import os
import pickle
import string
-import sys
import gettext
import logging
import gtk.gdk
import constants
-import evil_globals
import unit_data
_ = gettext.gettext
-def shortlist_changed(a):
- print "shortlist"
- if shortlistcheck.get_active():
- print "1"
- else:
- print "0"
+def change_menu_label(widgets, labelname, newtext):
+ item_label = widgets.get_widget(labelname).get_children()[0]
+ item_label.set_text(newtext)
-def edit_shortlist(a):
- print "edit shortlist"
- if toggleShortList.get_active():
- print "1"
- else:
- print "0"
-
-
-def app_size_changed(a,b):
- ''"get current size of window as it changes.''"
- evil_globals.window_size=mainWindow.get_size()
-
-
-def clear_selections(a):
- selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
- os.remove(selectionsDatPath)
- evil_globals.selected_units={}
-
-
-def exitprogram(a):
- """
- This routine saves the selections to a file, and
- should therefore only be called when exiting the program.
-
- Update selections dictionary which consists of the following keys:
- 'evil_globals.selected_category': full name of selected category
- 'evil_globals.selected_units': evil_globals.selected_units dictionary which contains:
- [categoryname: #1 displayed unit, #2 displayed unit]
- """
- #Determine the contents of the selected category row
- selected,iter= categoryView.get_selection().get_selected()
- evil_globals.selected_category = categoryModel.get_value(iter,0)
-
- selections = {'evil_globals.selected_category':evil_globals.selected_category, 'evil_globals.selected_units':evil_globals.selected_units}
- selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
- pickle.dump(selections, open(selectionsDatPath,'w'))
-
- #Get last size of app and save it
- window_settings = {'size':evil_globals.window_size}
- windowDatPath = "/".join((constants._data_path_, "window.dat"))
- pickle.dump(window_settings, open(windowDatPath,'w'))
-
- gtk.mainquit
- sys.exit()
-
-
-def findEntry_changed(a):
- #Clear out find results since the user wants to look for something new
- evil_globals.find_result=[] #empty find result list
- evil_globals.find_count=0 #default to find result number zero
- findLabel.set_text('') #clear result
-
-
-def find_key_press(a,b):
- #Check if the key pressed was an ASCII key
- if len(b.string)>0:
- #Check if the key pressed was the 'Enter' key
- if ord(b.string[0])==13:
- #Execute the find units function
- find_units(1)
-
-
-def about_clicked(a):
- about_box.show()
-
-
-def about_hide(*args):
- about_box.hide()
- return gtk.TRUE
-
-
-def messagebox_ok_clicked(a):
- messagebox.hide()
+class Gonvert(object):
+ _glade_files = [
+ os.path.join(os.path.dirname(__file__), "gonvert.glade"),
+ os.path.join(os.path.dirname(__file__), "../data/gonvert.glade"),
+ os.path.join(os.path.dirname(__file__), "../lib/gonvert.glade"),
+ '/usr/lib/gonvert/gonvert.glade',
+ ]
-def find_units(a):
- global unitNameColumn
- global categoryColumn
- #check if 'new find' or 'last find' or 'next-find'
+ def __init__(self):
+ self._unitDataInCategory = None
+ self._calcsuppress = False
+ self._unit_sort_direction = False
+ self._value_sort_direction = False
+ self._units_sort_direction = False
+
+ self._find_result = [] # empty find result list
+ self._find_count = 0 # default to find result number zero
+
+ self._selected_category = '' # preset to no selected category
+ self._selected_units = {} # empty dictionary for later use
+
+ #check to see if glade file is in current directory (user must be
+ # running from download untar directory)
+ for gladePath in self._glade_files:
+ if os.path.isfile(gladePath):
+ homepath = os.path.dirname(gladePath)
+ pixmapspath = "/".join((homepath, "pixmaps"))
+ widgets = gtk.glade.XML(gladePath)
+ break
+ else:
+ return
- #new-find = run the find algorithm which also selects the first found unit
- # = evil_globals.find_count=0 and evil_globals.find_result=[]
+ self._mainWindow = widgets.get_widget('mainWindow')
+
+ change_menu_label(widgets, 'fileMenuItem', _('File'))
+ change_menu_label(widgets, 'exitMenuItem', _('Exit'))
+ change_menu_label(widgets, 'toolsMenuItem', _('Tools'))
+ change_menu_label(widgets, 'clearSelectionMenuItem', _('Clear selections'))
+ change_menu_label(widgets, 'writeUnitsMenuItem', _('Write Units'))
+ change_menu_label(widgets, 'helpMenuItem', _('Help'))
+ change_menu_label(widgets, 'aboutMenuItem', _('About'))
+ change_menu_label(widgets, 'findButton', _('Find'))
+
+ self._shortlistcheck = widgets.get_widget('shortlistcheck')
+ self._toggleShortList = widgets.get_widget('toggleShortList')
+
+ self._categoryView = widgets.get_widget('categoryView')
+
+ self._unitsView = widgets.get_widget('unitsView')
+ self._unitsView_selection = self._unitsView.get_selection()
+
+ self._unitName = widgets.get_widget('unitName')
+ self._unitValue = widgets.get_widget('unitValue')
+ self._previousUnitName = widgets.get_widget('previousUnitName')
+ self._previousUnitValue = widgets.get_widget('previousUnitValue')
+ messagebox = widgets.get_widget('msgbox')
+ messageboxtext = widgets.get_widget('msgboxtext')
+
+ self._unitSymbol = widgets.get_widget('unitSymbol')
+ self._previousUnitSymbol = widgets.get_widget('previousUnitSymbol')
+
+ self._unitDescription = widgets.get_widget('unitDescription')
+
+ self._findEntry = widgets.get_widget('findEntry')
+ self._findLabel = widgets.get_widget('findLabel')
+ findButton = widgets.get_widget('findButton')
+ ToolTips = gtk.Tooltips()
+ ToolTips.set_tip(findButton, _(u'Find unit (F6)'))
+
+ #insert a self._categoryColumnumn into the units list even though the heading will not be seen
+ renderer = gtk.CellRendererText()
+ self._unitNameColumn = gtk.TreeViewColumn(_('Unit Name'), renderer)
