#define TOUCH_BUTTON_INITIALIZER(name, x, y, w, h) \
{SNES_##name##_MASK, 0, 0, 0, 0, x, y, w, h}
-TouchButton touchbuttons[] = {
+static TouchButton touchbuttons[] = {
TOUCH_BUTTON_INITIALIZER(TL, 0, 0, 0.375, 0.0833),
TOUCH_BUTTON_INITIALIZER(TR, 0.625, 0, 0.375, 0.0833),
- TOUCH_BUTTON_INITIALIZER(UP, 0.125, 0, 0.125, 0.2777), //2
- TOUCH_BUTTON_INITIALIZER(LEFT, 0.0, 0.2777, 0.125, 0.2777), //3
- TOUCH_BUTTON_INITIALIZER(RIGHT, 0.25, 0.2777, 0.125, 0.2777), //4
- TOUCH_BUTTON_INITIALIZER(DOWN, 0.125, 0.5555, 0.125, 0.2777), //5
+ TOUCH_BUTTON_INITIALIZER(UP, 0.125, 0.0833, 0.125, 0.2777), //2
+ TOUCH_BUTTON_INITIALIZER(LEFT, 0.0, 0.3611, 0.125, 0.2777), //3
+ TOUCH_BUTTON_INITIALIZER(RIGHT, 0.25, 0.3611, 0.125, 0.2777), //4
+ TOUCH_BUTTON_INITIALIZER(DOWN, 0.125, 0.6388, 0.125, 0.2777), //5
TOUCH_BUTTON_INITIALIZER(START, 0, 0.9166, 0.375, 0.0833),
- TOUCH_BUTTON_INITIALIZER(Y, 0.75, 0, 0.125, 0.2777),
- TOUCH_BUTTON_INITIALIZER(X, 0.625, 0.2777, 0.125, 0.2777),
- TOUCH_BUTTON_INITIALIZER(A, 0.875, 0.2777, 0.125, 0.2777),
- TOUCH_BUTTON_INITIALIZER(B, 0.75, 0.5555, 0.125, 0.2777),
+ TOUCH_BUTTON_INITIALIZER(Y, 0.75, 0.0833, 0.125, 0.2777),
+ TOUCH_BUTTON_INITIALIZER(X, 0.625, 0.3611, 0.125, 0.2777),
+ TOUCH_BUTTON_INITIALIZER(A, 0.875, 0.3611, 0.125, 0.2777),
+ TOUCH_BUTTON_INITIALIZER(B, 0.75, 0.6388, 0.125, 0.2777),
TOUCH_BUTTON_INITIALIZER(SELECT, 0.625, 0.9166, 0.375, 0.0833),
};