}
}
-static void toggle_fullscreen(void)
-{
- int x, y;
-
- SDL_GetMouseState(&x, &y);
- config_mode(!config_get_d(CONFIG_FULLSCREEN), config_get_d(CONFIG_WIDTH),
- config_get_d(CONFIG_HEIGHT));
- SDL_WarpMouse(x, y);
-}
-
/*---------------------------------------------------------------------------*/
static int loop(void)
else switch (c)
{
- case SDLK_F11: toggle_fullscreen(); break;
case SDLK_F10: shot(); break;
case SDLK_F9: config_tgl_d(CONFIG_FPS); break;
case SDLK_F8: config_tgl_d(CONFIG_NICE); break;
const char *s9 = _("Lazy View");
const char *sA = _("Manual View");
const char *sC = _("Screenshot");
- const char *sD = _("Toggle Fullscreen");
const char *k0 = _(SDL_GetKeyName(config_get_d(CONFIG_KEY_PAUSE)));
const char *k1 = _("Escape");
const char *k3 = SDL_GetKeyName(config_get_d(CONFIG_KEY_CAMERA_2));
const char *k4 = SDL_GetKeyName(config_get_d(CONFIG_KEY_CAMERA_3));
const char *k6 = SDL_GetKeyName(SDLK_F10);
- const char *k7 = SDL_GetKeyName(SDLK_F11);
int jd;
gui_label(jd, sC, GUI_SML, 0, gui_wht, gui_wht);
gui_label(jd, k6, GUI_SML, 0, gui_yel, gui_yel);
}
- if ((jd = gui_harray(id)))
- {
- gui_label(jd, sD, GUI_SML, GUI_SE, gui_wht, gui_wht);
- gui_label(jd, k7, GUI_SML, GUI_SW, gui_yel, gui_yel);
- }
gui_space(id);