Manager hierarchy ================= Service org.moblin.connman Interface org.moblin.connman.Manager Object path / Methods dict GetProperties() Returns all global system properties. See the properties section for available properties. Possible Errors: [service].Error.InvalidArguments void SetProperty(string name, variant value) Changes the value of the specified property. Only properties that are listed as read-write are changeable. On success a PropertyChanged signal will be emitted. Possible Errors: [service].Error.InvalidArguments [service].Error.DoesNotExist void RegisterAgent(object path) Register new agent for handling user requests. Possible Errors: [service].Error.InvalidArguments void UnregisterAgent(object path) Unregister an existing agent. Possible Errors: [service].Error.InvalidArguments Signals PropertyChanged(string name, variant value) This signal indicates a changed value of the given property. Properties string State [readonly] The global connection state of a system. Possible values are "online" if at least one connection exists and "offline" if no device is connected. string Policy [readwrite] The global connection policy of a system. This allows to configure how connections are established and also when they are taken down again. Possible values are "single", "multiple" and "ask". For the single policy, the priority setting of the device defines which becomes the default connection when multiple are available. boolean FlightMode [readwrite] The flight mode indicates the global setting for switching all radios on or off. Changing flight mode to true results in powering down all devices. When leaving flight mode the individual policy of each device decides to switch the radio back on or not. During flight mode, it is still possible to switch certain technologies manually back on. For example the limited usage of WiFi or Bluetooth devices might be allowed in some situations. array{object} Profiles [readonly] List of profile object paths. array{object} Devices [readonly] List of device object paths. array{object} Connections [readonly] List of active connection object paths.