/*---------------------------------------------------------------------------*/
+static void conf_slider(int id, const char *text,
+ int token, int value,
+ int *ids, int num)
+{
+ int jd, kd, i;
+
+ if ((jd = gui_harray(id)) && (kd = gui_harray(jd)))
+ {
+ /* A series of empty buttons forms a "slider". */
+
+ for (i = num - 1; i >= 0; i--)
+ ids[i] = gui_state(kd, NULL, GUI_SML, token + i, (i == value));
+
+ gui_label(jd, text, GUI_SML, GUI_ALL, 0, 0);
+ }
+}
+
+static int conf_state(int id, const char *label, const char *text, int token)
+{
+ int jd, kd, rd = 0;
+
+ if ((jd = gui_harray(id)) && (kd = gui_harray(jd)))
+ {
+ rd = gui_state(kd, text, GUI_SML, token, 0);
+ gui_label(jd, label, GUI_SML, GUI_ALL, 0, 0);
+ }
+
+ return rd;
+}
+
+static void conf_toggle(int id, const char *label, int value,
+ const char *text1, int token1, int value1,
+ const char *text0, int token0, int value0)
+{
+ int jd, kd;
+
+ if ((jd = gui_harray(id)) && (kd = gui_harray(jd)))
+ {
+ gui_state(kd, text0, GUI_SML, token0, (value == value0));
+ gui_state(kd, text1, GUI_SML, token1, (value == value1));
+
+ gui_label(jd, label, GUI_SML, GUI_ALL, 0, 0);
+ }
+}
+
+/*---------------------------------------------------------------------------*/
+
enum
{
CONF_FULL = 1,
static int conf_gui(void)
{
- int id, jd, kd;
+ int id, jd;
/* Initialize the configuration GUI. */
gui_space(id);
- if ((jd = gui_harray(id)) &&
- (kd = gui_harray(jd)))
- {
- gui_state(kd, _("No"), GUI_SML, CONF_WIN, (f == 0));
- gui_state(kd, _("Yes"), GUI_SML, CONF_FULL, (f == 1));
-
- gui_label(jd, _("Fullscreen"), GUI_SML, GUI_ALL, 0, 0);
- }
-
- if ((jd = gui_harray(id)) &&
- (kd = gui_harray(jd)))
- {
- gui_state(kd, resolution, GUI_SML, CONF_RES, 0);
+ conf_toggle(id, _("Fullscreen"), f,
+ _("Yes"), CONF_FULL, 1,
+ _("No"), CONF_WIN, 0);
- gui_label(jd, _("Resolution"), GUI_SML, GUI_ALL, 0, 0);
- }
+ conf_state(id, _("Resolution"), resolution, CONF_RES);
gui_space(id);
- if ((jd = gui_harray(id)) &&
- (kd = gui_harray(jd)))
- {
- gui_state(kd, _("Low"), GUI_SML, CONF_TEXLO, (t == 2));
- gui_state(kd, _("High"), GUI_SML, CONF_TEXHI, (t == 1));
-
- gui_label(jd, _("Textures"), GUI_SML, GUI_ALL, 0, 0);
- }
-
- if ((jd = gui_harray(id)) &&
- (kd = gui_harray(jd)))
- {
- gui_state(kd, _("Off"), GUI_SML, CONF_REFOF, (r == 0));
- gui_state(kd, _("On"), GUI_SML, CONF_REFON, (r == 1));
-
- gui_label(jd, _("Reflection"), GUI_SML, GUI_ALL, 0, 0);
- }
-
- if ((jd = gui_harray(id)) &&
- (kd = gui_harray(jd)))
- {
- gui_state(kd, _("Off"), GUI_SML, CONF_BACOF, (b == 0));
- gui_state(kd, _("On"), GUI_SML, CONF_BACON, (b == 1));
+ conf_toggle(id, _("Textures"), t,
+ _("High"), CONF_TEXHI, 1,
+ _("Low"), CONF_TEXLO, 2);
- gui_label(jd, _("Background"), GUI_SML, GUI_ALL, 0, 0);
- }
+ conf_toggle(id, _("Reflection"), r,
+ _("On"), CONF_REFON, 1,
+ _("Off"), CONF_REFOF, 0);
