import gtk.gdk
import constants
-import evil_globals
import unit_data
]
def __init__(self):
+ self._unitDataInCategory = None
+ self._calcsuppress = False
+ self._unit_sort_direction = False
+ self._value_sort_direction = False
+ self._units_sort_direction = False
+
+ self._find_result = [] # empty find result list
+ self._find_count = 0 # default to find result number zero
+
+ self._selected_category = '' # preset to no selected category
+ self._selected_units = {} # empty dictionary for later use
+
#check to see if glade file is in current directory (user must be
# running from download untar directory)
for gladePath in self._glade_files:
self._unitValue = widgets.get_widget('unitValue')
self._previousUnitName = widgets.get_widget('previousUnitName')
self._previousUnitValue = widgets.get_widget('previousUnitValue')
- self._about_box = widgets.get_widget('about_box')
messagebox = widgets.get_widget('msgbox')
messageboxtext = widgets.get_widget('msgboxtext')
- about_image = widgets.get_widget('about_image')
- about_image.set_from_file(pixmapspath +'gonvert.png')
- versionlabel = widgets.get_widget('versionlabel')
- versionlabel.set_text(constants.__version__)
-
self._unitSymbol = widgets.get_widget('unitSymbol')
self._previousUnitSymbol = widgets.get_widget('previousUnitSymbol')
self._findEntry = widgets.get_widget('findEntry')
self._findLabel = widgets.get_widget('findLabel')
findButton = widgets.get_widget('findButton')
+ ToolTips = gtk.Tooltips()
+ ToolTips.set_tip(findButton, _(u'Find unit (F6)'))
#insert a self._categoryColumnumn into the units list even though the heading will not be seen
renderer = gtk.CellRendererText()
self._categoryView.set_property('rules_hint', 1)
#Populate the catagories list
- keys = unit_data.list_dic.keys()
+ keys = unit_data.UNIT_DESCRIPTIONS.keys()
keys.sort()
for key in keys:
iter = self._categoryModel.append()
self._categoryModel.set(iter, 0, key)
- ToolTips = gtk.Tooltips()
- ToolTips.set_tip(findButton, _(u'Find unit (F6)'))
-
#--------- connections to GUI ----------------
dic = {
"on_exit_menu_activate": self._on_user_exit,
"on_main_window_destroy": self._on_user_exit,
"on_categoryView_select_row": self._on_click_category,
"on_unitsView__on_click_unit_column": self._on_click_unit_column,
- "on_unitValue_changed": self.top,
- "on_previousUnitValue_changed": self.bottom,
+ "on_unitValue_changed": self._on_unit_value_changed,
+ "on_previousUnitValue_changed": self._on_previous_unit_value_changed,
"on_writeUnitsMenuItem_activate": self._on_user_write_units,
"on_findButton_clicked": self._on_user_find_units,
"on_findEntry_key_press_event": self._on_find_key_press,
- "on_findEntry_changed": self._findEntry_changed,
+ "on_findEntry_changed": self._on_findEntry_changed,
"on_aboutMenuItem_activate": self._on_about_clicked,
- "on_about_close_clicked": self._on_about_hide,
"on_messagebox_ok_clicked": self.messagebox_ok_clicked,
"on_clearSelectionMenuItem_activate": self._on_user_clear_selections,
"on_unitsView_cursor_changed": self._on_click_unit,
#Restoring previous selections.
#
#Make a list of categories to determine which one to select
- categories = unit_data.list_dic.keys()
+ categories = unit_data.UNIT_DESCRIPTIONS.keys()
categories.sort()
#
- #If the 'selected_unts' has been stored, then extract evil_globals.selected_units from selections.
+ #If the 'selected_unts' has been stored, then extract self._selected_units from selections.
if 'selected_units' in selections:
- evil_globals.selected_units = selections['selected_units']
- #Make sure that the 'evil_globals.selected_category' has been stored.
