// signals connected, now it's time to show the main window
// but init the MapEngine before so starting location is set
-// m_mapEngine->init();
-// m_ui->show();
+ m_mapEngine->init();
+ m_ui->show();
QSettings settings(DIRECTORY_NAME, FILE_NAME);
QVariant gpsEnabled = settings.value(SETTINGS_GPS_ENABLED);
//Request network state.
// m_networkHandler->connect();
+
m_facebookAuthenticator->start();
}
{
qDebug() << __PRETTY_FUNCTION__;
- disconnect(m_networkHandler, SIGNAL(connected()),
- this, SLOT(connectedToNetwork()));
+// disconnect(m_networkHandler, SIGNAL(connected()),
+// this, SLOT(connectedToNetwork()));
- disconnect(m_networkHandler, SIGNAL(disconnected()),
- this, SLOT(disconnectedFromNetwork()));
+// disconnect(m_networkHandler, SIGNAL(disconnected()),
+// this, SLOT(disconnectedFromNetwork()));
- m_mapEngine->init();
- m_ui->show();
+
+// m_mapEngine->init();
+// m_ui->show();
//TODO: Start map image fetching
}