Split SOL data structures into base, varying and rendering parts
[neverball] / ball / demo_dir.c
2010-10-21 parastiUpdate copyright headers
2010-09-19 parastiDelay loading of scanned replays
2009-06-14 parastiRemove a few macros in favour of hard-coded strings
2009-06-14 parastiWrite and look for replays in a directory called "Replays"
2009-06-12 parastiImplement a Quake-like virtual file system layer
2009-06-12 parastishare/dir: extend to support other directory access...
2009-05-08 parastiball/demo: extend to keep internals out of ball/demo_dir
2009-05-08 parastiball/demo_dir: make symmetric with share/dir
2009-05-08 parastiball/demo_dir: move replay scanning stuff here