#include <QGraphicsView>
#include "orientationcontrolledgraphicspixmapobject.h"
#include "seascene.h"
-
+#include "level.h"
class MainWindow : public QMainWindow
{
void restartLevel();
void about();
void nextLevel();
+ void restartGame();
SeaScene * pScene_;
QGraphicsView * pView_;
QAction* pPauseAction_;
-
+QList<Level> levelList_;
+int currentLevel_;
};