FriendLocationItem *friend4;
FriendGroupItem *group;
QPixmap *pixmap;
+ QUrl url;
MapScene scene;
};
void TestFriendGroupItem::initTestCase()
{
pixmap = new QPixmap("situare_user.gif");
+ url = QUrl("http://www.something.com/pict.png");
}
void TestFriendGroupItem::cleanupTestCase()
void TestFriendGroupItem::init()
{
+ QString userID("ABC123");
+
// create test friends
- friend1 = new FriendLocationItem(*pixmap, QPoint(0, 0), this);
- friend2 = new FriendLocationItem(*pixmap, QPoint(0, 0), this);
- friend3 = new FriendLocationItem(*pixmap, QPoint(0, 0), this);
- friend4 = new FriendLocationItem(*pixmap, QPoint(0, 0), this);
+ friend1 = new FriendLocationItem(userID, this);
+ friend2 = new FriendLocationItem(userID, this);
+ friend3 = new FriendLocationItem(userID, this);
+ friend4 = new FriendLocationItem(userID, this);
QVERIFY(friend1 != 0);
QVERIFY(friend2 != 0);
QVERIFY(friend3 != 0);
QVERIFY(friend4 != 0);
+ // set pixmaps
+ friend1->setProfileImage(*pixmap, url);
+ friend2->setProfileImage(*pixmap, url);
+ friend3->setProfileImage(*pixmap, url);
+ friend4->setProfileImage(*pixmap, url);
+
// add friends to scene
scene.addItem(friend1);
scene.addItem(friend2);