add svg sprite source
[blok] / blok.pro
1
2 QT += phonon
3 TARGET = blok
4 include (Box2D/box2d.pri)
5 include (blokitem/blokitem.pri)
6
7 INCLUDEPATH += Box2D/Source/
8
9
10 SOURCES += \
11     main.cpp \
12     physicsscene.cpp \
13     boxitem.cpp \
14     mainwindow.cpp \
15     blokgameview.cpp \
16     athread.cpp
17
18
19 HEADERS += \
20     physicsscene.h \
21     boxitem.h \
22     mainwindow.h \
23     blokgameview.h \
24     athread.h
25
26
27 RESOURCES += \
28     data/sprites.qrc