+ self._unitNameColumn.set_property('resizable', 1)
+ self._unitNameColumn.add_attribute(renderer, 'text', 0)
+ self._unitNameColumn.set_clickable(True)
+ self._unitNameColumn.connect("clicked", self._on_click_unit_column)
+ self._unitsView.append_column(self._unitNameColumn)
+
+ self._unitValueColumn = gtk.TreeViewColumn(_('Value'), renderer)
+ self._unitValueColumn.set_property('resizable', 1)
+ self._unitValueColumn.add_attribute(renderer, 'text', 1)
+ self._unitValueColumn.set_clickable(True)
+ self._unitValueColumn.connect("clicked", self._on_click_unit_column)
+ self._unitsView.append_column(self._unitValueColumn)
+
+ self._unitSymbolColumn = gtk.TreeViewColumn(_('Units'), renderer)
+ self._unitSymbolColumn.set_property('resizable', 1)
+ self._unitSymbolColumn.add_attribute(renderer, 'text', 2)
+ self._unitSymbolColumn.set_clickable(True)
+ self._unitSymbolColumn.connect("clicked", self._on_click_unit_column)
+ self._unitsView.append_column(self._unitSymbolColumn)
+
+ self._unitModel = gtk.ListStore(gobject.TYPE_STRING, gobject.TYPE_STRING, gobject.TYPE_STRING)
+ self._sortedUnitModel = gtk.TreeModelSort(self._unitModel)
+ columns = self._get_column_sort_stuff()
+ for columnIndex, (column, sortDirection, col_cmp) in enumerate(columns):
+ self._sortedUnitModel.set_sort_func(columnIndex, col_cmp)
+ self._unitsView.set_model(self._sortedUnitModel)
+
+ #Insert a column into the category list even though the heading will not be seen
+ renderer = gtk.CellRendererText()
+ self._categoryColumn = gtk.TreeViewColumn('Title', renderer)
+ self._categoryColumn.set_property('resizable', 1)
+ self._categoryColumn.add_attribute(renderer, 'text', 0)
+ self._categoryView.append_column(self._categoryColumn)
+
+ self._categoryModel = gtk.ListStore(gobject.TYPE_STRING)
+ self._categoryView.set_model(self._categoryModel)
+ #colourize each row differently for easier reading
+ self._categoryView.set_property('rules_hint', 1)
+
+ #Populate the catagories list
+ for key in unit_data.UNIT_CATEGORIES:
+ iter = self._categoryModel.append()
+ self._categoryModel.set(iter, 0, key)
+
+ #--------- connections to GUI ----------------
+ dic = {
+ "on_exit_menu_activate": self._on_user_exit,
+ "on_main_window_destroy": self._on_user_exit,
+ "on_categoryView_select_row": self._on_click_category,
+ "on_unitValue_changed": self._on_unit_value_changed,
+ "on_previousUnitValue_changed": self._on_previous_unit_value_changed,
+ "on_writeUnitsMenuItem_activate": self._on_user_write_units,
+ "on_findButton_clicked": self._on_find_activate,
+ "on_findEntry_activated": self._on_find_activate,
+ "on_findEntry_changed": self._on_findEntry_changed,
+ "on_aboutMenuItem_activate": self._on_about_clicked,
+ "on_messagebox_ok_clicked": self.messagebox_ok_clicked,
+ "on_clearSelectionMenuItem_activate": self._on_user_clear_selections,
+ "on_unitsView_cursor_changed": self._on_click_unit,
+ "on_shortlistcheck_toggled": self._on_shortlist_changed,
+ "on_toggleShortList_activate": self._on_edit_shortlist,
+ }
+ widgets.signal_autoconnect(dic)
+
+ self._mainWindow.set_title('gonvert- %s - Unit Conversion Utility' % constants.__version__)
+ iconPath = pixmapspath + '/gonvert.png'
+ if os.path.exists(iconPath):
+ self._mainWindow.set_icon(gtk.gdk.pixbuf_new_from_file(iconPath))
+ else:
+ _moduleLogger.warn("Error: Could not find gonvert icon: %s" % iconPath)
+
+ self._load_settings()
+
+ def _load_settings(self):
+ #Restore window size from previously saved settings if it exists and is valid.
+ windowDatPath = "/".join((constants._data_path_, "window.dat"))
+ if os.path.exists(windowDatPath):
+ #Retrieving previous window settings from ~/.gonvert/window.dat
+ saved_window = pickle.load(open(windowDatPath, "r"))
+ #If the 'size' has been stored, then extract size from saved_window.
+ if 'size' in saved_window:
+ a, b = saved_window['size']
+ self._mainWindow.resize(a, b)
+ else:
+ #Maximize if no previous size was found
+ #self._mainWindow.maximize()
+ pass
+ else:
+ #Maximize if no previous window.dat file was found
+ #self._mainWindow.maximize()
+ pass
- #last-find = restart from top again
- # = evil_globals.find_count=len(evil_globals.find_result)
+ #Restore selections from previously saved settings if it exists and is valid.
+ historical_catergory_found = False
+ selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
+ if os.path.exists(selectionsDatPath):
+ #Retrieving previous selections from ~/.gonvert/selections.dat
+ selections = pickle.load(open(selectionsDatPath, 'r'))
+ #Restoring previous selections.
+ #If the 'selected_unts' has been stored, then extract self._selected_units from selections.
+ if 'selected_units' in selections:
+ self._selected_units = selections['selected_units']
+ #Make sure that the 'self._selected_category' has been stored.
+ if 'selected_category' in selections:
+ #Match an available category to the previously selected category.
+ for counter in range(len(unit_data.UNIT_CATEGORIES)):
+ if selections['selected_category'] == unit_data.UNIT_CATEGORIES[counter]:
+ # Restore the previously selected category.
+ self._categoryView.set_cursor(counter, self._categoryColumn, False)
+ self._categoryView.grab_focus()
+ historical_catergory_found = True
+
+ if not historical_catergory_found:
+ print "Couldn't find saved category, using default."
+ #If historical records were not kept then default to
+ # put the focus on the first category
+ self._categoryView.set_cursor(0, self._categoryColumn, False)
+ self._categoryView.grab_focus()
+
+ self.restore_units()
+
+ def _save_settings(self):
+ """
+ This routine saves the selections to a file, and
+ should therefore only be called when exiting the program.
