Minor whitespace cleanup
[gonvert] / src / gonvert_glade.py
index 3a9d2ec..f4ea2f8 100755 (executable)
@@ -14,7 +14,6 @@ import gtk.glade
 import gtk.gdk
 
 import constants
-import evil_globals
 import unit_data
 
 
@@ -25,779 +24,677 @@ gettext.textdomain('gonvert')
 _ = gettext.gettext
 
 
-def shortlist_changed(a):
-       print "shortlist"
-       if shortlistcheck.get_active():
-               print "1"
-       else:
-               print "0"
+def change_menu_label(widgets, labelname, newtext):
+       item_label = widgets.get_widget(labelname).get_children()[0]
+       item_label.set_text(newtext)
 
 
-def edit_shortlist(a):
-       print "edit shortlist"
-       if toggleShortList.get_active():
-               print "1"
-       else:
-               print "0"
-
-
-def app_size_changed(a,b):
-       ''"get current size of window as it changes.''"
-       evil_globals.window_size=mainWindow.get_size()
-
-
-def clear_selections(a):
-       selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
-       os.remove(selectionsDatPath)
-       evil_globals.selected_units={}
-
-
-def exitprogram(a):
-       """
-       This routine saves the selections to a file, and 
-        should therefore only be called when exiting the program.
-       
-        Update selections dictionary which consists of the following keys:
-        'evil_globals.selected_category': full name of selected category
-        'evil_globals.selected_units': evil_globals.selected_units dictionary which contains:
-                               [categoryname: #1 displayed unit, #2 displayed unit]
-       """
-       #Determine the contents of the selected category row
-       selected,iter= categoryView.get_selection().get_selected()
-       evil_globals.selected_category = categoryModel.get_value(iter,0)
-
-       selections = {'evil_globals.selected_category':evil_globals.selected_category, 'evil_globals.selected_units':evil_globals.selected_units}
-       selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
-       pickle.dump(selections, open(selectionsDatPath,'w'))
-
-       #Get last size of app and save it
-       window_settings = {'size':evil_globals.window_size}
-       windowDatPath = "/".join((constants._data_path_, "window.dat"))
-       pickle.dump(window_settings, open(windowDatPath,'w'))
-
-       gtk.mainquit
-       sys.exit()
-
-
-def findEntry_changed(a):
-       #Clear out find results since the user wants to look for something new
-       evil_globals.find_result=[] #empty find result list
-       evil_globals.find_count=0 #default to find result number zero
-       findLabel.set_text('') #clear result
-
-
-def find_key_press(a,b):
-       #Check if the key pressed was an ASCII key
-       if len(b.string)>0:
-               #Check if the key pressed was the 'Enter' key
-               if ord(b.string[0])==13:
-                       #Execute the find units function
-                       find_units(1)
-
-
-def about_clicked(a):
-       about_box.show()
-
-
-def about_hide(*args):
-       about_box.hide()
-       return gtk.TRUE
-
-
-def messagebox_ok_clicked(a):
-       messagebox.hide()
+class Gonvert(object):
 
+       _glade_files = [
+               os.path.join(os.path.dirname(__file__), "gonvert.glade"),
+               os.path.join(os.path.dirname(__file__), "../data/gonvert.glade"),
+               os.path.join(os.path.dirname(__file__), "../lib/gonvert.glade"),
+               '/usr/lib/gonvert/gonvert.glade',
+       ]
 
-def find_units(a):
-       global unitNameColumn
-       global categoryColumn
-       #check if 'new find' or 'last find' or 'next-find'
+       def __init__(self):
+               self._unitDataInCategory = None
+               self._calcsuppress = False
+               self._unit_sort_direction = False
+               self._value_sort_direction = False
+               self._units_sort_direction = False
+
+               self._find_result = [] # empty find result list
+               self._find_count = 0 # default to find result number zero
+
+               self._selected_category = '' # preset to no selected category
+               self._selected_units = {} # empty dictionary for later use
+
+               #check to see if glade file is in current directory (user must be
+               # running from download untar directory)
+               for gladePath in self._glade_files:
+                       if os.path.isfile(gladePath):
+                               homepath = os.path.dirname(gladePath)
+                               pixmapspath = "/".join((homepath, "pixmaps"))
+                               widgets = gtk.glade.XML(gladePath)
+                               break
+               else:
+                       return
 