+ self._selected_units = selections['selected_units']
+ #Make sure that the 'self._selected_category' has been stored.
if 'selected_category' in selections:
#Match an available category to the previously selected category.
for counter in range(len(categories)):
self.restore_units()
def _on_shortlist_changed(self, a):
- print "shortlist"
- if self._shortlistcheck.get_active():
- print "1"
- else:
- print "0"
+ raise NotImplementedError("%s" % self._shortlistcheck.get_active())
def _on_edit_shortlist(self, a):
- print "edit shortlist"
- if self._toggleShortList.get_active():
- print "1"
- else:
- print "0"
+ raise NotImplementedError("%s" % self._toggleShortList.get_active())
def _on_user_clear_selections(self, a):
selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
os.remove(selectionsDatPath)
- evil_globals.selected_units = {}
+ self._selected_units = {}
def _on_user_exit(self, a):
"""
should therefore only be called when exiting the program.
Update selections dictionary which consists of the following keys:
- 'evil_globals.selected_category': full name of selected category
- 'evil_globals.selected_units': evil_globals.selected_units dictionary which contains:
+ 'self._selected_category': full name of selected category
+ 'self._selected_units': self._selected_units dictionary which contains:
[categoryname: #1 displayed unit, #2 displayed unit]
"""
#Determine the contents of the selected category row
selected, iter = self._categoryView.get_selection().get_selected()
- evil_globals.selected_category = self._categoryModel.get_value(iter, 0)
+ self._selected_category = self._categoryModel.get_value(iter, 0)
selections = {
- 'selected_category': evil_globals.selected_category,
- 'selected_units': evil_globals.selected_units
+ 'selected_category': self._selected_category,
+ 'selected_units': self._selected_units
}
selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
pickle.dump(selections, open(selectionsDatPath, 'w'))
gtk.mainquit
sys.exit()
- def _findEntry_changed(self, a):
+ def _on_findEntry_changed(self, a):
#Clear out find results since the user wants to look for something new
- evil_globals.find_result = [] #empty find result list
- evil_globals.find_count = 0 #default to find result number zero
+ self._find_result = [] #empty find result list
+ self._find_count = 0 #default to find result number zero
self._findLabel.set_text('') #clear result
def _on_find_key_press(self, a, b):
#Check if the key pressed was the 'Enter' key
if ord(b.string[0]) == 13:
#Execute the find units function
- _on_user_find_units(1)
+ self._on_user_find_units(1)
def _on_about_clicked(self, a):
- self._about_box.show()
-
- def _on_about_hide(self, *args):
- self._about_box.hide()
- return gtk.TRUE
+ dlg = gtk.AboutDialog()
+ dlg.set_name(constants.__pretty_app_name__)
+ dlg.set_version("%s-%d" % (constants.__version__, constants.__build__))
+ dlg.set_copyright("Copyright 2009 - GPL")
+ dlg.set_comments("")
+ dlg.set_website("http://unihedron.com/projects/gonvert/gonvert.php")
+ dlg.set_authors(["Anthony Tekatch <anthony@unihedron.com>", "Ed Page <edpage@byu.net>"])
+ dlg.run()
+ dlg.destroy()
def messagebox_ok_clicked(self, a):
messagebox.hide()
#check if 'new find' or 'last find' or 'next-find'
#new-find = run the find algorithm which also selects the first found unit
- # = evil_globals.find_count = 0 and evil_globals.find_result = []
+ # = self._find_count = 0 and self._find_result = []
#last-find = restart from top again
- # = evil_globals.find_count = len(evil_globals.find_result)
+ # = self._find_count = len(self._find_result)
#next-find = continue to next found location
- # = evil_globals.find_count = 0 and len(evil_globals.find_result)>0
+ # = self._find_count = 0 and len(self._find_result)>0
#check for new-find
- if len(evil_globals.find_result) == 0:
+ if len(self._find_result) == 0:
find_string = string.lower(string.strip(self._findEntry.get_text()))
#Make sure that a valid find string has been requested
if len(find_string)>0:
- categories = unit_data.list_dic.keys()
+ categories = unit_data.UNIT_DESCRIPTIONS.keys()
categories.sort()
found_a_unit = 0 #reset the 'found-a-unit' flag
cat_no = 0
for category in categories:
- units = unit_data.list_dic[category].keys()
+ units = unit_data.UNIT_DESCRIPTIONS[category].keys()
units.sort()
del units[0] # do not display .base_unit description key
unit_no = 0
if string.find(string.lower(unit), find_string) >= 0:
found_a_unit = 1 #indicate that a unit was found
#print "'", find_string, "'", " found at category = ", category, " unit = ", unit
- evil_globals.find_result.append((category, unit, cat_no, unit_no))
+ self._find_result.append((category, unit, cat_no, unit_no))
unit_no = unit_no+1
cat_no = cat_no+1
if found_a_unit == 1:
#select the first found unit
- evil_globals.find_count = 0
+ self._find_count = 0
#check if next find is in a new category (prevent category changes when unnecessary
- if evil_globals.selected_category != evil_globals.find_result[evil_globals.find_count][0]:
- self._categoryView.set_cursor(evil_globals.find_result[0][2], self._categoryColumn, False)
- self._unitsView.set_cursor(evil_globals.find_result[0][3], self._unitNameColumn, True)
- if len(evil_globals.find_result)>1:
- self._findLabel.set_text(('Press Find for next unit. '+ str(len(evil_globals.find_result))+' result(s).'))