+
+ Update selections dictionary which consists of the following keys:
+ 'self._selected_category': full name of selected category
+ 'self._selected_units': self._selected_units dictionary which contains:
+ [categoryname: #1 displayed unit, #2 displayed unit]
+ """
+ #Determine the contents of the selected category row
+ selected, iter = self._categoryView.get_selection().get_selected()
+ self._selected_category = self._categoryModel.get_value(iter, 0)
+
+ selections = {
+ 'selected_category': self._selected_category,
+ 'selected_units': self._selected_units
+ }
+ selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
+ pickle.dump(selections, open(selectionsDatPath, 'w'))
+
+ #Get last size of app and save it
+ window_settings = {
+ 'size': self._mainWindow.get_size()
+ }
+ windowDatPath = "/".join((constants._data_path_, "window.dat"))
+ pickle.dump(window_settings, open(windowDatPath, 'w'))
+
+ def _clear_find(self):
+ # switch to "new find" state
+ self._find_result = []
+ self._find_count = 0
+
+ # Clear our user message
+ self._findLabel.set_text('')
+
+ def _find_first(self):
+ assert len(self._find_result) == 0
+ assert self._find_count == 0
+ findString = string.lower(string.strip(self._findEntry.get_text()))
+ if not findString:
+ return
- #next-find = continue to next found location
- # = evil_globals.find_count=0 and len(evil_globals.find_result)>0
+ # Gather info on all the matching units from all categories
+ for catIndex, category in enumerate(unit_data.UNIT_CATEGORIES):
+ units = unit_data.get_units(category)
+ for unitIndex, unit in enumerate(units):
+ loweredUnit = unit.lower()
+ if loweredUnit in findString or findString in loweredUnit:
+ self._find_result.append((category, unit, catIndex, unitIndex))
- #check for new-find
- if len(evil_globals.find_result)==0:
- find_string = string.lower(string.strip(findEntry.get_text()))
- #Make sure that a valid find string has been requested
- if len(find_string)>0:
- categories = unit_data.list_dic.keys()
- categories.sort()
- found_a_unit=0 #reset the 'found-a-unit' flag
- cat_no=0
- for category in categories:
- units=unit_data.list_dic[category].keys()
- units.sort()
- del units[0] # do not display .base_unit description key
- unit_no=0
- for unit in units:
- if string.find(string.lower(unit), find_string)>=0:
- found_a_unit=1 #indicate that a unit was found
- #print "'",find_string,"'"," found at category=", category," unit =",unit
- evil_globals.find_result.append((category,unit,cat_no,unit_no))
- unit_no=unit_no+1
- cat_no=cat_no+1
-
- if found_a_unit==1:
- #select the first found unit
- evil_globals.find_count=0
- #check if next find is in a new category (prevent category changes when unnecessary
- if evil_globals.selected_category!=evil_globals.find_result[evil_globals.find_count][0]:
- categoryView.set_cursor(evil_globals.find_result[0][2],categoryColumn,False)
- unitsView.set_cursor(evil_globals.find_result[0][3],unitNameColumn,True)
- if len(evil_globals.find_result)>1:
- findLabel.set_text(('Press Find for next unit. '+ str(len(evil_globals.find_result))+' result(s).'))
- else:
- findLabel.set_text('Text not found') #Display error
- else: #must be next-find or last-find
- #check for last-find
- if evil_globals.find_count==len(evil_globals.find_result)-1:
- #select first result
- evil_globals.find_count=0
- categoryView.set_cursor(evil_globals.find_result[evil_globals.find_count][2],categoryColumn,False)
- unitsView.set_cursor(evil_globals.find_result[evil_globals.find_count][3],unitNameColumn,True)
- else: #must be next-find
- evil_globals.find_count=evil_globals.find_count+1
- #check if next find is in a new category (prevent category changes when unnecessary
- if evil_globals.selected_category!=evil_globals.find_result[evil_globals.find_count][0]:
- categoryView.set_cursor(evil_globals.find_result[evil_globals.find_count][2],categoryColumn,False)
- unitsView.set_cursor(evil_globals.find_result[evil_globals.find_count][3],unitNameColumn,True)
-
-
-def click_unit_column(col):
- """
- Sort the contents of the col when the user clicks on the title.
- """
- global unitNameColumn
- global unitValueColumn
- global unitSymbolColumn
- global unitModel
-
- #Determine which column requires sorting
- if col is unitNameColumn:
- selectedUnitColumn=0
- unitNameColumn.set_sort_indicator(True)
- unitValueColumn.set_sort_indicator(False)
- unitSymbolColumn.set_sort_indicator(False)
- unitNameColumn.set_sort_order(not evil_globals.unit_sort_direction)
- elif col is unitValueColumn:
- selectedUnitColumn=1
- unitNameColumn.set_sort_indicator(False)
- unitValueColumn.set_sort_indicator(True)
- unitSymbolColumn.set_sort_indicator(False)
- unitValueColumn.set_sort_order(not evil_globals.value_sort_direction)
- elif col is unitSymbolColumn:
- selectedUnitColumn=2
- unitNameColumn.set_sort_indicator(False)
- unitValueColumn.set_sort_indicator(False)
- unitSymbolColumn.set_sort_indicator(True)
- unitSymbolColumn.set_sort_order(not evil_globals.units_sort_direction)
- else:
- assert False, "Unknown column: %s" % (col.get_title(), )
-
- #declare a spot to hold the sorted list
- sorted_list = []
-
- #point to the first row
- iter=unitModel.get_iter_first()
- row=0
-
- while (iter):
- #grab all text from columns for sorting
-
- #get the text from each column
- unit_text = unitModel.get_value(iter,0)
- units_text = unitModel.get_value(iter,2)
-
- #do not bother sorting if the value column is empty
- if unitModel.get_value(iter,1)=='' and selectedUnitColumn==1:
+ if not self._find_result:
return
- #special sorting exceptions for ascii values (instead of float values)
- if evil_globals.selected_category == "Computer Numbers":
- value_text = unitModel.get_value(iter,1)
- else:
- if unitModel.get_value(iter,1)==None or unit_model.get_value(iter,1)=='':
- value_text = ''
+ self._select_found_unit()
+
+ def _find_wrap_around(self):
+ assert 0 < len(self._find_result)
+ assert self._find_count + 1 == len(self._find_result)
+ #select first result
+ self._find_count = 0
+ self._select_found_unit()
+
+ def _find_next(self):
+ assert 0 < len(self._find_result)
+ assert self._find_count + 1 < len(self._find_result)
+ self._find_count += 1
+ self._select_found_unit()
+
+ def _select_found_unit(self):
+ assert 0 < len(self._find_result)
+
+ #check if next find is in a new category (prevent category changes when unnecessary
+ if self._selected_category != self._find_result[self._find_count][0]:
+ self._categoryView.set_cursor(
+ self._find_result[self._find_count][2], self._categoryColumn, False
+ )
+
+ self._unitsView.set_cursor(
+ self._find_result[self._find_count][3], self._unitNameColumn, True
+ )
+
+ def _on_findEntry_changed(self, *args):
+ """
+ Clear out find results since the user wants to look for something new
+ """
+ try:
+ self._clear_find()
+ except Exception:
+ _moduleLogger.exception()
+
+ def _on_shortlist_changed(self, *args):
+ try:
+ raise NotImplementedError("%s" % self._shortlistcheck.get_active())
+ except Exception:
+ _moduleLogger.exception()
+
+ def _on_edit_shortlist(self, *args):
+ try:
+ raise NotImplementedError("%s" % self._toggleShortList.get_active())
+ except Exception:
