Decrease updates per second
authorAlberto Mardegan <mardy@users.sourceforge.net>
Wed, 6 Jul 2011 11:06:18 +0000 (14:06 +0300)
committerAlberto Mardegan <mardy@users.sourceforge.net>
Tue, 12 Jul 2011 12:26:12 +0000 (15:26 +0300)
commitaada9bde5b5856ab1df9504e8995e89ce8fe6427
tree090dee85219d6c009bc9ca870380794218cf3c15
parent3bcc1b3b9841a247734956c38c6030fb03488bfa
Decrease updates per second

We are never going to have more than 30 fps anyway.
ball/game_common.h