Menu items in correct places again
[ghostsoverboard] / seascene.h
index aba6587..963f3d1 100644 (file)
 #include<QGraphicsItemGroup>
 #include "screenlitkeeper.h"
 #include "level.h"
+#include "levelset.h"
 #include <QAction>
 #include <QTimer>
+#include <QSystemDeviceInfo>
+#include <QTime>
+
+using namespace QtMobility;
 
 class SeaScene : public QGraphicsScene
 {
@@ -45,6 +50,7 @@ signals:
     void vibrationActivated(bool on);
     void minimizeRequested();
     void fullscreenRequested();
+    void deviceJustLocked();
 
 public slots:
 
@@ -82,14 +88,16 @@ public slots:
 
     void softContinue();
 
-    void createAboutBoxItems();
-
-    void createVictoryItems();
-
     void setItemPointersNull();
 
     void turnPauseOn();
 
+    void handleDeviceLocked(bool isLocked);
+
+    void pollDeviceLocked();
+
+
+
 
 
 protected:
@@ -102,6 +110,10 @@ protected:
 
     void createMenuItems();
     void prepareForMenu(QGraphicsItem * pItem);
+    void createAboutBoxItems();
+    void createVictoryItems();
+    void createLevelCompletedItems();
+    void createSelectLevelsetFromListItems();
 
     const QString ghostImageFilename_;
     const QString rockImageFilename_;
@@ -118,7 +130,6 @@ protected:
 
     ScreenLitKeeper screenLitKeeper_;
 
-
     int menuItemCount_;
 
     QGraphicsTextItem * pPausetextItem_;
@@ -129,11 +140,21 @@ protected:
     QGraphicsTextItem * pAboutItem_;
     QGraphicsTextItem * pQuitItem_;
     QGraphicsTextItem * pMinimizeItem_;
+    QGraphicsTextItem * pChooseLevelsetItem_;
 
     QGraphicsTextItem * pVictoryCongratulationsItem_;
+    QGraphicsTextItem * pVictoryScoreItem_;
     QGraphicsTextItem * pAboutBoxItem_;
 
-    QList<Level> levelList_;
+    QGraphicsTextItem * pLevelCompletedItem_;
+
+    QGraphicsTextItem * pSelectLevelsetFromListItem_;
+
+    QList<QGraphicsItem *>  levelsetItems_;
+
+    QList<Levelset> availableLevelsets_;
+
+    Levelset levelset_;
 
     int currentLevel_;
 
@@ -142,10 +163,18 @@ protected:
 
     QAction* pPauseAction_;
 
-    bool pauseForced_;
-
     QTimer autopauseTimer;
 
+    QSystemDeviceInfo deviceInfo_;
+
+    bool alreadyLocked_;
+
+    QTimer deviceLockPollTimer_;
+
+    QTime scoreCounter_;
+    int totalScore_;
+    int levelScore_;
+
 };
 
 #endif // SEASCENE_H