+ _moduleLogger.exception()
+
+ def _on_user_clear_selections(self, *args):
+ try:
+ selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
+ os.remove(selectionsDatPath)
+ self._selected_units = {}
+ except Exception:
+ _moduleLogger.exception()
+
+ def _on_find_activate(self, a):
+ """
+ check if 'new find' or 'last find' or 'next-find'
+
+ new-find = run the find algorithm which also selects the first found unit
+ = self._find_count = 0 and self._find_result = []
+
+ last-find = restart from top again
+ = self._find_count = len(self._find_result)
+
+ next-find = continue to next found location
+ = self._find_count = 0 and len(self._find_result)>0
+ """
+ try:
+ if len(self._find_result) == 0:
+ self._find_first()
else:
- value_text = float(unitModel.get_value(iter,1))
+ if self._find_count == len(self._find_result)-1:
+ self._find_wrap_around()
+ else:
+ self._find_next()
- if selectedUnitColumn==0:
- sorted_list.append((unit_text,value_text,units_text))
- elif selectedUnitColumn==1:
- sorted_list.append((value_text,unit_text,units_text))
- else:
- sorted_list.append((units_text,value_text,unit_text))
-
- #point to the next row in the unitModel
- iter=unitModel.iter_next(iter)
- row=row+1
-
- #check if no calculations have been made yet (don't bother sorting)
- if row==0:
- return
- else:
- if selectedUnitColumn==0:
- if not evil_globals.unit_sort_direction:
- sorted_list.sort(lambda (x,xx,xxx), (y,yy,yyy): cmp(string.lower(x),string.lower(y)))
- evil_globals.unit_sort_direction=True
+ if not self._find_result:
+ self._findLabel.set_text('Text not found')
else:
- sorted_list.sort(lambda (x,xx,xxx), (y,yy,yyy): cmp(string.lower(y),string.lower(x)))
- evil_globals.unit_sort_direction=False
- elif selectedUnitColumn==1:
- sorted_list.sort()
- if not evil_globals.value_sort_direction:
- evil_globals.value_sort_direction=True
- else:
- sorted_list.reverse()
- evil_globals.value_sort_direction=False
+ resultsLeft = len(self._find_result) - self._find_count - 1
+ self._findLabel.set_text(
+ '%s result(s) left' % (resultsLeft, )
+ )
+ except Exception:
+ _moduleLogger.exception()
+
+ def _unit_model_cmp(self, sortedModel, leftItr, rightItr):
+ leftUnitText = self._unitModel.get_value(leftItr, 0)
+ rightUnitText = self._unitModel.get_value(rightItr, 0)
+ return cmp(leftUnitText, rightUnitText)
+
+ def _symbol_model_cmp(self, sortedModel, leftItr, rightItr):
+ leftSymbolText = self._unitModel.get_value(leftItr, 2)
+ rightSymbolText = self._unitModel.get_value(rightItr, 2)
+ return cmp(leftSymbolText, rightSymbolText)
+
+ def _value_model_cmp(self, sortedModel, leftItr, rightItr):
+ #special sorting exceptions for ascii values (instead of float values)
+ if self._selected_category == "Computer Numbers":
+ leftValue = self._unitModel.get_value(leftItr, 1)
+ rightValue = self._unitModel.get_value(rightItr, 1)
else:
- if not evil_globals.units_sort_direction:
- sorted_list.sort(lambda (x,xx,xxx), (y,yy,yyy): cmp(string.lower(x),string.lower(y)))
- evil_globals.units_sort_direction=True
+ leftValueText = self._unitModel.get_value(leftItr, 1)
+ leftValue = float(leftValueText) if leftValueText else 0.0
+
+ rightValueText = self._unitModel.get_value(rightItr, 1)
+ rightValue = float(rightValueText) if rightValueText else 0.0
+ return cmp(leftValue, rightValue)
+
+ def _get_column_sort_stuff(self):
+ columns = (
+ (self._unitNameColumn, "_unit_sort_direction", self._unit_model_cmp),
+ (self._unitValueColumn, "_value_sort_direction", self._value_model_cmp),
+ (self._unitSymbolColumn, "_units_sort_direction", self._symbol_model_cmp),
+ )
+ return columns
+
+ def _on_click_unit_column(self, col):
+ """
+ Sort the contents of the col when the user clicks on the title.
+ """
+ try:
+ #Determine which column requires sorting
+ columns = self._get_column_sort_stuff()
+ for column, directionName, col_cmp in columns:
+ column.set_sort_indicator(False)
+ for columnIndex, (maybeCol, directionName, col_cmp) in enumerate(columns):
+ if col is maybeCol:
+ direction = getattr(self, directionName)
+ gtkDirection = gtk.SORT_ASCENDING if direction else gtk.SORT_DESCENDING
+
+ # cause a sort
+ self._sortedUnitModel.set_sort_column_id(columnIndex, gtkDirection)
+
+ # set the visual for sorting
+ col.set_sort_indicator(True)
+ col.set_sort_order(not direction)
+
+ setattr(self, directionName, not direction)
+ break
else:
- sorted_list.sort(lambda (x,xx,xxx), (y,yy,yyy): cmp(string.lower(y),string.lower(x)))
- evil_globals.units_sort_direction=False
+ assert False, "Unknown column: %s" % (col.get_title(), )
+ except Exception:
+ _moduleLogger.exception()
- #Clear out the previous list of units
- unitModel = gtk.ListStore(gobject.TYPE_STRING,gobject.TYPE_STRING,gobject.TYPE_STRING)
- unitsView.set_model(unitModel)
-
- #colourize each row differently for easier reading
- unitsView.set_property( 'rules_hint',1)
+ def _on_click_category(self, row):
+ #Colourize each row alternately for easier reading
+ self._unitsView.set_property('rules_hint', 1)
#Clear out the description
text_model = gtk.TextBuffer(None)
- unitDescription.set_buffer(text_model)
-
- if selectedUnitColumn==0:
- for unit,value,units in sorted_list:
- iter = unitModel.append()
- unitModel.set(iter,0,unit,1,str(value),2,units)
- elif selectedUnitColumn==1:
- for value,unit,units in sorted_list:
- iter = unitModel.append()
- unitModel.set(iter,0,unit,1,str(value),2,units)
- else:
- for units,value,unit in sorted_list:
- iter = unitModel.append()
- unitModel.set(iter,0,unit,1,str(value),2,units)
- return
-
-
-def click_category(row):
- global unitModel, categoryModel
- global unit_dic, list_dic
-
- #Clear out the previous list of units
- unitModel = gtk.ListStore(gobject.TYPE_STRING,gobject.TYPE_STRING,gobject.TYPE_STRING)
- unitsView.set_model(unitModel)
-
- #Colourize each row alternately for easier reading
- unitsView.set_property( 'rules_hint',1)
-
- #Clear out the description
- text_model = gtk.TextBuffer(None)
- unitDescription.set_buffer(text_model)
-
- #Determine the contents of the selected category row
- selected,iter= row.get_selection().get_selected()
-
- evil_globals.selected_category = categoryModel.get_value(iter,0)
-
- evil_globals.unit_sort_direction = False
- evil_globals.value_sort_direction = False
- evil_globals.units_sort_direction = False
- unitNameColumn.set_sort_indicator(False)
- unitValueColumn.set_sort_indicator(False)
- unitSymbolColumn.set_sort_indicator(False)
-
- unit_dic=unit_data.list_dic[selected.get_value(iter,0)]
- keys = unit_dic.keys()
- keys.sort()
- del keys[0] # do not display .base_unit description key
-
- #Fill up the units descriptions and clear the value cells
- for key in keys:
- iter = unitModel.append()
- unitModel.set(iter,0,key,1,'',2,unit_dic[key][1])
-
- unitName.set_text('')
- unitValue.set_text('')
- previousUnitName.set_text('')
- previousUnitValue.set_text('')
- unitSymbol.set_text('')
- previousUnitSymbol.set_text('')
-
- restore_units()
-
-
-def restore_units():
- global unit_dic, list_dic
-
- # Restore the previous historical settings of previously selected units in this newly selected category
- #Since category has just been clicked, the list will be sorted already.
