#include <QPushButton>
#include <QLabel>
#include <QVBoxLayout>
+#include <QSettings>
const QString ghostImageFilename_ = ":/pix/aave.png";
const QString rockImageFilename_ =":/pix/kari.png";
pVibrateAction_ = new QAction(tr("Vibration effects"),this);
pVibrateAction_->setCheckable(true);
connect(pVibrateAction_,SIGNAL(toggled(bool)),this,SLOT(vibrationActivate(bool)));
+ QSettings settings;
+ pVibrateAction_->setChecked(settings.value("vibration",false).toBool());
pPauseAction_ = new QAction(tr("Pause"),this);
else if (pItem == pSettingsItem_)
{
- //Temporary code for settings, likely to be turned into a QML dialog
-
- QMessageBox::StandardButton buttonpressed = QMessageBox::question(NULL,"Settings","Do you wish to have vibration effects enabled?", QMessageBox::Yes | QMessageBox::No);
-
- if (buttonpressed == QMessageBox::Yes)
- pVibrateAction_->setChecked(true);
- if (buttonpressed == QMessageBox::No)
- pVibrateAction_->setChecked(false);
+ pVibrateAction_->toggle();
+ QSettings settings;
+ {
+ settings.setValue("vibration",true);
+ }
+ {
+ settings.setValue("vibration",false);
+ }
}
else if (pItem == pAboutItem_)
prepareForMenu(pRestartLevelItem_);
pSettingsItem_ = new QGraphicsTextItem;
- pSettingsItem_->setHtml(tr("Settings").prepend(menufonthtml));
+ QString vibraText(tr("Vibration <br> effects"));
+ QString statusText;
+ if (pVibrateAction_->isChecked())
+ {
+ statusText = "off";
+ }
+ else
+ {
+ statusText = "on";
+ }
+ vibraText.append(statusText);
+ pSettingsItem_->setHtml(vibraText.prepend(menufonthtml));
prepareForMenu(pSettingsItem_);
pAboutItem_ = new QGraphicsTextItem;