#from portrait import FremantleRotation
#from xdg.IconTheme import getIconPath
-#import config
+import config
import apps
from icon import Icon, getIcon
from icongrid import IconGridWidget
+from about import DlgAbout
+from portrait import FremantleRotation
-class WinConfig(StackableWindow):
+class WinConfig(StackableWindow): #, FremantleRotation):
def __init__(self, config, *args):
StackableWindow.__init__(self)
+# FremantleRotation.__init__(self, "DrlaunchPlugin",
+# mode=FremantleRotation.AUTOMATIC)
self.config=config
self.setupUi()
def setupUi(self):
- self.igw=IconGridWidget(True, self.config)
-# self.igw.do_realize()
-# self.igw.setSize(config.getSize())
-
- hbox=gtk.HBox()
- self.add(hbox)
-
- # Add the icongrid
- hbox.add(self.igw)
-
- # Now go for the right side
+ """
+ self.pa Main Pannable Area
+ self.col1 A VBox for the first column
+ self.col2 A VBox for the second column
+ self.w_igw The IGW in an alignment
+ """
+ self.set_title("DrLaunch v" + config.version)
+
+ self.pa=hildon.PannableArea()
+# self.add(self.pa)
+ self.pa.set_property('mov-mode', hildon.MOVEMENT_MODE_HORIZ)
+
+#1 hbox=gtk.HBox()
+#1 self.pa.add_with_viewport(hbox)
+
+ # Add the first column of options
al=gtk.Alignment(yscale=0)
- hbox.add(al)
+#1 hbox.add(al)
vbox=gtk.VBox()
-# hbox.add(vbox)
al.add(vbox)
+ self.col1=al
maxsz=self.config.getMaxSize()
self.buttonRequireLongpress=but
vbox.add(but)
+ but=hildon.CheckButton(
+ gtk.HILDON_SIZE_AUTO_WIDTH | gtk.HILDON_SIZE_FINGER_HEIGHT)
+ but.set_label("Animate rotation")
+ self.buttonAnimateRotation=but
+ vbox.add(but)
+
+ # -----------------------------------------------
+ # Second column of options
+ vbox=gtk.VBox()
+ al=gtk.Alignment(xalign=0, yalign=1, xscale=1)
+ al.add(vbox)
+ self.col2=al
+#1 hbox.add(al)
+ but=hildon.Button(
+ gtk.HILDON_SIZE_AUTO_WIDTH | gtk.HILDON_SIZE_FINGER_HEIGHT,
+ hildon.BUTTON_ARRANGEMENT_VERTICAL)
+ but.set_title("About")
+ but.connect("clicked", self.slotButtonAbout)
+ vbox.add(but)
+ self.buttonAbout=but
+
+ # -----------------------------------------------
+ # Add the icongrid
+ self.igw=IconGridWidget(True, self.config, False)
+# self.igw.do_realize()
+# self.igw.setSize(config.getSize())
+ al=gtk.Alignment(xalign=0, xscale=0)
+ al.add(self.igw)
+ al.set_padding(0, 0, 20, 0)
+ self.w_igw=al
+#1 hbox.add(al)
+
self.igw.connect('long-press', self.slotLongpress)
self.igw.connect('click', self.slotLongpress)
self.setSize(self.config.getSize())
self.setIndiv(self.config.getIndiv())
self.setLongpress(self.config.getLongpress())
+ self.setAnimate(self.config.getAnimate())
+
+ hbox=gtk.HBox()
+ hbox.add(self.col1)
+ hbox.add(self.col2)
+ hbox.add(self.w_igw)
+ self.pa.add_with_viewport(hbox)
+
+ self.add(self.pa)
+
+# def setupUi(self, orientation):
+#
+# self.setupUi0()
+#
+# hbox=gtk.HBox()
+#
+# if orientation=='l':
+# hbox.add(self.col1)
+# hbox.add(self.col2)
+# hbox.add(self.w_igw)
+# else:
+# vbox=gtk.VBox()
+# hbox.add(vbox)
+# vbox.add(self.col1)
+# vbox.add(self.col2)
+# hbox.add(self.w_igw)
+#
+# self.pa.add_with_viewport(hbox)
+#
+# if self.get_child()!=None:
+# self.remove(self.get_child())
+# self.add(self.pa)
+# self.pa.show_all()
+
+ def setLayoutPortrait(self):
+ print "lo: p"
+ hbox=gtk.HBox()
+
+ vbox=gtk.VBox()
+ hbox.add(vbox)
+ self.col1.reparent(vbox)
+ self.col2.reparent(vbox)
+ self.w_igw.reparent(hbox)
+
+ r=self.pa.get_children()[0]
+ self.pa.remove(r)
+ r.destroy()
+ self.pa.add_with_viewport(hbox)
+
+ self.pa.show_all()
+
+ def setLayoutLandscape(self):
+ print "lo: l"
+ hbox=gtk.HBox()
+
+ self.col1.reparent(hbox)
+ self.col2.reparent(hbox)
+ self.w_igw.reparent(hbox)
+
+ r=self.pa.get_children()[0]
+ self.pa.remove(r)
+ r.destroy()
+ self.pa.add_with_viewport(hbox)
+
+ self.pa.show_all()
+
+ def on_orientation_changed(self, orientation):
+ # This is disabled for now since I've not found any reliable
+ # way for supporting orientation changes (#$#%$#*&% GTK)
+ return
+
+ print "orch:", orientation
+ if orientation=='portrait':
+ self.setLayoutPortrait()
+ else:
+ self.setLayoutLandscape()
def slotLongpress(self, sender, icon):
self.doConfig(icon)
but=self.buttonRotateIndividually
self.setIndiv(but.get_active())
+ def slotButtonAbout(self, sender):
+ print "about"
+ #dlg=DlgAbout()
+ #dlg.run()
+ DlgAbout.present2(self)
+
# def slotButtonLongpress(self, sender):
# but=self.buttonRequireLongpress
# self.set
if indiv:
for i in self.butsSizeY:
i.set_sensitive(True)
+ for i in self.butsSizeX:
+ i.set_sensitive(True)
+
else:
for i in self.butsSizeY:
i.set_sensitive(False)
+
+ cnt=0
+ for i in self.butsSizeX:
+ cnt+=1
+ if cnt>4:
+ i.set_sensitive(False)
+
sz=self.getSize()
szx=sz[0]
if szx>4:
def setLongpress(self, lp):
self.buttonRequireLongpress.set_active(lp)
+ def setAnimate(self, ar):
+ self.buttonAnimateRotation.set_active(ar)
+
def doConfig(self, icon):
aps=apps.scan()
r=dialog.run()
if r==gtk.RESPONSE_OK:
- cur=selector.get_current_text()
- if cur=='None':
+ idx2=selector.get_active(0)
+ if idx2<1:
app=None
else:
+ cur=lst[idx2-1]
for i in aps:
if aps[i]['name']==cur:
app=aps[i]
indiv=self.buttonRotateIndividually.get_active()
lp=self.buttonRequireLongpress.get_active()
+ ar=self.buttonAnimateRotation.get_active()
ret={
'size': sz,
'apps': wapps,
'indiv': indiv,
'longpress': lp,
+ 'animate': ar,
}
return(ret)