13 files changed:
#include "game_common.h"
#include "st_ball.h"
-#include "st_shared.h"
#include "st_conf.h"
+#include "st_shared.h"
enum
{
#include "audio.h"
#include "config.h"
#include "video.h"
-#include "st_shared.h"
#include "common.h"
#include "game_common.h"
#include "st_resol.h"
#include "st_name.h"
#include "st_ball.h"
+#include "st_shared.h"
extern const char TITLE[];
extern const char ICON[];
#include "audio.h"
#include "solid.h"
#include "config.h"
-#include "st_shared.h"
#include "util.h"
#include "common.h"
#include "demo_dir.h"
#include "st_demo.h"
#include "st_title.h"
+#include "st_shared.h"
/*---------------------------------------------------------------------------*/
#include "progress.h"
#include "audio.h"
#include "config.h"
-#include "st_shared.h"
#include "game_common.h"
#include "st_done.h"
#include "st_start.h"
#include "st_name.h"
+#include "st_shared.h"
/*---------------------------------------------------------------------------*/
#include "st_save.h"
#include "st_fail.h"
#include "st_level.h"
-#include "st_shared.h"
#include "st_play.h"
+#include "st_shared.h"
/*---------------------------------------------------------------------------*/
#include "game_server.h"
#include "game_client.h"
-#include "st_shared.h"
#include "st_title.h"
#include "st_help.h"
+#include "st_shared.h"
/*---------------------------------------------------------------------------*/
#include "progress.h"
#include "audio.h"
#include "config.h"
-#include "st_shared.h"
#include "demo.h"
#include "game_server.h"
#include "st_play.h"
#include "st_start.h"
#include "st_over.h"
+#include "st_shared.h"
/*---------------------------------------------------------------------------*/
#include "config.h"
#include "video.h"
#include "demo.h"
-#include "st_shared.h"
#include "game_common.h"
#include "st_over.h"
#include "st_start.h"
+#include "st_shared.h"
/*---------------------------------------------------------------------------*/
#include "st_play.h"
#include "st_over.h"
-#include "st_shared.h"
#include "st_pause.h"
+#include "st_shared.h"
#define PAUSE_CONTINUE 1
#define PAUSE_RESTART 2
#include "st_fail.h"
#include "st_over.h"
#include "st_pause.h"
-#include "st_shared.h"
#include "st_level.h"
+#include "st_shared.h"
/*---------------------------------------------------------------------------*/
#include "game_common.h"
-#include "st_shared.h"
#include "st_save.h"
+#include "st_shared.h"
static char filename[MAXSTR];
#include "progress.h"
#include "audio.h"
#include "config.h"
-#include "st_shared.h"
#include "common.h"
#include "game_common.h"
#include "st_level.h"
#include "st_start.h"
#include "st_title.h"
+#include "st_shared.h"
/*---------------------------------------------------------------------------*/
#include "demo.h"
#include "audio.h"
#include "config.h"
-#include "st_shared.h"
#include "cmd.h"
#include "demo_dir.h"
#include "st_conf.h"
#include "st_set.h"
#include "st_name.h"
+#include "st_shared.h"
/*---------------------------------------------------------------------------*/