first commit
[blok] / Box2D / box2d.pri
1 DEPENDPATH += $$PWD
2
3 HEADERS += \
4     Box2D/Source/Collision/b2PairManager.h \
5     Box2D/Source/Collision/b2Collision.h \
6     Box2D/Source/Collision/b2BroadPhase.h \
7     Box2D/Source/Collision/Shapes/b2Shape.h \
8     Box2D/Source/Collision/Shapes/b2PolygonShape.h \
9     Box2D/Source/Collision/Shapes/b2CircleShape.h \
10     Box2D/Source/Common/jtypes.h \
11     Box2D/Source/Common/Fixed.h \
12     Box2D/Source/Common/b2StackAllocator.h \
13     Box2D/Source/Common/b2Settings.h \
14     Box2D/Source/Common/b2Math.h \
15     Box2D/Source/Common/b2BlockAllocator.h \
16     Box2D/Source/Dynamics/b2WorldCallbacks.h \
17     Box2D/Source/Dynamics/b2World.h \
18     Box2D/Source/Dynamics/b2Island.h \
19     Box2D/Source/Dynamics/b2ContactManager.h \
20     Box2D/Source/Dynamics/b2Body.h \
21     Box2D/Source/Dynamics/Contacts/b2PolyContact.h \
22     Box2D/Source/Dynamics/Contacts/b2PolyAndCircleContact.h \
23     Box2D/Source/Dynamics/Contacts/b2NullContact.h \
24     Box2D/Source/Dynamics/Contacts/b2ContactSolver.h \
25     Box2D/Source/Dynamics/Contacts/b2Contact.h \
26     Box2D/Source/Dynamics/Contacts/b2CircleContact.h \
27     Box2D/Source/Dynamics/Joints/b2RevoluteJoint.h \
28     Box2D/Source/Dynamics/Joints/b2PulleyJoint.h \
29     Box2D/Source/Dynamics/Joints/b2PrismaticJoint.h \
30     Box2D/Source/Dynamics/Joints/b2MouseJoint.h \
31     Box2D/Source/Dynamics/Joints/b2Joint.h \
32     Box2D/Source/Dynamics/Joints/b2GearJoint.h \
33     Box2D/Source/Dynamics/Joints/b2DistanceJoint.h \
34     Box2D/Source/Box2D.h
35
36 SOURCES += \
37     Box2D/Source/Collision/b2TimeOfImpact.cpp \
38     Box2D/Source/Collision/b2PairManager.cpp \
39     Box2D/Source/Collision/b2Distance.cpp \
40     Box2D/Source/Collision/b2Collision.cpp \
41     Box2D/Source/Collision/b2CollidePoly.cpp \
42     Box2D/Source/Collision/b2CollideCircle.cpp \
43     Box2D/Source/Collision/b2BroadPhase.cpp \
44     Box2D/Source/Collision/Shapes/b2Shape.cpp \
45     Box2D/Source/Collision/Shapes/b2PolygonShape.cpp \
46     Box2D/Source/Collision/Shapes/b2CircleShape.cpp \
47     Box2D/Source/Common/b2StackAllocator.cpp \
48     Box2D/Source/Common/b2Settings.cpp \
49     Box2D/Source/Common/b2Math.cpp \
50     Box2D/Source/Common/b2BlockAllocator.cpp \
51     Box2D/Source/Dynamics/b2WorldCallbacks.cpp \
52     Box2D/Source/Dynamics/b2World.cpp \
53     Box2D/Source/Dynamics/b2Island.cpp \
54     Box2D/Source/Dynamics/b2ContactManager.cpp \
55     Box2D/Source/Dynamics/b2Body.cpp \
56     Box2D/Source/Dynamics/Contacts/b2PolyContact.cpp \
57     Box2D/Source/Dynamics/Contacts/b2PolyAndCircleContact.cpp \
58     Box2D/Source/Dynamics/Contacts/b2ContactSolver.cpp \
59     Box2D/Source/Dynamics/Contacts/b2Contact.cpp \
60     Box2D/Source/Dynamics/Contacts/b2CircleContact.cpp \
61     Box2D/Source/Dynamics/Joints/b2RevoluteJoint.cpp \
62     Box2D/Source/Dynamics/Joints/b2PulleyJoint.cpp \
63     Box2D/Source/Dynamics/Joints/b2PrismaticJoint.cpp \
64     Box2D/Source/Dynamics/Joints/b2MouseJoint.cpp \
65     Box2D/Source/Dynamics/Joints/b2Joint.cpp \
66     Box2D/Source/Dynamics/Joints/b2GearJoint.cpp \
67     Box2D/Source/Dynamics/Joints/b2DistanceJoint.cpp