--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.0" language="ru">
+<context>
+ <name>Field</name>
+ <message>
+ <location filename="field.cpp" line="268"/>
+ <source>You won!</source>
+ <extracomment>win message</extracomment>
+ <translation type="unfinished">Вы победили!</translation>
+ </message>
+ <message>
+ <location filename="field.cpp" line="274"/>
+ <source>You lost!</source>
+ <extracomment>fail message</extracomment>
+ <translation type="unfinished">Вы проиграли!</translation>
+ </message>
+</context>
+<context>
+ <name>QObject</name>
+ <message>
+ <location filename="colorscheme.cpp" line="33"/>
+ <source>Default</source>
+ <extracomment>default color scheme name</extracomment>
+ <translation type="unfinished">Стандартная</translation>
+ </message>
+ <message>
+ <location filename="colorscheme.cpp" line="43"/>
+ <source>Black-and-white</source>
+ <extracomment>black-and-white color scheme name</extracomment>
+ <translation type="unfinished">Чёрно-белая</translation>
+ </message>
+</context>
+<context>
+ <name>Window</name>
+ <message>
+ <location filename="window.cpp" line="73"/>
+ <source><font size="24">Turns: %1/%2</font></source>
+ <extracomment>number of turns</extracomment>
+ <translation type="unfinished"><font size="24">Шагов: %1/%2</font></translation>
+ </message>
+</context>
+</TS>
SLOT(flood(int)));
turnsLabel = new QLabel(this);
+ turnsLabel->setAlignment(Qt::AlignRight);
QObject::connect(field,
SIGNAL(turnsChanged(int)),
void Window::updateTurns (int turns)
{
/*: number of turns */
- turnsLabel->setText(tr("Turns: %1/%2")
+ turnsLabel->setText(tr("<font size=\"24\">Turns: %1/%2</font>")
.arg(turns)
.arg(field->getNumTurnsOfSize(field->getSize())));
}