Bugfix (segfault when starting a game after finishing all levels). master
authorMarja Hassinen <marja2@Vahvero.(none)>
Mon, 11 Jan 2010 18:42:35 +0000 (20:42 +0200)
committerMarja Hassinen <marja2@Vahvero.(none)>
Mon, 11 Jan 2010 18:42:35 +0000 (20:42 +0200)
commit24743f70ad94f7f3ee44642ad8fac8cadbca44e1
tree13250b83215a6158991f42b609df064213ac62b6
parent1b0df641d98b547e1d982f364c3f2235b6c5b5a3
Bugfix (segfault when starting a game after finishing all levels).

If none of the level collections have un-passed levels, none of them
got selected in the list widget -> trying to do something with the
current item caused a segfault.
src/game.cpp