 +287,6 @@ void MainWindow::settings() {
        } else if (mode == "auto") {
                setAttribute(Qt::WA_Maemo5AutoOrientation);
        }
-       _player_form->updateIcons();
-       _library_form->updateIcons();
-       _manage_library_form->updateIcons();
-       _player_form->checkGradient();
-       _library_form->checkGradient();
-       _directory_form->updateIcons();
-       _directory_form->updateGradient();
-       if (config.getValue("ui/language").toString() != "en") {
-               _translator->load(QString("/opt/someplayer/someplayer_%1").arg(config.getValue("ui/language").toString()));
-               QApplication::installTranslator(_translator);
-       } else {
-               QApplication::removeTranslator(_translator);
-       }
-       updateTranslations();
 }
 
 void MainWindow::_orientation_changed() {
@@ -294,11 +296,13 @@ void MainWindow::_orientation_changed() {
                _library_form->landscapeMode();
                _equalizer_dialog->landscapeMode();
                _directory_form->lanscapeMode();
+               _settings_form->landscapeMode();
        } else {
                _player_form->portraitMode();
                _library_form->portraitMode();
                _equalizer_dialog->portraitMode();
                _directory_form->portraitMode();
+               _settings_form->portraitMode();
        }
 }
 
@@ -317,10 +321,18 @@ void MainWindow::_add_tracks(QList<Track> tracks) {
 }
 
 void MainWindow::updateTranslations() {
+       Config config;
+       if (config.getValue("ui/language").toString() != "en") {
+               _translator->load(QString("/opt/someplayer/someplayer_%1").arg(config.getValue("ui/language").toString()));
+               QApplication::installTranslator(_translator);
+       } else {
+               QApplication::removeTranslator(_translator);
+       }
        ui->retranslateUi(this);
        _player_form->updateTranslations();
        _library_form->updateTranslations();
        _equalizer_dialog->updateTranslations();
        _manage_library_form->updateTranslations();
        _directory_form->updateTranslations();
+       _settings_form->updateTranslations();
 }