Doing a better job of managing the lifetime of my objects
[gc-dialer] / src / util / qwrappers.py
index e165df8..7e6265b 100644 (file)
@@ -5,8 +5,9 @@ from __future__ import division
 
 import logging
 
-from PyQt4 import QtGui
-from PyQt4 import QtCore
+import qt_compat
+QtCore = qt_compat.QtCore
+QtGui = qt_compat.import_module("QtGui")
 
 from util import qui_utils
 from util import misc as misc_utils
@@ -61,7 +62,7 @@ class ApplicationWrapper(object):
                self._idleDelay = QtCore.QTimer()
                self._idleDelay.setSingleShot(True)
                self._idleDelay.setInterval(0)
-               self._idleDelay.timeout.connect(lambda: self._mainWindow.start())
+               self._idleDelay.timeout.connect(self._on_delayed_start)
                self._idleDelay.start()
 
        def load_settings(self):
@@ -113,6 +114,10 @@ class ApplicationWrapper(object):
                        self._mainWindow = None
 
        @misc_utils.log_exception(_moduleLogger)
+       def _on_delayed_start(self):
+               self._mainWindow.start()
+
+       @misc_utils.log_exception(_moduleLogger)
        def _on_app_quit(self, checked = False):
                if self._mainWindow is not None:
                        self.save_settings()
@@ -207,10 +212,10 @@ class WindowWrapper(object):
                pass
 
        def show(self):
-               self.set_fullscreen(self._app.fullscreenAction.isChecked())
                self._window.show()
                for child in self.walk_children():
                        child.show()
+               self.set_fullscreen(self._app.fullscreenAction.isChecked())
 
        def hide(self):
                for child in self.walk_children():
@@ -218,10 +223,11 @@ class WindowWrapper(object):
                self._window.hide()
 
        def set_fullscreen(self, isFullscreen):
-               if isFullscreen:
-                       self._window.showFullScreen()
-               else:
-                       self._window.showNormal()
+               if self._window.isVisible():
+                       if isFullscreen:
+                               self._window.showFullScreen()
+                       else:
+                               self._window.showNormal()
                for child in self.walk_children():
                        child.set_fullscreen(isFullscreen)