qemu_mallocz(sizeof(blizzard_fn_t) * 0x10);
break;
case 8:
- s->line_fn_tab[0] = blizzard_draw_fn_8;
- s->line_fn_tab[1] = blizzard_draw_fn_r_8;
+ s->line_fn_tab[0] = ds->bgr ? blizzard_draw_fn_bgr_8 : blizzard_draw_fn_8;
+ s->line_fn_tab[1] = ds->bgr ? blizzard_draw_fn_r_bgr_8 : blizzard_draw_fn_r_8;
break;
case 15:
- s->line_fn_tab[0] = blizzard_draw_fn_15;
- s->line_fn_tab[1] = blizzard_draw_fn_r_15;
+ s->line_fn_tab[0] = ds->bgr ? blizzard_draw_fn_bgr_15 : blizzard_draw_fn_15;
+ s->line_fn_tab[1] = ds->bgr ? blizzard_draw_fn_r_bgr_15 : blizzard_draw_fn_r_15;
break;
case 16:
- s->line_fn_tab[0] = blizzard_draw_fn_16;
- s->line_fn_tab[1] = blizzard_draw_fn_r_16;
+ s->line_fn_tab[0] = ds->bgr ? blizzard_draw_fn_bgr_16 : blizzard_draw_fn_16;
+ s->line_fn_tab[1] = ds->bgr ? blizzard_draw_fn_r_bgr_16 : blizzard_draw_fn_r_16;
break;
case 24:
- s->line_fn_tab[0] = blizzard_draw_fn_24;
- s->line_fn_tab[1] = blizzard_draw_fn_r_24;
+ s->line_fn_tab[0] = ds->bgr ? blizzard_draw_fn_bgr_24 : blizzard_draw_fn_24;
+ s->line_fn_tab[1] = ds->bgr ? blizzard_draw_fn_r_bgr_24 : blizzard_draw_fn_r_24;
break;
case 32:
- s->line_fn_tab[0] = blizzard_draw_fn_32;
- s->line_fn_tab[1] = blizzard_draw_fn_r_32;
+ s->line_fn_tab[0] = ds->bgr ? blizzard_draw_fn_bgr_32 : blizzard_draw_fn_32;
+ s->line_fn_tab[1] = ds->bgr ? blizzard_draw_fn_r_bgr_32 : blizzard_draw_fn_r_32;
break;
default:
fprintf(stderr, "%s: Bad color depth\n", __FUNCTION__);
#endif
}
+static void glue(blizzard_draw_line16_bgr_, DEPTH)(PIXEL_TYPE *dest,
+ const uint16_t *src, unsigned int width)
+{
+#if !defined(SWAP_WORDS) && DEPTH == 16
+ memcpy(dest, src, width);
+#else
+ uint16_t data;
+ unsigned int r, g, b;
+ const uint16_t *end = (const void *) src + width;
+ while (src < end) {
+ data = lduw_raw(src ++);
+ r = (data & 0x1f) << 3;
+ data >>= 5;
+ g = (data & 0x3f) << 2;
+ data >>= 6;
+ b = (data & 0x1f) << 3;
+ data >>= 5;
+ COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
+ }
+#endif
+}
+
static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
const uint8_t *src, unsigned int width)
{
}
}
+static void glue(blizzard_draw_line24mode1_bgr_, DEPTH)(PIXEL_TYPE *dest,
+ const uint8_t *src, unsigned int width)
+{
+ /* TODO: check if SDL 24-bit planes are not in the same format and
+ * if so, use memcpy */
+ unsigned int r[2], g[2], b[2];
+ const uint8_t *end = src + width;
+ while (src < end) {
+ g[0] = *src ++;
+ b[0] = *src ++;
+ b[1] = *src ++;
+ r[0] = *src ++;
+ COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[0], g[0], b[0]));
+ r[1] = *src ++;
+ g[1] = *src ++;
+ COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[1], g[1], b[1]));
+ }
+}
+
static void glue(blizzard_draw_line24mode2_, DEPTH)(PIXEL_TYPE *dest,
const uint8_t *src, unsigned int width)
{
}
}
+static void glue(blizzard_draw_line24mode2_bgr_, DEPTH)(PIXEL_TYPE *dest,
+ const uint8_t *src, unsigned int width)
+{
+ unsigned int r, g, b;
+ const uint8_t *end = src + width;
+ while (src < end) {
+ b = *src ++;
+ src ++;
+ r = *src ++;
+ g = *src ++;
+ COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
+ }
+}
+
/* No rotation */
static blizzard_fn_t glue(blizzard_draw_fn_, DEPTH)[0x10] = {
NULL,
NULL, NULL, NULL, NULL, NULL, NULL,
};
+/* No rotation, BGR */
+static blizzard_fn_t glue(blizzard_draw_fn_bgr_, DEPTH)[0x10] = {
+ NULL,
+ /* RGB 5:6:5*/
+ (blizzard_fn_t) glue(blizzard_draw_line16_bgr_, DEPTH),
+ /* RGB 6:6:6 mode 1 */
+ (blizzard_fn_t) glue(blizzard_draw_line24mode1_bgr_, DEPTH),
+ /* RGB 8:8:8 mode 1 */
+ (blizzard_fn_t) glue(blizzard_draw_line24mode1_bgr_, DEPTH),
+ NULL, NULL,
+ /* RGB 6:6:6 mode 2 */
+ (blizzard_fn_t) glue(blizzard_draw_line24mode2_bgr_, DEPTH),
+ /* RGB 8:8:8 mode 2 */
+ (blizzard_fn_t) glue(blizzard_draw_line24mode2_bgr_, DEPTH),
+ /* YUV 4:2:2 */
+ NULL,
+ /* YUV 4:2:0 */
+ NULL,
+ NULL, NULL, NULL, NULL, NULL, NULL,
+};
+
/* 90deg, 180deg and 270deg rotation */
static blizzard_fn_t glue(blizzard_draw_fn_r_, DEPTH)[0x10] = {
/* TODO */
[0 ... 0xf] = NULL,
};
+/* 90deg, 180deg and 270deg rotation, BGR */
+static blizzard_fn_t glue(blizzard_draw_fn_r_bgr_, DEPTH)[0x10] = {
+ /* TODO */
+ [0 ... 0xf] = NULL,
+};
+
#undef DEPTH
#undef SKIP_PIXEL
#undef COPY_PIXEL