+ if self._selected_category != self._find_result[self._find_count][0]:
+ self._categoryView.set_cursor(self._find_result[0][2], self._categoryColumn, False)
+ self._unitsView.set_cursor(self._find_result[0][3], self._unitNameColumn, True)
+ if len(self._find_result)>1:
+ self._findLabel.set_text(('Press Find for next unit. '+ str(len(self._find_result))+' result(s).'))
else:
self._findLabel.set_text('Text not found') #Display error
else: #must be next-find or last-find
#check for last-find
- if evil_globals.find_count == len(evil_globals.find_result)-1:
+ if self._find_count == len(self._find_result)-1:
#select first result
- evil_globals.find_count = 0
- self._categoryView.set_cursor(evil_globals.find_result[evil_globals.find_count][2], self._categoryColumn, False)
- self._unitsView.set_cursor(evil_globals.find_result[evil_globals.find_count][3], self._unitNameColumn, True)
+ self._find_count = 0
+ self._categoryView.set_cursor(self._find_result[self._find_count][2], self._categoryColumn, False)
+ self._unitsView.set_cursor(self._find_result[self._find_count][3], self._unitNameColumn, True)
else: #must be next-find
- evil_globals.find_count = evil_globals.find_count+1
+ self._find_count = self._find_count+1
#check if next find is in a new category (prevent category changes when unnecessary
- if evil_globals.selected_category != evil_globals.find_result[evil_globals.find_count][0]:
- self._categoryView.set_cursor(evil_globals.find_result[evil_globals.find_count][2], self._categoryColumn, False)
- self._unitsView.set_cursor(evil_globals.find_result[evil_globals.find_count][3], self._unitNameColumn, True)
+ if self._selected_category != self._find_result[self._find_count][0]:
+ self._categoryView.set_cursor(self._find_result[self._find_count][2], self._categoryColumn, False)
+ self._unitsView.set_cursor(self._find_result[self._find_count][3], self._unitNameColumn, True)
def _on_click_unit_column(self, col):
"""
self._unitNameColumn.set_sort_indicator(True)
self._unitValueColumn.set_sort_indicator(False)
self._unitSymbolColumn.set_sort_indicator(False)
- self._unitNameColumn.set_sort_order(not evil_globals.unit_sort_direction)
+ self._unitNameColumn.set_sort_order(not self._unit_sort_direction)
elif col is self._unitValueColumn:
selectedUnitColumn = 1
self._unitNameColumn.set_sort_indicator(False)
self._unitValueColumn.set_sort_indicator(True)
self._unitSymbolColumn.set_sort_indicator(False)
- self._unitValueColumn.set_sort_order(not evil_globals.value_sort_direction)
+ self._unitValueColumn.set_sort_order(not self._value_sort_direction)
elif col is self._unitSymbolColumn:
selectedUnitColumn = 2
self._unitNameColumn.set_sort_indicator(False)
self._unitValueColumn.set_sort_indicator(False)
self._unitSymbolColumn.set_sort_indicator(True)
- self._unitSymbolColumn.set_sort_order(not evil_globals.units_sort_direction)
+ self._unitSymbolColumn.set_sort_order(not self._units_sort_direction)
else:
assert False, "Unknown column: %s" % (col.get_title(), )
return
#special sorting exceptions for ascii values (instead of float values)
- if evil_globals.selected_category == "Computer Numbers":
+ if self._selected_category == "Computer Numbers":
value_text = self._unitModel.get_value(iter, 1)
