From: bellard Date: Sat, 28 Oct 2006 19:27:11 +0000 (+0000) Subject: avoid using char when it is not necessary X-Git-Tag: 0.10.0-0maemo1~4137 X-Git-Url: http://git.maemo.org/git/?a=commitdiff_plain;h=750afe93fd15fafc20b6c34d30f339547d15c2d1;p=qemu avoid using char when it is not necessary git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@2204 c046a42c-6fe2-441c-8c8c-71466251a162 --- diff --git a/fpu/softfloat-native.c b/fpu/softfloat-native.c index 1ef7cf2..f20d5c4 100644 --- a/fpu/softfloat-native.c +++ b/fpu/softfloat-native.c @@ -149,7 +149,7 @@ float32 float32_sqrt( float32 a STATUS_PARAM) { return sqrtf(a); } -char float32_compare( float32 a, float32 b STATUS_PARAM ) +int float32_compare( float32 a, float32 b STATUS_PARAM ) { if (a < b) { return -1; @@ -161,7 +161,7 @@ char float32_compare( float32 a, float32 b STATUS_PARAM ) return 2; } } -char float32_compare_quiet( float32 a, float32 b STATUS_PARAM ) +int float32_compare_quiet( float32 a, float32 b STATUS_PARAM ) { if (isless(a, b)) { return -1; @@ -173,7 +173,7 @@ char float32_compare_quiet( float32 a, float32 b STATUS_PARAM ) return 2; } } -char float32_is_signaling_nan( float32 a1) +int float32_is_signaling_nan( float32 a1) { float32u u; uint32_t a; @@ -258,7 +258,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM) { return sqrt(a); } -char float64_compare( float64 a, float64 b STATUS_PARAM ) +int float64_compare( float64 a, float64 b STATUS_PARAM ) { if (a < b) { return -1; @@ -270,7 +270,7 @@ char float64_compare( float64 a, float64 b STATUS_PARAM ) return 2; } } -char float64_compare_quiet( float64 a, float64 b STATUS_PARAM ) +int float64_compare_quiet( float64 a, float64 b STATUS_PARAM ) { if (isless(a, b)) { return -1; @@ -282,7 +282,7 @@ char float64_compare_quiet( float64 a, float64 b STATUS_PARAM ) return 2; } } -char float64_is_signaling_nan( float64 a1) +int float64_is_signaling_nan( float64 a1) { float64u u; uint64_t a; @@ -294,7 +294,7 @@ char float64_is_signaling_nan( float64 a1) } -char float64_is_nan( float64 a1 ) +int float64_is_nan( float64 a1 ) { float64u u; uint64_t a; @@ -350,7 +350,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM) { return sqrtl(a); } -char floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM ) +int floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM ) { if (a < b) { return -1; @@ -362,7 +362,7 @@ char floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM ) return 2; } } -char floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM ) +int floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM ) { if (isless(a, b)) { return -1; @@ -374,7 +374,7 @@ char floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM ) return 2; } } -char floatx80_is_signaling_nan( floatx80 a1) +int floatx80_is_signaling_nan( floatx80 a1) { floatx80u u; u.f = a1; diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h index 05cf023..8c27708 100644 --- a/fpu/softfloat-native.h +++ b/fpu/softfloat-native.h @@ -152,38 +152,38 @@ INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM) } float32 float32_rem( float32, float32 STATUS_PARAM); float32 float32_sqrt( float32 STATUS_PARAM); -INLINE char float32_eq( float32 a, float32 b STATUS_PARAM) +INLINE int float32_eq( float32 a, float32 b STATUS_PARAM) { return a == b; } -INLINE char float32_le( float32 a, float32 b STATUS_PARAM) +INLINE int float32_le( float32 a, float32 b STATUS_PARAM) { return a <= b; } -INLINE char float32_lt( float32 a, float32 b STATUS_PARAM) +INLINE int float32_lt( float32 a, float32 b STATUS_PARAM) { return a < b; } -INLINE char float32_eq_signaling( float32 a, float32 b STATUS_PARAM) +INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM) { return a <= b && a >= b; } -INLINE char float32_le_quiet( float32 a, float32 b STATUS_PARAM) +INLINE int float32_le_quiet( float32 a, float32 b STATUS_PARAM) { return islessequal(a, b); } -INLINE char float32_lt_quiet( float32 a, float32 b STATUS_PARAM) +INLINE int float32_lt_quiet( float32 a, float32 b STATUS_PARAM) { return isless(a, b); } -INLINE char float32_unordered( float32 a, float32 b STATUS_PARAM) +INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM) { return isunordered(a, b); } -char float32_compare( float32, float32 STATUS_PARAM ); -char float32_compare_quiet( float32, float32 STATUS_PARAM ); -char float32_is_signaling_nan( float32 ); +int float32_compare( float32, float32 STATUS_PARAM ); +int float32_compare_quiet( float32, float32 STATUS_PARAM ); +int float32_is_signaling_nan( float32 ); INLINE float32 