static void gui_internal_table_button_prev(struct gui_priv * this, struct widget * wm);
static void gui_internal_table_data_free(void * d);
+static void gui_internal_search_idle_end(struct gui_priv *this);
static void gui_internal_search(struct gui_priv *this, char *what, char *type, int flags);
static void gui_internal_search_street(struct gui_priv *this, struct widget *widget);
static void gui_internal_search_street_in_town(struct gui_priv *this, struct widget *widget);
gui_internal_prune_menu(struct gui_priv *this, struct widget *w)
{
GList *l;
+ gui_internal_search_idle_end(this);
while ((l = g_list_last(this->root.children))) {
if (l->data == w) {
gui_internal_say(this, w, 0);
gui_internal_prune_menu_count(struct gui_priv *this, int count, int render)
{
GList *l;
+ gui_internal_search_idle_end(this);
while ((l = g_list_last(this->root.children)) && count-- > 0) {
gui_internal_widget_destroy(this, l->data);
this->root.children=g_list_remove(this->root.children, l->data);
struct widget *menu,*w;
+ gui_internal_search_idle_end(this);
menu=gui_internal_box_new_with_label(this, gravity_center|orientation_vertical, label);
menu->w=this->root.w;
menu->h=this->root.h;
{
struct graphics *gra=this->gra;
if (! this->root.children) {
+ gui_internal_search_idle_end(this);
gui_internal_search_list_destroy(this);
graphics_overlay_disable(gra, 0);
if (!navit_block(this->nav, 0)) {