else:
if self._unitModel.get_value(iter, 1) == None or unit_model.get_value(iter, 1) == '':
return
else:
if selectedUnitColumn == 0:
- if not evil_globals.unit_sort_direction:
+ if not self._unit_sort_direction:
sorted_list.sort(lambda (x, xx, xxx), (y, yy, yyy): cmp(string.lower(x), string.lower(y)))
- evil_globals.unit_sort_direction = True
+ self._unit_sort_direction = True
else:
sorted_list.sort(lambda (x, xx, xxx), (y, yy, yyy): cmp(string.lower(y), string.lower(x)))
- evil_globals.unit_sort_direction = False
+ self._unit_sort_direction = False
elif selectedUnitColumn == 1:
sorted_list.sort()
- if not evil_globals.value_sort_direction:
- evil_globals.value_sort_direction = True
+ if not self._value_sort_direction:
+ self._value_sort_direction = True
else:
sorted_list.reverse()
- evil_globals.value_sort_direction = False
+ self._value_sort_direction = False
else:
- if not evil_globals.units_sort_direction:
+ if not self._units_sort_direction:
sorted_list.sort(lambda (x, xx, xxx), (y, yy, yyy): cmp(string.lower(x), string.lower(y)))
- evil_globals.units_sort_direction = True
+ self._units_sort_direction = True
else:
sorted_list.sort(lambda (x, xx, xxx), (y, yy, yyy): cmp(string.lower(y), string.lower(x)))
- evil_globals.units_sort_direction = False
+ self._units_sort_direction = False
#Clear out the previous list of units
self._unitModel = gtk.ListStore(gobject.TYPE_STRING, gobject.TYPE_STRING, gobject.TYPE_STRING)
return
def _on_click_category(self, row):
- global unitDataInCategory, list_dic
-
#Clear out the previous list of units
self._unitModel = gtk.ListStore(gobject.TYPE_STRING, gobject.TYPE_STRING, gobject.TYPE_STRING)
self._unitsView.set_model(self._unitModel)
#Determine the contents of the selected category row
selected, iter = row.get_selection().get_selected()
- evil_globals.selected_category = self._categoryModel.get_value(iter, 0)
+ self._selected_category = self._categoryModel.get_value(iter, 0)
- evil_globals.unit_sort_direction = False
- evil_globals.value_sort_direction = False
- evil_globals.units_sort_direction = False
+ self._unit_sort_direction = False
+ self._value_sort_direction = False
+ self._units_sort_direction = False
self._unitNameColumn.set_sort_indicator(False)
self._unitValueColumn.set_sort_indicator(False)
self._unitSymbolColumn.set_sort_indicator(False)
- unitDataInCategory = unit_data.list_dic[selected.get_value(iter, 0)]
- keys = unitDataInCategory.keys()
+ self._unitDataInCategory = unit_data.UNIT_DESCRIPTIONS[selected.get_value(iter, 0)]
+ keys = self._unitDataInCategory.keys()
keys.sort()
del keys[0] # do not display .base_unit description key
#Fill up the units descriptions and clear the value cells
for key in keys:
iter = self._unitModel.append()
- self._unitModel.set(iter, 0, key, 1, '', 2, unitDataInCategory[key][1])
+ self._unitModel.set(iter, 0, key, 1, '', 2, self._unitDataInCategory[key][1])
self._unitName.set_text('')
self._unitValue.set_text('')
self.restore_units()
def restore_units(self):
- global unitDataInCategory, list_dic
-
# Restore the previous historical settings of previously selected units in this newly selected category
#Since category has just been clicked, the list will be sorted already.