float32_abs(float32 a) { @@ -233,40 +233,40 @@ INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM) } float64 float64_rem( float64, float64 STATUS_PARAM ); float64 float64_sqrt( float64 STATUS_PARAM ); -INLINE char float64_eq( float64 a, float64 b STATUS_PARAM) +INLINE int float64_eq( float64 a, float64 b STATUS_PARAM) { return a == b; } -INLINE char float64_le( float64 a, float64 b STATUS_PARAM) +INLINE int float64_le( float64 a, float64 b STATUS_PARAM) { return a <= b; } -INLINE char float64_lt( float64 a, float64 b STATUS_PARAM) +INLINE int float64_lt( float64 a, float64 b STATUS_PARAM) { return a < b; } -INLINE char float64_eq_signaling( float64 a, float64 b STATUS_PARAM) +INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM) { return a <= b && a >= b; } -INLINE char float64_le_quiet( float64 a, float64 b STATUS_PARAM) +INLINE int float64_le_quiet( float64 a, float64 b STATUS_PARAM) { return islessequal(a, b); } -INLINE char float64_lt_quiet( float64 a, float64 b STATUS_PARAM) +INLINE int float64_lt_quiet( float64 a, float64 b STATUS_PARAM) { return isless(a, b); } -INLINE char float64_unordered( float64 a, float64 b STATUS_PARAM) +INLINE int float64_unordered( float64 a, float64 b STATUS_PARAM) { return isunordered(a, b); } -char float64_compare( float64, float64 STATUS_PARAM ); -char float64_compare_quiet( float64, float64 STATUS_PARAM ); -char float64_is_signaling_nan( float64 ); -flag float64_is_nan( float64 ); +int float64_compare( float64, float64 STATUS_PARAM ); +int float64_compare_quiet( float64, float64 STATUS_PARAM ); +int float64_is_signaling_nan( float64 ); +int float64_is_nan( float64 ); INLINE float64 float64_abs(float64 a) { @@ -315,39 +315,39 @@ INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM) } floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM ); floatx80 floatx80_sqrt( floatx80 STATUS_PARAM ); -INLINE char floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM) { return a == b; } -INLINE char floatx80_le( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM) { return a <= b; } -INLINE char floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM) { return a < b; } -INLINE char floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM) { return a <= b && a >= b; } -INLINE char floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM) { return islessequal(a, b); } -INLINE char floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM) { return isless(a, b); } -INLINE char floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM) { return isunordered(a, b); } -char floatx80_compare( floatx80, floatx80 STATUS_PARAM ); -char floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM ); -char floatx80_is_signaling_nan( floatx80 ); +int floatx80_compare( floatx80, floatx80 STATUS_PARAM ); +int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM ); +int floatx80_is_signaling_nan( floatx80 ); INLINE floatx80 floatx80_abs(floatx80 a) { diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h index d430f58..f9b6f0c 100644 --- a/fpu/softfloat-specialize.h +++ b/fpu/softfloat-specialize.h @@ -68,7 +68,7 @@ typedef struct { | otherwise returns 0. *----------------------------------------------------------------------------*/ -flag float32_is_nan( float32 a ) +int float32_is_nan( float32 a ) { return ( 0xFF000000 < (bits32) ( a<<1 ) ); @@ -80,7 +80,7 @@ flag float32_is_nan( float32 a ) | NaN; otherwise returns 0. *----------------------------------------------------------------------------*/ -flag float32_is_signaling_nan( float32 a ) +int float32_is_signaling_nan( float32 a ) { return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF ); @@ -161,7 +161,7 @@ static float32 propagateFloat32NaN( float32 a, float32 b STATUS_PARAM) | otherwise returns 0. *----------------------------------------------------------------------------*/ -flag float64_is_nan( float64 a ) +int float64_is_nan( float64 a ) { return ( LIT64( 0xFFE0000000000000 ) < (bits64) ( a<<1 ) ); @@ -173,7 +173,7 @@ flag float64_is_nan( float64 a ) | NaN; otherwise returns 0. *----------------------------------------------------------------------------*/ -flag float64_is_signaling_nan( float64 a ) +int float64_is_signaling_nan( float64 a ) { return @@ -264,7 +264,7 @@ static float64 propagateFloat64NaN( float64 a, float64 b STATUS_PARAM) | NaN; otherwise returns 0. *----------------------------------------------------------------------------*/ -flag floatx80_is_nan( floatx80 a ) +int floatx80_is_nan( floatx80 a ) { return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( a.low<<1 ); @@ -276,7 +276,7 @@ flag floatx80_is_nan( floatx80 a ) | signaling NaN; otherwise returns 0. *----------------------------------------------------------------------------*/ -flag floatx80_is_signaling_nan( floatx80 a ) +int floatx80_is_signaling_nan( floatx80 a ) { bits64 aLow; @@ -371,7 +371,7 @@ static floatx80 propagateFloatx80NaN( floatx80 a, floatx80 b STATUS_PARAM) | otherwise returns 0. *----------------------------------------------------------------------------*/ -flag float128_is_nan( float128 a ) +int float128_is_nan( float128 a ) { return @@ -385,7 +385,7 @@ flag float128_is_nan( float128 a ) | signaling NaN; otherwise returns 0. *----------------------------------------------------------------------------*/ -flag float128_is_signaling_nan( float128 a ) +int float128_is_signaling_nan( float128 a ) { return diff --git a/fpu/softfloat.c b/fpu/softfloat.c index f24913a..5dbfa81 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -2023,7 +2023,7 @@ float32 float32_sqrt( float32 a STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float32_eq( float32 a, float32 b STATUS_PARAM ) +int float32_eq( float32 a, float32 b STATUS_PARAM ) { if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) @@ -2045,7 +2045,7 @@ flag float32_eq( float32 a, float32 b STATUS_PARAM ) | Arithmetic. *----------------------------------------------------------------------------*/ -flag float32_le( float32 a, float32 b STATUS_PARAM ) +int float32_le( float32 a, float32 b STATUS_PARAM ) { flag aSign, bSign; @@ -2068,7 +2068,7 @@ flag float32_le( float32 a, float32 b STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float32_lt( float32 a, float32 b STATUS_PARAM ) +int float32_lt( float32 a, float32 b STATUS_PARAM ) { flag aSign, bSign; @@ -2092,7 +2092,7 @@ flag float32_lt( float32 a, float32 b STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float32_eq_signaling( float32 a, float32 b STATUS_PARAM ) +int float32_eq_signaling( float32 a, float32 b STATUS_PARAM ) { if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) @@ -2112,7 +2112,7 @@ flag float32_eq_signaling( float32 a, float32 b STATUS_PARAM ) | IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float32_le_quiet( float32 a, float32 b STATUS_PARAM ) +int float32_le_quiet( float32 a, float32 b STATUS_PARAM ) { flag aSign, bSign; @@ -2138,7 +2138,7 @@ flag float32_le_quiet( float32 a, float32 b STATUS_PARAM ) | Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float32_lt_quiet( float32 a, float32 b STATUS_PARAM ) +int float32_lt_quiet( float32 a, float32 b STATUS_PARAM ) { flag aSign, bSign; @@ -2952,7 +2952,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float64_eq( float64 a, float64 b STATUS_PARAM ) +int float64_eq( float64 a, float64 b STATUS_PARAM ) { if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) @@ -2974,7 +2974,7 @@ flag float64_eq( float64 a, float64 b STATUS_PARAM ) | Arithmetic. *----------------------------------------------------------------------------*/ -flag float64_le( float64 a, float64 b STATUS_PARAM ) +int float64_le( float64 a, float64 b STATUS_PARAM ) { flag aSign, bSign; @@ -2997,7 +2997,7 @@ flag float64_le( float64 a, float64 b STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float64_lt( float64 a, float64 b STATUS_PARAM ) +int float64_lt( float64 a, float64 b STATUS_PARAM ) { flag aSign, bSign; @@ -3021,7 +3021,7 @@ flag float64_lt( float64 a, float64 b STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float64_eq_signaling( float64 a, float64 b STATUS_PARAM ) +int float64_eq_signaling( float64 a, float64 b STATUS_PARAM ) { if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) @@ -3041,7 +3041,7 @@ flag float64_eq_signaling( float64 a, float64 b STATUS_PARAM ) | IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float64_le_quiet( float64 a, float64 b STATUS_PARAM ) +int float64_le_quiet( float64 a, float64 b STATUS_PARAM ) { flag aSign, bSign; @@ -3067,7 +3067,7 @@ flag float64_le_quiet( float64 a, float64 b STATUS_PARAM ) | Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float64_lt_quiet( float64 a, float64 b STATUS_PARAM ) +int float64_lt_quiet( float64 a, float64 b STATUS_PARAM ) { flag aSign, bSign; @@ -3890,7 +3890,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM ) | Arithmetic. *----------------------------------------------------------------------------*/ -flag floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM ) +int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM ) { if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) @@ -3920,7 +3920,7 @@ flag floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM ) | Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag floatx80_le( floatx80 a, floatx80 b STATUS_PARAM ) +int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM ) { flag aSign, bSign; @@ -3953,7 +3953,7 @@ flag floatx80_le( floatx80 a, floatx80 b STATUS_PARAM ) | Arithmetic. *----------------------------------------------------------------------------*/ -flag floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM ) +int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM ) { flag aSign, bSign; @@ -3986,7 +3986,7 @@ flag floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM ) +int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM ) { if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) @@ -4013,7 +4013,7 @@ flag floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM ) | to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM ) +int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM ) { flag aSign, bSign; @@ -4049,7 +4049,7 @@ flag floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM ) | IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM ) +int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM ) { flag aSign, bSign; @@ -5010,7 +5010,7 @@ float128 float128_sqrt( float128 a STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float128_eq( float128 a, float128 b STATUS_PARAM ) +int float128_eq( float128 a, float128 b STATUS_PARAM ) { if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) @@ -5040,7 +5040,7 @@ flag float128_eq( float128 a, float128 b STATUS_PARAM ) | Arithmetic. *----------------------------------------------------------------------------*/ -flag float128_le( float128 a, float128 b STATUS_PARAM ) +int float128_le( float128 a, float128 b STATUS_PARAM ) { flag aSign, bSign; @@ -5072,7 +5072,7 @@ flag float128_le( float128 a, float128 b STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float128_lt( float128 a, float128 b STATUS_PARAM ) +int float128_lt( float128 a, float128 b STATUS_PARAM ) { flag aSign, bSign; @@ -5105,7 +5105,7 @@ flag float128_lt( float128 a, float128 b STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float128_eq_signaling( float128 a, float128 b STATUS_PARAM ) +int float128_eq_signaling( float128 a, float128 b STATUS_PARAM ) { if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) @@ -5132,7 +5132,7 @@ flag float128_eq_signaling( float128 a, float128 b STATUS_PARAM ) | IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float128_le_quiet( float128 a, float128 b STATUS_PARAM ) +int float128_le_quiet( float128 a, float128 b STATUS_PARAM ) { flag aSign, bSign; @@ -5168,7 +5168,7 @@ flag float128_le_quiet( float128 a, float128 b STATUS_PARAM ) | Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -flag float128_lt_quiet( float128 a, float128 b STATUS_PARAM ) +int float128_lt_quiet( float128 a, float128 b STATUS_PARAM ) { flag aSign, bSign; @@ -5283,7 +5283,7 @@ unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM ) } #define COMPARE(s, nan_exp) \ -INLINE char float ## s ## _compare_internal( float ## s a, float ## s b, \ +INLINE int float ## s ## _compare_internal( float ## s a, float ## s b, \ int is_quiet STATUS_PARAM ) \ { \ flag aSign, bSign; \ @@ -5317,12 +5317,12 @@ INLINE char float ## s ## _compare_internal( float ## s a, float ## s b, \ } \ } \ \ -char float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM ) \ +int float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM ) \ { \ return float ## s ## _compare_internal(a, b, 0 STATUS_VAR); \ } \ \ -char float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \ +int float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \ { \ return float ## s ## _compare_internal(a, b, 1 STATUS_VAR); \ } diff --git a/fpu/softfloat.h b/fpu/softfloat.h index 3dec119..a326af8 100644 --- a/fpu/softfloat.h +++ b/fpu/softfloat.h @@ -43,7 +43,7 @@ these four paragraphs for those parts of this code that are retained. | implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed | to the same as `int'. *----------------------------------------------------------------------------*/ -typedef char flag; +typedef uint8_t flag; typedef uint8_t uint8; typedef int8_t int8; typedef int uint16; @@ -228,16 +228,16 @@ float32 float32_mul( float32, float32 STATUS_PARAM ); float32 float32_div( float32, float32 STATUS_PARAM ); float32 float32_rem( float32, float32 STATUS_PARAM ); float32 float32_sqrt( float32 STATUS_PARAM ); -char float32_eq( float32, float32 STATUS_PARAM ); -char float32_le( float32, float32 STATUS_PARAM ); -char float32_lt( float32, float32 STATUS_PARAM ); -char float32_eq_signaling( float32, float32 STATUS_PARAM ); -char float32_le_quiet( float32, float32 STATUS_PARAM ); -char float32_lt_quiet( float32, float32 STATUS_PARAM ); -char float32_compare( float32, float32 STATUS_PARAM ); -char float32_compare_quiet( float32, float32 STATUS_PARAM ); -char float32_is_signaling_nan( float32 ); -flag float64_is_nan( float64 a ); +int float32_eq( float32, float32 STATUS_PARAM ); +int float32_le( float32, float32 STATUS_PARAM ); +int float32_lt( float32, float32 STATUS_PARAM ); +int float32_eq_signaling( float32, float32 STATUS_PARAM ); +int float32_le_quiet( float32, float32 STATUS_PARAM ); +int float32_lt_quiet( float32, float32 STATUS_PARAM ); +int float32_compare( float32, float32 STATUS_PARAM ); +int float32_compare_quiet( float32, float32 STATUS_PARAM ); +int float32_is_signaling_nan( float32 ); +int float64_is_nan( float64 a ); INLINE float32 float32_abs(float32 a) { @@ -277,15 +277,15 @@ float64 float64_mul( float64, float64 STATUS_PARAM ); float64 float64_div( float64, float64 STATUS_PARAM ); float64 float64_rem( float64, float64 STATUS_PARAM ); float64 float64_sqrt( float64 STATUS_PARAM ); -char float64_eq( float64, float64 STATUS_PARAM ); -char float64_le( float64, float64 STATUS_PARAM ); -char float64_lt( float64, float64 STATUS_PARAM ); -char float64_eq_signaling( float64, float64 STATUS_PARAM ); -char float64_le_quiet( float64, float64 STATUS_PARAM ); -char float64_lt_quiet( float64, float64 STATUS_PARAM ); -char float64_compare( float64, float64 STATUS_PARAM ); -char float64_compare_quiet( float64, float64 STATUS_PARAM ); -char float64_is_signaling_nan( float64 ); +int float64_eq( float64, float64 STATUS_PARAM ); +int float64_le( float64, float64 STATUS_PARAM ); +int float64_lt( float64, float64 STATUS_PARAM ); +int float64_eq_signaling( float64, float64 STATUS_PARAM ); +int float64_le_quiet( float64, float64 STATUS_PARAM ); +int float64_lt_quiet( float64, float64 STATUS_PARAM ); +int float64_compare( float64, float64 STATUS_PARAM ); +int float64_compare_quiet( float64, float64 STATUS_PARAM ); +int float64_is_signaling_nan( float64 ); INLINE float64 float64_abs(float64 a) { @@ -322,13 +322,13 @@ floatx80 floatx80_mul( floatx80, floatx80 STATUS_PARAM ); floatx80 floatx80_div( floatx80, floatx80 STATUS_PARAM ); floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM ); floatx80 floatx80_sqrt( floatx80 STATUS_PARAM ); -char floatx80_eq( floatx80, floatx80 STATUS_PARAM ); -char floatx80_le( floatx80, floatx80 STATUS_PARAM ); -char floatx80_lt( floatx80, floatx80 STATUS_PARAM ); -char floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM ); -char floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM ); -char floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM ); -char floatx80_is_signaling_nan( floatx80 ); +int floatx80_eq( floatx80, floatx80 STATUS_PARAM ); +int floatx80_le( floatx80, floatx80 STATUS_PARAM ); +int floatx80_lt( floatx80, floatx80 STATUS_PARAM ); +int floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM ); +int floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM ); +int floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM ); +int floatx80_is_signaling_nan( floatx80 ); INLINE floatx80 floatx80_abs(floatx80 a) { @@ -369,13 +369,13 @@ float128 float128_mul( float128, float128 STATUS_PARAM ); float128 float128_div( float128, float128 STATUS_PARAM ); float128 float128_rem( float128, float128 STATUS_PARAM ); float128 float128_sqrt( float128 STATUS_PARAM ); -char float128_eq( float128, float128 STATUS_PARAM ); -char float128_le( float128, float128 STATUS_PARAM ); -char float128_lt( float128, float128 STATUS_PARAM ); -char float128_eq_signaling( float128, float128 STATUS_PARAM ); -char float128_le_quiet( float128, float128 STATUS_PARAM ); -char float128_lt_quiet( float128, float128 STATUS_PARAM ); -char float128_is_signaling_nan( float128 ); +int float128_eq( float128, float128 STATUS_PARAM ); +int float128_le( float128, float128 STATUS_PARAM ); +int float128_lt( float128, float128 STATUS_PARAM ); +int float128_eq_signaling( float128, float128 STATUS_PARAM ); +int float128_le_quiet( float128, float128 STATUS_PARAM ); +int float128_lt_quiet( float128, float128 STATUS_PARAM ); +int float128_is_signaling_nan( float128 ); INLINE float128 float128_abs(float128 a) {