#ifndef LISTWINDOW_H
#define LISTWINDOW_H
-#include <QMainWindow>
+#include "mainbase.h"
+
#include <QDialogButtonBox>
#include <QList>
class QAbstractItemModel;
class QListWidget;
class QModelIndex;
+class QListWidgetItem;
/** A window with a list and menu actions (Maemo) or buttons (non-Maemo). */
-class ListWindow: public QMainWindow
+class ListWindow: public MainBase
{
Q_OBJECT
public:
/**
* Constructor.
- * @param model Model for the list widget contents.
+ * @param noItems Text to display when the list has no items.
* @param parent Parent widget.
*/
- explicit ListWindow(QWidget *parent = 0);
+ explicit ListWindow(const QString &noItems, QWidget *parent = 0);
- /**
- * Set the model for the list.
- */
+ /** Set the model for the list. */
void setModel(QAbstractItemModel *model);
+ /** Get model. */
+ QAbstractItemModel *model() const;
+
/**
- * Add an action button to the beginning of the list.
+ * Add an action button to the beginning of the list (Maemo) or to the
+ * tool bar (non-Maemo).
*/
void addButton(const QString &title, QObject *receiver, const char *slot,
const QString &iconPath = QString());
/**
- * Add an action to the menu.
- */
+ * Add an action button to the tool bar, which is only active if a list
+ * item is selected.
+ */
+ void addItemButton(const QString &title, QObject *receiver,
+ const char *slot, const QString &iconPath = QString());
+
+ /** Add an action to the menu. */
QAction *addMenuAction(const QString &title, QObject *receiver,
const char *slot);
+ /** Get current (selected) item. */
+ QModelIndex currentItem() const;
+
+signals:
+ /** Emitted when a list item is activated. */
+ void activated(const QModelIndex &index);
+
+ /** Emitted when selection has changed. */
+ void itemSelectionChanged();
+
public slots:
-#ifdef Q_OS_SYMBIAN
- void show();
-#endif
+ /** Set the current (selected) item. */
+ void setCurrentItem(const QModelIndex &item);
protected slots:
void onItemActivated(const QModelIndex &);
void populateList();
+ void onItemSelectionChanged();
protected:
+ struct Button {
+ QString title;
+ QObject *receiver;
+ const char *slot;
+ QString iconName;
+ };
+ void insertButton(int row, const Button &button);
#ifdef Q_WS_MAEMO_5
void closeEvent(QCloseEvent *event);
#endif
+
+private:
QListWidget *list;
- QAbstractItemModel *model;
- QList<QPushButton *> buttons;
+ QAbstractItemModel *mModel;
+ QList<Button> buttons;
+ QString noItems;
#ifdef Q_OS_SYMBIAN
FlickCharm *charm;
#endif
+ QList<QAction *>itemActions;
};
#endif // LISTWINDOW_H