- if evil_globals.selected_category in evil_globals.selected_units:
- if evil_globals.selected_units[evil_globals.selected_category][0]:
+ if self._selected_category in self._selected_units:
+ if self._selected_units[self._selected_category][0]:
''"debug ''"
- #evil_globals.selected_units[evil_globals.selected_category] = [selected_unit, evil_globals.selected_units[evil_globals.selected_category][0]]
+ #self._selected_units[self._selected_category] = [selected_unit, self._selected_units[self._selected_category][0]]
- units = unit_data.list_dic[evil_globals.selected_category].keys()
+ units = unit_data.UNIT_DESCRIPTIONS[self._selected_category].keys()
units.sort()
del units[0] # do not display .base_unit description key
#Restore oldest selection first.
- if evil_globals.selected_units[evil_globals.selected_category][1]:
+ if self._selected_units[self._selected_category][1]:
unit_no = 0
for unit in units:
- if unit == evil_globals.selected_units[evil_globals.selected_category][1]:
+ if unit == self._selected_units[self._selected_category][1]:
self._unitsView.set_cursor(unit_no, self._unitNameColumn, True)
unit_no = unit_no+1
#Restore newest selection second.
unit_no = 0
for unit in units:
- if unit == evil_globals.selected_units[evil_globals.selected_category][0]:
+ if unit == self._selected_units[self._selected_category][0]:
self._unitsView.set_cursor(unit_no, self._unitNameColumn, True)
unit_no = unit_no+1
self._on_click_unit(row)
def _on_click_unit(self, row):
- evil_globals.calcsuppress = 1 #suppress calculations
+ self._calcsuppress = True #suppress calculations
#Determine the contents of the selected row.
selected, iter = self._unitsView.get_selection().get_selected()
selected_unit = selected.get_value(iter, 0)
- unit_spec = unitDataInCategory[selected_unit]
+ unit_spec = self._unitDataInCategory[selected_unit]
#Clear out the description
text_model = gtk.TextBuffer(None)
self._unitSymbol.set_text(unit_spec[1]) # put units into label text
if self._unitValue.get_text() == '':
- if evil_globals.selected_category == "Computer Numbers":
+ if self._selected_category == "Computer Numbers":
self._unitValue.set_text("0")
else:
self._unitValue.set_text("0.0")
#For historical purposes, record this unit as the most recent one in this category.
# Also, if a previous unit exists, then shift that previous unit to oldest unit.
- if evil_globals.selected_category in evil_globals.selected_units:
- if evil_globals.selected_units[evil_globals.selected_category][0]:
- evil_globals.selected_units[evil_globals.selected_category] = [selected_unit, evil_globals.selected_units[evil_globals.selected_category][0]]
+ if self._selected_category in self._selected_units:
+ if self._selected_units[self._selected_category][0]:
+ self._selected_units[self._selected_category] = [selected_unit, self._selected_units[self._selected_category][0]]
else:
- evil_globals.selected_units[evil_globals.selected_category] = [selected_unit, '']
+ self._selected_units[self._selected_category] = [selected_unit, '']
# select the text so user can start typing right away
self._unitValue.grab_focus()
self._unitValue.select_region(0, -1)
- evil_globals.calcsuppress = 0 #enable calculations
+ self._calcsuppress = False #enable calculations
def _on_user_write_units(self, a):
''"Write the list of categories and units to stdout for documentation purposes.''"
