self.size = map( lambda x : x + 2 * bordersize , size )
pixsize = map( lambda x : x * tileloader.tilesize , self.size )
+ self.vport = bordersize * tileloader.tilesize , bordersize * tileloader.tilesize
+
gtk.gdk.Pixmap.__init__( self , None , pixsize[0] , pixsize[1] , 24 )
self.fill = map( lambda x : False , range( self.size[0] * self.size[1] ) )
for x in range(self.size[0]) :
for y in range(self.size[1]) :
- pixbuf = self.tileloader.get_tile( (x,y) )
+ pixbuf = self.tileloader.get_tile( (x-self.center[0],y-self.center[1]) )
if pixbuf :
self.fill[ self.index(x,y) ] = True
else :
self._bg = background_map( map_size , tile_loader( config ) )
p = gtk.gdk.Pixbuf(gtk.gdk.COLORSPACE_RGB, True, 8, map_size[0] , map_size[1] )
- p.get_from_drawable( self._bg , self._bg.get_colormap() , 0, 0 , 0, 0 , map_size[0] , map_size[1] )
+ p.get_from_drawable( self._bg , self._bg.get_colormap() , self._bg.vport[0], self._bg.vport[1] , 0, 0 , map_size[0] , map_size[1] )
self.set_from_pixbuf(p)
def composeMap( self ) :