- if ((jd = gui_harray(id)) &&
- (kd = gui_harray(jd)))
- {
- gui_state(kd, _("Off"), GUI_SML, CONF_SHDOF, (h == 0));
- gui_state(kd, _("On"), GUI_SML, CONF_SHDON, (h == 1));
+ conf_toggle(id, _("Background"), b,
+ _("On"), CONF_BACON, 1,
+ _("Off"), CONF_BACOF, 0);
- gui_label(jd, _("Shadow"), GUI_SML, GUI_ALL, 0, 0);
- }
+ conf_toggle(id, _("Shadow"), h,
+ _("On"), CONF_SHDON, 1,
+ _("Off"), CONF_SHDOF, 0);
gui_space(id);
- if ((jd = gui_harray(id)) &&
- (kd = gui_harray(jd)))
- {
- /* A series of empty buttons forms the sound volume control. */
-
- sound_id[10] = gui_state(kd, NULL, GUI_SML, 110, (s == 10));
- sound_id[ 9] = gui_state(kd, NULL, GUI_SML, 109, (s == 9));
- sound_id[ 8] = gui_state(kd, NULL, GUI_SML, 108, (s == 8));
- sound_id[ 7] = gui_state(kd, NULL, GUI_SML, 107, (s == 7));
- sound_id[ 6] = gui_state(kd, NULL, GUI_SML, 106, (s == 6));
- sound_id[ 5] = gui_state(kd, NULL, GUI_SML, 105, (s == 5));
- sound_id[ 4] = gui_state(kd, NULL, GUI_SML, 104, (s == 4));
- sound_id[ 3] = gui_state(kd, NULL, GUI_SML, 103, (s == 3));
- sound_id[ 2] = gui_state(kd, NULL, GUI_SML, 102, (s == 2));
- sound_id[ 1] = gui_state(kd, NULL, GUI_SML, 101, (s == 1));
- sound_id[ 0] = gui_state(kd, NULL, GUI_SML, 100, (s == 0));
-
- gui_label(jd, _("Sound Volume"), GUI_SML, GUI_ALL, 0, 0);
- }
-
- if ((jd = gui_harray(id)) &&
- (kd = gui_harray(jd)))
- {
- /* A series of empty buttons forms the music volume control. */
-
- music_id[10] = gui_state(kd, NULL, GUI_SML, 210, (m == 10));
- music_id[ 9] = gui_state(kd, NULL, GUI_SML, 209, (m == 9));
- music_id[ 8] = gui_state(kd, NULL, GUI_SML, 208, (m == 8));
- music_id[ 7] = gui_state(kd, NULL, GUI_SML, 207, (m == 7));
- music_id[ 6] = gui_state(kd, NULL, GUI_SML, 206, (m == 6));
- music_id[ 5] = gui_state(kd, NULL, GUI_SML, 205, (m == 5));
- music_id[ 4] = gui_state(kd, NULL, GUI_SML, 204, (m == 4));
- music_id[ 3] = gui_state(kd, NULL, GUI_SML, 203, (m == 3));
- music_id[ 2] = gui_state(kd, NULL, GUI_SML, 202, (m == 2));
- music_id[ 1] = gui_state(kd, NULL, GUI_SML, 201, (m == 1));
- music_id[ 0] = gui_state(kd, NULL, GUI_SML, 200, (m == 0));
-
- gui_label(jd, _("Music Volume"), GUI_SML, GUI_ALL, 0, 0);
- }
+ conf_slider(id, _("Sound Volume"), 100, s,
+ sound_id, ARRAYSIZE(sound_id));
+ conf_slider(id, _("Music Volume"), 200, m,
+ music_id, ARRAYSIZE(music_id));
gui_space(id);
- if ((jd = gui_harray(id)) &&
- (kd = gui_harray(jd)))
- {
- name_id = gui_state(kd, " ", GUI_SML, CONF_PLAYER, 0);
- gui_label(jd, _("Player Name"), GUI_SML, GUI_ALL, 0, 0);
- }
-
- if ((jd = gui_harray(id)) &&
- (kd = gui_harray(jd)))
- {
- ball_id = gui_state(kd, " ", GUI_SML, CONF_BALL, 0);
- gui_label(jd, _("Ball Model"), GUI_SML, GUI_ALL, 0, 0);
- }
+ name_id = conf_state(id, _("Player Name"), " ", CONF_PLAYER);
+ ball_id = conf_state(id, _("Ball Model"), " ", CONF_BALL);
gui_layout(id, 0, 0);