messagebox.show()
while gtk.events_pending():
gtk.mainiteration(False)
- category_keys = unit_data.list_dic.keys()
+ category_keys = unit_data.UNIT_DESCRIPTIONS.keys()
category_keys.sort()
total_categories = 0
total_units = 0
for category_key in category_keys:
total_categories = total_categories + 1
print category_key, ": "
- unitDataInCategory = unit_data.list_dic[category_key]
- unit_keys = unitDataInCategory.keys()
+ self._unitDataInCategory = unit_data.UNIT_DESCRIPTIONS[category_key]
+ unit_keys = self._unitDataInCategory.keys()
unit_keys.sort()
del unit_keys[0] # do not display .base_unit description key
for unit_key in unit_keys:
print "\t", unit_key
print total_categories, ' categories'
print total_units, ' units'
- messagebox_model = gtk.TextBuffer(None)
- messageboxtext.set_buffer(messagebox_model)
- messagebox_model.insert_at_cursor(_(u'The units list has been written to stdout. You can capture this printout by starting gonvert from the command line as follows: \n$ gonvert > file.txt'), -1)
-
- def top(self, a):
- global testvalue
- if evil_globals.calcsuppress == 1:
- #evil_globals.calcsuppress = 0
+ def _on_unit_value_changed(self, a):
+ if self._calcsuppress:
+ #self._calcsuppress = False
return
# determine if value to be calculated is empty
- if evil_globals.selected_category == "Computer Numbers":
+ if self._selected_category == "Computer Numbers":
if self._unitValue.get_text() == '':
value = '0'
else:
value = float(self._unitValue.get_text())
if self._unitName.get_text() != '':
- func, arg = unitDataInCategory[self._unitName.get_text()][0] #retrieve the conversion function and value from the selected unit
+ func, arg = self._unitDataInCategory[self._unitName.get_text()][0] #retrieve the conversion function and value from the selected unit
base = apply(func.to_base, (value, arg, )) #determine the base unit value
- keys = unitDataInCategory.keys()
+ keys = self._unitDataInCategory.keys()
keys.sort()
del keys[0]
row = 0
while iter:
#get the formula from the name at the row
- func, arg = unitDataInCategory[self._unitModel.get_value(iter, 0)][0]
+ func, arg = self._unitDataInCategory[self._unitModel.get_value(iter, 0)][0]
#set the result in the value column
self._unitModel.set(iter, 1, str(apply(func.from_base, (base, arg, ))))
# if the second row has a unit then update its value
if self._previousUnitName.get_text() != '':
- evil_globals.calcsuppress = 1
- func, arg = unitDataInCategory[self._previousUnitName.get_text()][0]
+ self._calcsuppress = True
+ func, arg = self._unitDataInCategory[self._previousUnitName.get_text()][0]
self._previousUnitValue.set_text(str(apply(func.from_base, (base, arg, ))))
- evil_globals.calcsuppress = 0
+ self._calcsuppress = False
- def bottom(self, a):
- if evil_globals.calcsuppress == 1:
- #evil_globals.calcsuppress = 0
+ def _on_previous_unit_value_changed(self, a):
+ if self._calcsuppress == True:
+ #self._calcsuppress = False
return
# determine if value to be calculated is empty
- if evil_globals.selected_category == "Computer Numbers":
+ if self._selected_category == "Computer Numbers":
if self._previousUnitValue.get_text() == '':
value = '0'
else:
value = float(self._previousUnitValue.get_text())
if self._previousUnitName.get_text() != '':
- func, arg = unitDataInCategory[self._previousUnitName.get_text()][0] #retrieve the conversion function and value from the selected unit
+ func, arg = self._unitDataInCategory[self._previousUnitName.get_text()][0] #retrieve the conversion function and value from the selected unit
base = apply(func.to_base, (value, arg, )) #determine the base unit value
- keys = unitDataInCategory.keys()
+ keys = self._unitDataInCategory.keys()
keys.sort()
del keys[0]
row = 0
while iter:
#get the formula from the name at the row
- func, arg = unitDataInCategory[self._unitModel.get_value(iter, 0)][0]
+ func, arg = self._unitDataInCategory[self._unitModel.get_value(iter, 0)][0]
#set the result in the value column
self._unitModel.set(iter, 1, str(apply(func.from_base, (base, arg, ))))
# if the second row has a unit then update its value
if self._unitName.get_text() != '':
- evil_globals.calcsuppress = 1
- func, arg = unitDataInCategory[self._unitName.get_text()][0]
+ self._calcsuppress = True
+ func, arg = self._unitDataInCategory[self._unitName.get_text()][0]
self._unitValue.set_text(str(apply(func.from_base, (base, arg, ))))
- evil_globals.calcsuppress = 0
+ self._calcsuppress = False
def main():