-       #new-find = run the find algorithm which also selects the first found unit
-       #         = evil_globals.find_count=0 and evil_globals.find_result=[]
+               self._mainWindow = widgets.get_widget('mainWindow')
+
+               change_menu_label(widgets, 'fileMenuItem', _('File'))
+               change_menu_label(widgets, 'exitMenuItem', _('Exit'))
+               change_menu_label(widgets, 'toolsMenuItem', _('Tools'))
+               change_menu_label(widgets, 'clearSelectionMenuItem', _('Clear selections'))
+               change_menu_label(widgets, 'writeUnitsMenuItem', _('Write Units'))
+               change_menu_label(widgets, 'helpMenuItem', _('Help'))
+               change_menu_label(widgets, 'aboutMenuItem', _('About'))
+               change_menu_label(widgets, 'findButton', _('Find'))
+
+               self._shortlistcheck = widgets.get_widget('shortlistcheck')
+               self._toggleShortList = widgets.get_widget('toggleShortList')
+
+               self._categoryView = widgets.get_widget('categoryView')
+
+               self._unitsView = widgets.get_widget('unitsView')
+               self._unitsView_selection = self._unitsView.get_selection()
+
+               self._unitName = widgets.get_widget('unitName')
+               self._unitValue = widgets.get_widget('unitValue')
+               self._previousUnitName = widgets.get_widget('previousUnitName')
+               self._previousUnitValue = widgets.get_widget('previousUnitValue')
+               messagebox = widgets.get_widget('msgbox')
+               messageboxtext = widgets.get_widget('msgboxtext')
+
+               self._unitSymbol = widgets.get_widget('unitSymbol')
+               self._previousUnitSymbol = widgets.get_widget('previousUnitSymbol')
+
+               self._unitDescription = widgets.get_widget('unitDescription')
+
+               self._findEntry = widgets.get_widget('findEntry')
+               self._findLabel = widgets.get_widget('findLabel')
+               findButton = widgets.get_widget('findButton')
+               ToolTips = gtk.Tooltips()
+               ToolTips.set_tip(findButton, _(u'Find unit (F6)'))
+
+               #insert a self._categoryColumnumn into the units list even though the heading will not be seen
+               renderer = gtk.CellRendererText()
+               self._unitNameColumn = gtk.TreeViewColumn(_('Unit Name'), renderer)
+               self._unitNameColumn.set_property('resizable', 1)
+               self._unitNameColumn.add_attribute(renderer, 'text', 0)
+               self._unitNameColumn.set_clickable(True)
+               self._unitNameColumn.connect("clicked", self._on_click_unit_column)
+               self._unitsView.append_column(self._unitNameColumn)
+
+               self._unitValueColumn = gtk.TreeViewColumn(_('Value'), renderer)
+               self._unitValueColumn.set_property('resizable', 1)
+               self._unitValueColumn.add_attribute(renderer, 'text', 1)
+               self._unitValueColumn.set_clickable(True)
+               self._unitValueColumn.connect("clicked", self._on_click_unit_column)
+               self._unitsView.append_column(self._unitValueColumn)
+
+               self._unitSymbolColumn = gtk.TreeViewColumn(_('Units'), renderer)
+               self._unitSymbolColumn.set_property('resizable', 1)
+               self._unitSymbolColumn.add_attribute(renderer, 'text', 2)
+               self._unitSymbolColumn.set_clickable(True)
+               self._unitSymbolColumn.connect("clicked", self._on_click_unit_column)
+               self._unitsView.append_column(self._unitSymbolColumn)
+
+               self._unitModel = gtk.ListStore(gobject.TYPE_STRING, gobject.TYPE_STRING, gobject.TYPE_STRING)
+               self._sortedUnitModel = gtk.TreeModelSort(self._unitModel)
+               columns = self._get_column_sort_stuff()
+               for columnIndex, (column, sortDirection, col_cmp) in enumerate(columns):
+                       self._sortedUnitModel.set_sort_func(columnIndex, col_cmp)
+               self._unitsView.set_model(self._sortedUnitModel)
+
+               #Insert a column into the category list even though the heading will not be seen
+               renderer = gtk.CellRendererText()
+               self._categoryColumn = gtk.TreeViewColumn('Title', renderer)
+               self._categoryColumn.set_property('resizable', 1)
+               self._categoryColumn.add_attribute(renderer, 'text', 0)
+               self._categoryView.append_column(self._categoryColumn)
+
+               self._categoryModel = gtk.ListStore(gobject.TYPE_STRING)
+               self._categoryView.set_model(self._categoryModel)
+               #colourize each row differently for easier reading
+               self._categoryView.set_property('rules_hint', 1)
+
+               #Populate the catagories list
+               for key in unit_data.UNIT_CATEGORIES:
+                       iter = self._categoryModel.append()
+                       self._categoryModel.set(iter, 0, key)
+
+               #--------- connections to GUI ----------------
+               dic = {
+                       "on_exit_menu_activate": self._on_user_exit,
+                       "on_main_window_destroy": self._on_user_exit,
+                       "on_categoryView_select_row": self._on_click_category,
+                       "on_unitValue_changed": self._on_unit_value_changed,
+                       "on_previousUnitValue_changed": self._on_previous_unit_value_changed,
+                       "on_writeUnitsMenuItem_activate": self._on_user_write_units,
+                       "on_findButton_clicked": self._on_find_activate,
+                       "on_findEntry_activated": self._on_find_activate,
+                       "on_findEntry_changed": self._on_findEntry_changed,
+                       "on_aboutMenuItem_activate": self._on_about_clicked,
+                       "on_messagebox_ok_clicked": self.messagebox_ok_clicked,
+                       "on_clearSelectionMenuItem_activate": self._on_user_clear_selections,
+                       "on_unitsView_cursor_changed": self._on_click_unit,
+                       "on_shortlistcheck_toggled": self._on_shortlist_changed,
+                       "on_toggleShortList_activate": self._on_edit_shortlist,
+               }
+               widgets.signal_autoconnect(dic)
+
+               self._mainWindow.set_title('gonvert- %s - Unit Conversion Utility' % constants.__version__)
+               iconPath = pixmapspath + '/gonvert.png'
+               if os.path.exists(iconPath):
+                       self._mainWindow.set_icon(gtk.gdk.pixbuf_new_from_file(iconPath))
+               else:
+                       _moduleLogger.warn("Error: Could not find gonvert icon: %s" % iconPath)
+
+               self._load_settings()
+
+       def _load_settings(self):
+               #Restore window size from previously saved settings if it exists and is valid.
+               windowDatPath = "/".join((constants._data_path_, "window.dat"))
+               if os.path.exists(windowDatPath):
+                       #Retrieving previous window settings from ~/.gonvert/window.dat
+                       saved_window = pickle.load(open(windowDatPath, "r"))
+                       #If the 'size' has been stored, then extract size from saved_window.
+                       if 'size' in saved_window:
+                               a, b = saved_window['size']
+                               self._mainWindow.resize(a, b)
+                       else:
+                               #Maximize if no previous size was found
+                               #self._mainWindow.maximize()
+                               pass
+               else:
+                       #Maximize if no previous window.dat file was found
+                       #self._mainWindow.maximize()
+                       pass
 
