Tilt the floor to roll a ball through an obstacle course within the
-given time. If the ball falls or time expires, the player must
-restart the level.
+given time. If the ball falls or time expires, the player must restart
+the level.
Collect coins to unlock the exit and earn extra balls. Red coins are
worth 5. Blue coins are worth 10. A free ball is awarded for 100
* USER DATA FILES
-Neverball creates a directory in which it stores user data files. These
-files include high scores, replays, and configurations. Under Unix,
-Linux, and OSX this directory is called ".neverball" and it is created
-in your home directory (specifically, the directory set in the HOME
-environment variable). Under Windows it is called "Neverball" and it is
-created in the user's application data directory or, if the game is
-unable to determine the location of this directory, it is assumed that
-the user has permission to write to the game data directory, and the
-user data directory is created within.
+Neverball creates a directory in which it stores user data files.
+These files include high scores, replays, and configurations. Under
+Unix, Linux, and OSX this directory is called ".neverball" and it is
+created in your home directory (specifically, the directory set in the
+HOME environment variable). Under Windows it is called "Neverball" and
+it is created in the user's application data directory or, if the game
+is unable to determine the location of this directory, it is assumed
+that the user has permission to write to the game data directory, and
+the user data directory is created within.