- if evil_globals.selected_units.has_key(evil_globals.selected_category):
- if evil_globals.selected_units[evil_globals.selected_category][0]:
- ''"debug ''"
- #evil_globals.selected_units[evil_globals.selected_category]=[selected_unit,evil_globals.selected_units[evil_globals.selected_category][0]]
+ self._unitDescription.set_buffer(text_model)
+
+ #Determine the contents of the selected category row
+ selected, iter = row.get_selection().get_selected()
+
+ self._selected_category = self._categoryModel.get_value(iter, 0)
+
+ self._unit_sort_direction = False
+ self._value_sort_direction = False
+ self._units_sort_direction = False
+ self._unitNameColumn.set_sort_indicator(False)
+ self._unitValueColumn.set_sort_indicator(False)
+ self._unitSymbolColumn.set_sort_indicator(False)
+
+ self._unitDataInCategory = unit_data.UNIT_DESCRIPTIONS[selected.get_value(iter, 0)]
+ keys = self._unitDataInCategory.keys()
+ keys.sort()
+ del keys[0] # do not display .base_unit description key
+
+ #Fill up the units descriptions and clear the value cells
+ self._unitModel.clear()
+ for key in keys:
+ iter = self._unitModel.append()
+ self._unitModel.set(iter, 0, key, 1, '', 2, self._unitDataInCategory[key][1])
+ self._sortedUnitModel.sort_column_changed()
+
+ self._unitName.set_text('')
+ self._unitValue.set_text('')
+ self._previousUnitName.set_text('')
+ self._previousUnitValue.set_text('')
+ self._unitSymbol.set_text('')
+ self._previousUnitSymbol.set_text('')
+
+ self.restore_units()
+
+ def restore_units(self):
+ # Restore the previous historical settings of previously selected units in this newly selected category
+ #Since category has just been clicked, the list will be sorted already.
+ if self._selected_category in self._selected_units:
+ if self._selected_units[self._selected_category][0]:
+ #self._selected_units[self._selected_category] = [selected_unit, self._selected_units[self._selected_category][0]]
+
+ units = unit_data.UNIT_DESCRIPTIONS[self._selected_category].keys()
+ units.sort()
+ del units[0] # do not display .base_unit description key
- units=unit_data.list_dic[evil_globals.selected_category].keys()
- units.sort()
- del units[0] # do not display .base_unit description key
+ #Restore oldest selection first.
+ if self._selected_units[self._selected_category][1]:
+ unit_no = 0
+ for unit in units:
+ if unit == self._selected_units[self._selected_category][1]:
+ self._unitsView.set_cursor(unit_no, self._unitNameColumn, True)
+ unit_no = unit_no+1
- #Restore oldest selection first.
- if evil_globals.selected_units[evil_globals.selected_category][1]:
- unit_no=0
+ #Restore newest selection second.
+ unit_no = 0
for unit in units:
- if unit==evil_globals.selected_units[evil_globals.selected_category][1]:
- unitsView.set_cursor(unit_no,unitNameColumn,True)
- unit_no=unit_no+1
+ if unit == self._selected_units[self._selected_category][0]:
+ self._unitsView.set_cursor(unit_no, self._unitNameColumn, True)
+ unit_no = unit_no+1
- #Restore newest selection second.
- unit_no=0
- for unit in units:
- if unit==evil_globals.selected_units[evil_globals.selected_category][0]:
- unitsView.set_cursor(unit_no,unitNameColumn,True)
- unit_no=unit_no+1
+ # select the text so user can start typing right away
+ self._unitValue.grab_focus()
+ self._unitValue.select_region(0, -1)
- # select the text so user can start typing right away
- unitValue.grab_focus()
- unitValue.select_region(0,-1)
+ def _on_click_unit(self, row):
+ self._calcsuppress = True #suppress calculations
+ #Determine the contents of the selected row.
+ selected, iter = self._unitsView.get_selection().get_selected()
-def button_released(row,a):
- click_unit(row)
+ selected_unit = selected.get_value(iter, 0)
+ unit_spec = self._unitDataInCategory[selected_unit]
-def click_unit(row):
- evil_globals.calcsuppress = 1 #suppress calculations
-
- #Determine the contents of the selected row.
- selected,iter= unitsView.get_selection().get_selected()
-
- selected_unit=selected.get_value(iter,0)
-
- unit_spec=unit_dic[selected_unit]
+ #Clear out the description
+ text_model = gtk.TextBuffer(None)
+ self._unitDescription.set_buffer(text_model)
- #Clear out the description
- text_model = gtk.TextBuffer(None)
- unitDescription.set_buffer(text_model)
+ enditer = text_model.get_end_iter()
+ text_model.insert(enditer, unit_spec[2])
- enditer = text_model.get_end_iter()
- text_model.insert(enditer,unit_spec[2])
+ if self._unitName.get_text() != selected_unit:
+ self._previousUnitName.set_text(self._unitName.get_text())
+ self._previousUnitValue.set_text(self._unitValue.get_text())
+ if self._unitSymbol.get() == None:
+ self._previousUnitSymbol.set_text('')
+ else:
+ self._previousUnitSymbol.set_text(self._unitSymbol.get())
+ self._unitName.set_text(selected_unit)
- if unitName.get_text() != selected_unit:
- previousUnitName.set_text(unitName.get_text())
- previousUnitValue.set_text(unitValue.get_text())
- if unitSymbol.get() == None:
- previousUnitSymbol.set_text('')
- else:
- previousUnitSymbol.set_text(unitSymbol.get())
- unitName.set_text(selected_unit)
+ self._unitValue.set_text(selected.get_value(iter, 1))
- unitValue.set_text(selected.get_value(iter,1))
+ self._unitSymbol.set_text(unit_spec[1]) # put units into label text
+ if self._unitValue.get_text() == '':
+ if self._selected_category == "Computer Numbers":
+ self._unitValue.set_text("0")
+ else:
+ self._unitValue.set_text("0.0")
- unitSymbol.set_text(unit_spec[1]) # put units into label text
- if unitValue.get_text() =='':
- if evil_globals.selected_category == "Computer Numbers":
- unitValue.set_text("0")
+ #For historical purposes, record this unit as the most recent one in this category.