-       #last-find = restart from top again
-       #          = evil_globals.find_count=len(evil_globals.find_result)
+               #Restore selections from previously saved settings if it exists and is valid.
+               historical_catergory_found = False
+               selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
+               if os.path.exists(selectionsDatPath):
+                       #Retrieving previous selections from ~/.gonvert/selections.dat
+                       selections = pickle.load(open(selectionsDatPath, 'r'))
+                       #Restoring previous selections.
+                       #If the 'selected_unts' has been stored, then extract self._selected_units from selections.
+                       if 'selected_units' in selections:
+                               self._selected_units = selections['selected_units']
+                       #Make sure that the 'self._selected_category' has been stored.
+                       if 'selected_category' in selections:
+                               #Match an available category to the previously selected category.
+                               for counter in range(len(unit_data.UNIT_CATEGORIES)):
+                                       if selections['selected_category'] == unit_data.UNIT_CATEGORIES[counter]:
+                                               # Restore the previously selected category.
+                                               self._categoryView.set_cursor(counter, self._categoryColumn, False)
+                                               self._categoryView.grab_focus()
+                               historical_catergory_found = True
+
+               if not historical_catergory_found:
+                       print "Couldn't find saved category, using default."
+                       #If historical records were not kept then default to
+                       # put the focus on the first category
+                       self._categoryView.set_cursor(0, self._categoryColumn, False)
+                       self._categoryView.grab_focus()
+
+               self.restore_units()
+
+       def _save_settings(self):
+               """
+               This routine saves the selections to a file, and
+               should therefore only be called when exiting the program.
+
+               Update selections dictionary which consists of the following keys:
+               'self._selected_category': full name of selected category
+               'self._selected_units': self._selected_units dictionary which contains:
+               [categoryname: #1 displayed unit, #2 displayed unit]
+               """
+               #Determine the contents of the selected category row
+               selected, iter = self._categoryView.get_selection().get_selected()
+               self._selected_category = self._categoryModel.get_value(iter, 0)
+
+               selections = {
+                       'selected_category': self._selected_category,
+                       'selected_units': self._selected_units
+               }
+               selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
+               pickle.dump(selections, open(selectionsDatPath, 'w'))
+
+               #Get last size of app and save it
+               window_settings = {
+                       'size': self._mainWindow.get_size()
+               }
+               windowDatPath = "/".join((constants._data_path_, "window.dat"))
+               pickle.dump(window_settings, open(windowDatPath, 'w'))
+
+       def _clear_find(self):
+               # switch to "new find" state
+               self._find_result = []
+               self._find_count = 0
+
+               # Clear our user message
+               self._findLabel.set_text('')
+
+       def _find_first(self):
+               assert len(self._find_result) == 0
+               assert self._find_count == 0
+               findString = string.lower(string.strip(self._findEntry.get_text()))
+               if not findString:
+                       return
 
