QT += phonon TARGET = blok include (Box2D/box2d.pri) include (blokitem/blokitem.pri) INCLUDEPATH += Box2D/Source/ SOURCES += \ main.cpp \ physicsscene.cpp \ boxitem.cpp \ mainwindow.cpp \ blokgameview.cpp \ athread.cpp HEADERS += \ physicsscene.h \ boxitem.h \ mainwindow.h \ blokgameview.h \ athread.h RESOURCES += \ data/sprites.qrc