+ # Also, if a previous unit exists, then shift that previous unit to oldest unit.
+ if self._selected_category in self._selected_units:
+ if self._selected_units[self._selected_category][0]:
+ self._selected_units[self._selected_category] = [selected_unit, self._selected_units[self._selected_category][0]]
else:
- unitValue.set_text("0.0")
-
- #For historical purposes, record this unit as the most recent one in this category.
- # Also, if a previous unit exists, then shift that previous unit to oldest unit.
- if evil_globals.selected_units.has_key(evil_globals.selected_category):
- if evil_globals.selected_units[evil_globals.selected_category][0]:
- evil_globals.selected_units[evil_globals.selected_category]=[selected_unit,evil_globals.selected_units[evil_globals.selected_category][0]]
- else:
- evil_globals.selected_units[evil_globals.selected_category]=[selected_unit,'']
-
- # select the text so user can start typing right away
- unitValue.grab_focus()
- unitValue.select_region(0,-1)
-
- evil_globals.calcsuppress = 0 #enable calculations
-
-
-def write_units(a):
- ''"Write the list of categories and units to stdout for documentation purposes.''"
- messagebox_model = gtk.TextBuffer(None)
- messageboxtext.set_buffer(messagebox_model)
- messagebox_model.insert_at_cursor(_(u'The units are being written to stdout. You can capture this printout by starting gonvert from the command line as follows:\n$ gonvert > file.txt'),-1)
- messagebox.show()
- while gtk.events_pending():
- gtk.mainiteration (False)
- category_keys=unit_data.list_dic.keys()
- category_keys.sort()
- total_categories = 0
- total_units = 0
- print 'gonvert-%s%s' % (
- constants.__version__,
- _(u' - Unit Conversion Utility - Convertible units listing:')
- )
- for category_key in category_keys:
- total_categories = total_categories + 1
- print category_key,":"
- unit_dic=unit_data.list_dic[category_key]
- unit_keys = unit_dic.keys()
- unit_keys.sort()
- del unit_keys[0] # do not display .base_unit description key
- for unit_key in unit_keys:
- total_units = total_units + 1
- print "\t",unit_key
- print total_categories,' categories'
- print total_units,' units'
- messagebox_model = gtk.TextBuffer(None)
- messageboxtext.set_buffer(messagebox_model)
- messagebox_model.insert_at_cursor(_(u'The units list has been written to stdout. You can capture this printout by starting gonvert from the command line as follows:\n$ gonvert > file.txt'),-1)
-
-
-class Ccalculate(object):
-
- def top(self,a):
- global unitModel
- global testvalue
-
- if evil_globals.calcsuppress == 1:
- #evil_globals.calcsuppress = 0
+ self._selected_units[self._selected_category] = [selected_unit, '']
+
+ # select the text so user can start typing right away
+ self._unitValue.grab_focus()
+ self._unitValue.select_region(0, -1)
+
+ self._calcsuppress = False #enable calculations
+
+ def messagebox_ok_clicked(self, a):
+ messagebox.hide()
+
+ def _on_user_write_units(self, a):
+ ''"Write the list of categories and units to stdout for documentation purposes.''"
+ messagebox_model = gtk.TextBuffer(None)
+ messageboxtext.set_buffer(messagebox_model)
+ messagebox_model.insert_at_cursor(_(u'The units are being written to stdout. You can capture this printout by starting gonvert from the command line as follows: \n$ gonvert > file.txt'), -1)
+ messagebox.show()
+ while gtk.events_pending():
+ gtk.mainiteration(False)
+
+ total_categories = 0
+ total_units = 0
+ print 'gonvert-%s%s' % (
+ constants.__version__,
+ _(u' - Unit Conversion Utility - Convertible units listing: ')
+ )
+ for category_key in unit_data.UNIT_CATEGORIES:
+ total_categories = total_categories + 1
+ print category_key, ": "
+ self._unitDataInCategory = unit_data.UNIT_DESCRIPTIONS[category_key]
+ unit_keys = self._unitDataInCategory.keys()
+ unit_keys.sort()
+ del unit_keys[0] # do not display .base_unit description key
+ for unit_key in unit_keys:
+ total_units = total_units + 1
+ print "\t", unit_key
+ print total_categories, ' categories'
+ print total_units, ' units'
+
+ def _on_unit_value_changed(self, a):
+ if self._calcsuppress:
+ #self._calcsuppress = False
return
# determine if value to be calculated is empty
- if evil_globals.selected_category == "Computer Numbers":
- if unitValue.get_text() =='':
+ if self._selected_category == "Computer Numbers":
+ if self._unitValue.get_text() == '':
value = '0'
else:
- value = unitValue.get_text()
+ value = self._unitValue.get_text()
else:
- if unitValue.get_text() =='':
+ if self._unitValue.get_text() == '':
value = 0.0
else:
- value = float(unitValue.get_text())
+ value = float(self._unitValue.get_text())
- if unitName.get_text() != '':
- func,arg = unit_dic[unitName.get_text()][0] #retrieve the conversion function and value from the selected unit
- base = apply(func.to_base,(value,arg,)) #determine the base unit value
+ if self._unitName.get_text() != '':
+ func, arg = self._unitDataInCategory[self._unitName.get_text()][0] #retrieve the conversion function and value from the selected unit
+ base = apply(func.to_base, (value, arg, )) #determine the base unit value
- keys = unit_dic.keys()
+ keys = self._unitDataInCategory.keys()
keys.sort()
del keys[0]
row = 0
#point to the first row
- iter=unitModel.get_iter_first()
+ iter = self._unitModel.get_iter_first()
- while (iter):
+ while iter:
#get the formula from the name at the row
- func,arg = unit_dic[unitModel.get_value(iter,0)][0]
+ func, arg = self._unitDataInCategory[self._unitModel.get_value(iter, 0)][0]
#set the result in the value column
- unitModel.set(iter,1,str(apply(func.from_base,(base,arg,))))
+ self._unitModel.set(iter, 1, str(apply(func.from_base, (base, arg, ))))
- #point to the next row in the unitModel
- iter=unitModel.iter_next(iter)