-       #next-find = continue to next found location
-       #           = evil_globals.find_count=0 and len(evil_globals.find_result)>0
+               # Gather info on all the matching units from all categories
+               for catIndex, category in enumerate(unit_data.UNIT_CATEGORIES):
+                       units = unit_data.get_units(category)
+                       for unitIndex, unit in enumerate(units):
+                               loweredUnit = unit.lower()
+                               if loweredUnit in findString or findString in loweredUnit:
+                                       self._find_result.append((category, unit, catIndex, unitIndex))
 
-       #check for new-find
-       if len(evil_globals.find_result)==0:
-               find_string = string.lower(string.strip(findEntry.get_text()))
-               #Make sure that a valid find string has been requested
-               if len(find_string)>0:
-                       categories = unit_data.list_dic.keys()
-                       categories.sort()
-                       found_a_unit=0 #reset the 'found-a-unit' flag
-                       cat_no=0
-                       for category in categories:
-                               units=unit_data.list_dic[category].keys()
-                               units.sort()
-                               del units[0] # do not display .base_unit description key
-                               unit_no=0
-                               for unit in units:
-                                       if string.find(string.lower(unit), find_string)>=0:
-                                               found_a_unit=1 #indicate that a unit was found
-                                               #print "'",find_string,"'"," found at category=", category," unit =",unit
-                                               evil_globals.find_result.append((category,unit,cat_no,unit_no))
-                                       unit_no=unit_no+1
-                               cat_no=cat_no+1
-
-                       if found_a_unit==1:
-                               #select the first found unit
-                               evil_globals.find_count=0
-                               #check if next find is in a new category (prevent category changes when unnecessary
-                               if evil_globals.selected_category!=evil_globals.find_result[evil_globals.find_count][0]:
-                                       categoryView.set_cursor(evil_globals.find_result[0][2],categoryColumn,False)
-                                       unitsView.set_cursor(evil_globals.find_result[0][3],unitNameColumn,True)
-                                       if len(evil_globals.find_result)>1:
-                                               findLabel.set_text(('Press Find for next unit. '+ str(len(evil_globals.find_result))+' result(s).'))
-                                       else:
-                                               findLabel.set_text('Text not found') #Display error
-       else: #must be next-find or last-find
-               #check for last-find
-               if evil_globals.find_count==len(evil_globals.find_result)-1:
-                       #select first result
-                       evil_globals.find_count=0
-                       categoryView.set_cursor(evil_globals.find_result[evil_globals.find_count][2],categoryColumn,False)
-                       unitsView.set_cursor(evil_globals.find_result[evil_globals.find_count][3],unitNameColumn,True)
-               else: #must be next-find
-                       evil_globals.find_count=evil_globals.find_count+1
-                       #check if next find is in a new category (prevent category changes when unnecessary
-                       if evil_globals.selected_category!=evil_globals.find_result[evil_globals.find_count][0]:
-                               categoryView.set_cursor(evil_globals.find_result[evil_globals.find_count][2],categoryColumn,False)
-                       unitsView.set_cursor(evil_globals.find_result[evil_globals.find_count][3],unitNameColumn,True)
-
-
-def click_unit_column(col):
-       """
-       Sort the contents of the col when the user clicks on the title.
-       """
-       global unitNameColumn
-       global unitValueColumn
-       global unitSymbolColumn
-       global unitModel
-
-       #Determine which column requires sorting
-       if col is unitNameColumn:
-               selectedUnitColumn=0
-               unitNameColumn.set_sort_indicator(True)
-               unitValueColumn.set_sort_indicator(False)
-               unitSymbolColumn.set_sort_indicator(False)
-               unitNameColumn.set_sort_order(not evil_globals.unit_sort_direction)
-       elif col is unitValueColumn:
-               selectedUnitColumn=1
-               unitNameColumn.set_sort_indicator(False)
-               unitValueColumn.set_sort_indicator(True)
-               unitSymbolColumn.set_sort_indicator(False)
-               unitValueColumn.set_sort_order(not evil_globals.value_sort_direction)
-       elif col is unitSymbolColumn:
-               selectedUnitColumn=2
-               unitNameColumn.set_sort_indicator(False)
-               unitValueColumn.set_sort_indicator(False)
-               unitSymbolColumn.set_sort_indicator(True)
-               unitSymbolColumn.set_sort_order(not evil_globals.units_sort_direction)
-       else:
-               assert False, "Unknown column: %s" % (col.get_title(), )
-
-       #declare a spot to hold the sorted list
-       sorted_list = []
-
-       #point to the first row
-       iter=unitModel.get_iter_first()
-       row=0
-
-       while (iter):
-               #grab all text from columns for sorting
-
-               #get the text from each column
-               unit_text = unitModel.get_value(iter,0)
-               units_text = unitModel.get_value(iter,2)
-
-               #do not bother sorting if the value column is empty
-               if unitModel.get_value(iter,1)=='' and selectedUnitColumn==1:
+               if not self._find_result:
                        return
 
