int timePlayedBeforeTurn_; /*! Time played in this game BEFORE this turn msecs */
int timeAvailableBeforeTurn_; /*! Time available for play BEFORE this turn msecs !*/
int timePlayedBeforeTurn_; /*! Time played in this game BEFORE this turn msecs */
int timeAvailableBeforeTurn_; /*! Time available for play BEFORE this turn msecs !*/