+ #point to the next row in the self._unitModel
+ iter = self._unitModel.iter_next(iter)
# if the second row has a unit then update its value
- if previousUnitName.get_text() != '':
- evil_globals.calcsuppress=1
- func,arg = unit_dic[previousUnitName.get_text()][0]
- previousUnitValue.set_text(str(apply(func.from_base,(base,arg,))))
- evil_globals.calcsuppress=0
-
- def bottom(self,a):
- if evil_globals.calcsuppress == 1:
- #evil_globals.calcsuppress = 0
+ if self._previousUnitName.get_text() != '':
+ self._calcsuppress = True
+ func, arg = self._unitDataInCategory[self._previousUnitName.get_text()][0]
+ self._previousUnitValue.set_text(str(apply(func.from_base, (base, arg, ))))
+ self._calcsuppress = False
+
+ def _on_previous_unit_value_changed(self, a):
+ if self._calcsuppress == True:
+ #self._calcsuppress = False
return
# determine if value to be calculated is empty
- if evil_globals.selected_category == "Computer Numbers":
- if previousUnitValue.get_text() =='':
+ if self._selected_category == "Computer Numbers":
+ if self._previousUnitValue.get_text() == '':
value = '0'
else:
- value = previousUnitValue.get_text()
+ value = self._previousUnitValue.get_text()
else:
- if previousUnitValue.get_text() =='':
+ if self._previousUnitValue.get_text() == '':
value = 0.0
else:
- value = float(previousUnitValue.get_text())
+ value = float(self._previousUnitValue.get_text())
- if previousUnitName.get_text() != '':
- func,arg = unit_dic[previousUnitName.get_text()][0] #retrieve the conversion function and value from the selected unit
- base = apply(func.to_base,(value,arg,)) #determine the base unit value
+ if self._previousUnitName.get_text() != '':
+ func, arg = self._unitDataInCategory[self._previousUnitName.get_text()][0] #retrieve the conversion function and value from the selected unit
+ base = apply(func.to_base, (value, arg, )) #determine the base unit value
- keys = unit_dic.keys()
+ keys = self._unitDataInCategory.keys()
keys.sort()
del keys[0]
row = 0
#point to the first row
- iter=unitModel.get_iter_first()
+ iter = self._unitModel.get_iter_first()
- while (iter):
+ while iter:
#get the formula from the name at the row
- func,arg = unit_dic[unitModel.get_value(iter,0)][0]
+ func, arg = self._unitDataInCategory[self._unitModel.get_value(iter, 0)][0]
#set the result in the value column
- unitModel.set(iter,1,str(apply(func.from_base,(base,arg,))))
+ self._unitModel.set(iter, 1, str(apply(func.from_base, (base, arg, ))))
- #point to the next row in the unitModel
- iter=unitModel.iter_next(iter)
+ #point to the next row in the self._unitModel
+ iter = self._unitModel.iter_next(iter)
# if the second row has a unit then update its value
- if unitName.get_text() != '':
- evil_globals.calcsuppress=1
- func,arg = unit_dic[unitName.get_text()][0]
- unitValue.set_text(str(apply(func.from_base,(base,arg,))))
- evil_globals.calcsuppress=0
-
-
-# categoryView is categoryView
-# unitConversionLayout
-# selectedUnitLayouta
-# unitName
-# unitValue
-# unitSymbol
-# previousSelectedUnitLayout
-# previousUnitName
-# previousUnitValue
-# previousUnitSymbol
-# unitsAndDescriptionPane
-# unitListScrolledWindow
-# unitsView
-# unitDescriptionScrolledWindow
-# unitDescription
-# searchLayout is the search box
-def main():
- global mainWindow
- global categoryView
- global categoryModel
- global unitValue
- global unitName
- global unitSymbol
- global unitsView
- global calculate
- global shortlistcheck
- global about_box
- global unitDescription
- global unitNameColumn
- global unitValueColumn
- global unitSymbolColumn
- global previousUnitName
- global previousUnitValue
- global previousUnitSymbol
- global findLabel
- global findEntry
- global categoryColumn
- global toggleShortList
-
- logging.basicConfig(level=logging.DEBUG)
+ if self._unitName.get_text() != '':
+ self._calcsuppress = True
+ func, arg = self._unitDataInCategory[self._unitName.get_text()][0]
+ self._unitValue.set_text(str(apply(func.from_base, (base, arg, ))))
+ self._calcsuppress = False
+
+ def _on_about_clicked(self, a):
+ dlg = gtk.AboutDialog()
+ dlg.set_name(constants.__pretty_app_name__)
+ dlg.set_version("%s-%d" % (constants.__version__, constants.__build__))
+ dlg.set_copyright("Copyright 2009 - GPL")
+ dlg.set_comments("")
+ dlg.set_website("http://unihedron.com/projects/gonvert/gonvert.php")
+ dlg.set_authors(["Anthony Tekatch <anthony@unihedron.com>", "Ed Page <edpage@byu.net>"])
+ dlg.run()
+ dlg.destroy()
+
+ def _on_user_exit(self, *args):
+ try:
+ self._save_settings()
+ except Exception:
+ _moduleLogger.exception()
+ finally:
+ gtk.main_quit()
+
+def main():
+ logging.basicConfig(level = logging.DEBUG)
try:
os.makedirs(constants._data_path_)
except OSError, e:
if e.errno != 17:
raise
- #check to see if glade file is in current directory (user must be running from download untar directory)
- _glade_files = [
- os.path.join(os.path.dirname(__file__), "gonvert.glade"),
- os.path.join(os.path.dirname(__file__), "../data/gonvert.glade"),
- os.path.join(os.path.dirname(__file__), "../lib/gonvert.glade"),
- '/usr/lib/gonvert/gonvert.glade',
- ]
- for gladePath in _glade_files:
- if os.path.isfile(gladePath):
- homepath = os.path.dirname(gladePath)
- pixmapspath = "/".join((homepath, "pixmaps"))
- widgets = gtk.glade.XML(gladePath)
- break
- else:
- return
-
- calculate = Ccalculate()
- mainWindow = widgets.get_widget('mainWindow')
-
- #Restore window size from previously saved settings if it exists and is valid.
- windowDatPath = "/".join((constants._data_path_, "window.dat"))
- if os.path.exists(windowDatPath):
- #Retrieving previous window settings from ~/.gonvert/window.dat
- saved_window = pickle.load(open(windowDatPath, "r"))
- #If the 'size' has been stored, then extract size from saved_window.
