Use CMD_MAP for server/client map compatibility checks
authorparasti <parasti@78b8d119-cf0a-0410-b17c-f493084dd1d7>
Mon, 9 Mar 2009 12:50:36 +0000 (12:50 +0000)
committerparasti <parasti@78b8d119-cf0a-0410-b17c-f493084dd1d7>
Mon, 9 Mar 2009 12:50:36 +0000 (12:50 +0000)
commit4521f4bf11048366e462b1d05d487bcf5fa48b52
treeb0f57dbfb1b15db5e81c648a1cfff62d97966a88
parent358386e1e71a4edfc559b997507b6aff11f9f94a
Use CMD_MAP for server/client map compatibility checks

This patch implements partial CMD_MAP handling.  The command is sent
and received, but doesn't actually load a map; only its version info
is used, to determine whether the client's idea of the map (already
loaded through other means) matches that of server's.

git-svn-id: https://s.snth.net/svn/neverball/trunk@2792 78b8d119-cf0a-0410-b17c-f493084dd1d7
ball/game_client.c
ball/game_client.h
ball/game_server.c