#include "eveskilltraining.h"
#include "skilltree.h"
#include <QtDebug>
-#include <QNetworkConfigurationManager>
+//#include <QNetworkConfigurationManager>
#include <QSettings>
#include <QTimer>
#include <QDateTime>
: QLabel(parent),
m_settings(new EveSettingsDialog(this)),
m_training(NULL),
- m_net(new QNetworkConfigurationManager(this)),
+ //m_net(new QNetworkConfigurationManager(this)),
m_skills(new SkillTree(this)),
m_model(new EveModel),
m_timer(new QTimer(this)),
setAlignment(Qt::AlignCenter);
setAttribute(Qt::WA_TranslucentBackground);
setGeometry(0,0,150,180);
- connect(m_net,SIGNAL(onlineStateChanged(bool)),this,SLOT(onlineStateChanged(bool)));
+ //connect(m_net,SIGNAL(onlineStateChanged(bool)),this,SLOT(onlineStateChanged(bool)));
connect(m_skills,SIGNAL(skillsLoaded()),this,SLOT(update()));
m_skills->loadSkills();
m_model->loadSettings();
#define WIDGET_H
#include <QtGui/QLabel>
-#include <QNetworkConfigurationManager>
+
#include <QSharedPointer>
-QTM_USE_NAMESPACE
+//QTM_USE_NAMESPACE
class EveCharacter;
class EveSettingsDialog;
private:
EveSettingsDialog *m_settings;
EveSkillTraining *m_training;
- QNetworkConfigurationManager *m_net;
+ //QNetworkConfigurationManager *m_net;
SkillTree *m_skills;
QSharedPointer<EveModel> m_model;
QTimer *m_timer;