- if saved_window.has_key('size'):
- a, b = saved_window['size']
- mainWindow.resize(a, b)
- else:
- #Maximize if no previous size was found
- #mainWindow.maximize()
- pass
- else:
- #Maximize if no previous window.dat file was found
- #mainWindow.maximize()
- pass
-
- mainWindow.set_title('gonvert- %s - Unit Conversion Utility' % constants.__version__);
- iconPath = pixmapspath + '/gonvert.png'
- if os.path.exists(iconPath):
- mainWindow.set_icon(gtk.gdk.pixbuf_new_from_file(iconPath))
- else:
- _moduleLogger.warn("Error: Could not find gonvert icon: %s" % iconPath)
-
- #--------- connections to GUI ----------------
- dic = {
- "on_exitMenuItem_activate": exitprogram,
- "on_mainWindow_destroy": exitprogram,
- "on_categoryView_select_row": click_category,
- "on_unitsView_click_unit_column": click_unit_column,
- "on_unitValue_changed": calculate.top,
- "on_previousUnitValue_changed": calculate.bottom,
- "on_writeUnitsMenuItem_activate": write_units,
- "on_findButton_clicked": find_units,
- "on_findEntry_key_press_event": find_key_press,
- "on_findEntry_changed": findEntry_changed,
- "on_about1_activate": about_clicked,
- "on_about_close_clicked": about_hide,
- "on_messagebox_ok_clicked": messagebox_ok_clicked,
- "on_clearSelectionMenuItem_activate": clear_selections,
- "on_unitsView_cursor_changed": click_unit,
- "on_unitsView_button_released": button_released,
- "on_mainWindow_size_allocate": app_size_changed,
- "on_shortlistcheck_toggled": shortlist_changed,
- "on_toggleShortList_activate": edit_shortlist,
- }
-
- widgets.signal_autoconnect (dic);
- mainWindow.connect("destroy", exitprogram)
-
- def change_menu_label(labelname,newtext):
- item_label = widgets.get_widget(labelname).get_children()[0]
- item_label.set_text(newtext)
- def change_label(labelname,newtext):
- item_label = widgets.get_widget(labelname)
- item_label.set_text(newtext)
-
- change_menu_label('fileMenuItem',_('File'))
- change_menu_label('exitMenuItem',_('Exit'))
- change_menu_label('toolsMenuItem',_('Tools'))
- change_menu_label('clearSelectionMenuItem',_('Clear selections'))
- change_menu_label('writeUnitsMenuItem',_('Write Units'))
- change_menu_label('helpMenuItem',_('Help'))
- change_menu_label('aboutMenuItem',_('About'))
-
- change_menu_label('findButton',_('Find'))
-
- shortlistcheck = widgets.get_widget('shortlistcheck')
- toggleShortList = widgets.get_widget('toggleShortList')
-
- categoryView = widgets.get_widget('categoryView' )
-
- unitsView = widgets.get_widget('unitsView')
- unitsView_selection=unitsView.get_selection()
-
- unitName = widgets.get_widget('unitName')
- unitValue = widgets.get_widget('unitValue')
- previousUnitName = widgets.get_widget('previousUnitName')
- previousUnitValue = widgets.get_widget('previousUnitValue')
- about_box = widgets.get_widget('about_box')
- messagebox = widgets.get_widget('msgbox')
- messageboxtext = widgets.get_widget('msgboxtext')
-
- about_image = widgets.get_widget('about_image')
- about_image.set_from_file(pixmapspath +'gonvert.png')
- versionlabel = widgets.get_widget('versionlabel')
- versionlabel.set_text(constants.__version__)
-
- unitSymbol =widgets.get_widget('unitSymbol')
- previousUnitSymbol =widgets.get_widget('previousUnitSymbol')
-
- unitDescription = widgets.get_widget('unitDescription' )
-
- findEntry = widgets.get_widget('findEntry')
- findLabel = widgets.get_widget('findLabel')
-
- #insert a categoryColumnumn into the units list even though the heading will not be seen
- renderer = gtk.CellRendererText()
- unitNameColumn = gtk.TreeViewColumn( _('Unit Name'), renderer )
- unitNameColumn.set_property( 'resizable', 1 )
- unitNameColumn.add_attribute( renderer, 'text', 0 )
- unitNameColumn.set_clickable(True)
- unitNameColumn.connect("clicked",click_unit_column)
- unitsView.append_column( unitNameColumn )
-
- unitValueColumn = gtk.TreeViewColumn( _('Value'), renderer )
- unitValueColumn.set_property( 'resizable', 1 )
- unitValueColumn.add_attribute( renderer, 'text', 1 )
- unitValueColumn.set_clickable(True)
- unitValueColumn.connect("clicked",click_unit_column)
- unitsView.append_column( unitValueColumn )
-
- unitSymbolColumn = gtk.TreeViewColumn( _('Units'), renderer )
- unitSymbolColumn.set_property( 'resizable', 1 )
- unitSymbolColumn.add_attribute( renderer, 'text', 2 )
- unitSymbolColumn.set_clickable(True)
- unitSymbolColumn.connect("clicked",click_unit_column)
- unitsView.append_column( unitSymbolColumn )
-
- #Insert a column into the category list even though the heading will not be seen
- renderer = gtk.CellRendererText()
- categoryColumn = gtk.TreeViewColumn( 'Title', renderer )
- categoryColumn.set_property( 'resizable', 1 )
- categoryColumn.add_attribute( renderer, 'text', 0 )
- categoryView.append_column( categoryColumn )
-
- categoryModel = gtk.ListStore(gobject.TYPE_STRING)
- categoryView.set_model(categoryModel)
- #colourize each row differently for easier reading
- categoryView.set_property( 'rules_hint',1)
-
- #Populate the catagories list
- keys = unit_data.list_dic.keys()
- keys.sort()
- for key in keys:
- iter = categoryModel.append()
- categoryModel.set(iter,0,key)
-
- ToolTips=gtk.Tooltips()
- findButton = widgets.get_widget('findButton')
- ToolTips.set_tip(findButton,_(u'Find unit (F6)'))
-
- #Restore selections from previously saved settings if it exists and is valid.
- historical_catergory_found=False
- selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
- if os.path.exists(selectionsDatPath):
- #Retrieving previous selections from ~/.gonvert/selections.dat
- selections=pickle.load(open(selectionsDatPath,'r'))
- #Restoring previous selections.
- #
- #Make a list of categories to determine which one to select
- categories=unit_data.list_dic.keys()
- categories.sort()
- #
- #If the 'selected_unts' has been stored, then extract evil_globals.selected_units from selections.
- if selections.has_key('evil_globals.selected_units'):
- evil_globals.selected_units=selections['evil_globals.selected_units']
- #Make sure that the 'evil_globals.selected_category' has been stored.
- if selections.has_key('evil_globals.selected_category'):
- #Match an available category to the previously selected category.
- for counter in range(len(categories)):
- if selections['evil_globals.selected_category']==categories[counter]:
- # Restore the previously selected category.
- categoryView.set_cursor(counter, categoryColumn, False )
- categoryView.grab_focus()
- historical_catergory_found=True
-
- if not historical_catergory_found:
- print "Couldn't find saved category, using default."
- #If historical records were not kept then default to
- # put the focus on the first category
- categoryView.set_cursor(0, categoryColumn, False)
- categoryView.grab_focus()
-
- restore_units()
-
+ gonvert = Gonvert()
gtk.main()