thanks
[someplayer] / src / player / player.h
index a2fdbf7..f756ac1 100644 (file)
@@ -1,3 +1,22 @@
+/*
+ * SomePlayer - An alternate music player for Maemo 5
+ * Copyright (C) 2010 Nikolay (somebody) Tischenko <niktischenko@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ */
+
 #ifndef PLAYER_H
 #define PLAYER_H
 
@@ -8,6 +27,8 @@
 #include "../playlist.h"
 #include <phonon/MediaObject>
 #include <phonon/AudioOutput>
+#include <phonon/Effect>
+#include <phonon/Path>
 #include <QStack>
 #include <QQueue>
 
 using SomePlayer::DataObjects::Track;
 using SomePlayer::DataObjects::TrackMetadata;
 using SomePlayer::DataObjects::Playlist;
+using SomePlayer::Storage::Config;
 
 namespace SomePlayer {
        namespace Playback {
 
                enum PlayerState { PLAYER_STOPPED, PLAYER_PLAYING, PLAYER_PAUSED, PLAYER_LOADING, PLAYER_DONE, PLAYER_ERROR };
+               enum RepeatRule {REPEAT_NO, REPEAT_ALL, REPEAT_ONE};
+
+               class Randomizer {
+               public:
+                       void setPlaylist(QList<int>);
+                       int next();
+                       void removeId(int);
+               private:
+                       QList<int> _playlist;
+                       QList<int> _rand;
+                       void _shuffle();
+                       int _last;
+               };
 
                class Player : public QObject
                {
@@ -29,8 +64,11 @@ namespace SomePlayer {
                        explicit Player(QObject *parent = 0);
 
                        bool random() {return _random;}
-                       bool repeat() {return _repeat;}
+                       RepeatRule repeat() {return _repeat;}
                        Phonon::MediaObject* mediaObject() {return _player;}
+                       bool equalizerEnabled() {return _equalizer_enabled;}
+                       bool equalizerAvailable() {return _equalizer != NULL;}
+                       PlayerState state() {return _state;}
 
                signals:
                        void stateChanged (PlayerState);
@@ -47,24 +85,36 @@ namespace SomePlayer {
                        void next();
                        void prev();
                        void setPlaylist(Playlist);
-                       void toggleRandom() {_random = !_random;}
-                       void toggleRepeat() {_repeat = !_repeat;}
+                       void toggleRandom();
+                       void toggleRepeat();
                        void seek(int);
+                       void enableEqualizer();
+                       void disableEqualizer();
+                       void setEqualizerValue(int band, double value);
+                       void equalizerValue(int band, double *);
+                       QString artist();
+                       QString album();
+                       QString title();
                private slots:
                        void _stateChanged(Phonon::State, Phonon::State);
                        void _tick(qint64);
                private:
+                       Randomizer _randomizer;
                        int _current;
                        Track _track; // current track (workaround)
                        bool _random;
-                       bool _repeat;
+                       RepeatRule _repeat;
+                       bool _equalizer_enabled;
                        QStack<int> _history;
                        QQueue<int> _queue;
                        QStack<int> _prev_history;
                        Playlist _playlist;
                        Phonon::MediaObject *_player;
                        Phonon::AudioOutput *_output;
+                       Phonon::Path _path;
+                       Phonon::Effect *_equalizer;
                        PlayerState _state;
+                       Config _config;
 
                        void _set_source();