-               #special sorting exceptions for ascii values (instead of float values)
-               if evil_globals.selected_category == "Computer Numbers":
-                       value_text = unitModel.get_value(iter,1)
-               else:
-                       if unitModel.get_value(iter,1)==None or unit_model.get_value(iter,1)=='':
-                               value_text = ''
+               self._select_found_unit()
+
+       def _find_wrap_around(self):
+               assert 0 < len(self._find_result)
+               assert self._find_count + 1 == len(self._find_result)
+               #select first result
+               self._find_count = 0
+               self._select_found_unit()
+
+       def _find_next(self):
+               assert 0 < len(self._find_result)
+               assert self._find_count + 1 < len(self._find_result)
+               self._find_count += 1
+               self._select_found_unit()
+
+       def _select_found_unit(self):
+               assert 0 < len(self._find_result)
+
+               #check if next find is in a new category (prevent category changes when unnecessary
+               if self._selected_category != self._find_result[self._find_count][0]:
+                       self._categoryView.set_cursor(
+                               self._find_result[self._find_count][2], self._categoryColumn, False
+                       )
+
+               self._unitsView.set_cursor(
+                       self._find_result[self._find_count][3], self._unitNameColumn, True
+               )
+
+       def _on_findEntry_changed(self, *args):
+               """
+               Clear out find results since the user wants to look for something new
+               """
+               try:
+                       self._clear_find()
+               except Exception:
+                       _moduleLogger.exception()
+
+       def _on_shortlist_changed(self, *args):
+               try:
+                       raise NotImplementedError("%s" % self._shortlistcheck.get_active())
+               except Exception:
+                       _moduleLogger.exception()
+
+       def _on_edit_shortlist(self, *args):
+               try:
+                       raise NotImplementedError("%s" % self._toggleShortList.get_active())
+               except Exception:
+                       _moduleLogger.exception()
+
+       def _on_user_clear_selections(self, *args):
+               try:
+                       selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
+                       os.remove(selectionsDatPath)
+                       self._selected_units = {}
+               except Exception:
+                       _moduleLogger.exception()
+
+       def _on_find_activate(self, a):
+               """
+               check if 'new find' or 'last find' or 'next-find'
+
+               new-find = run the find algorithm which also selects the first found unit
+                        = self._find_count = 0 and self._find_result = []
+
+               last-find = restart from top again
+                         = self._find_count = len(self._find_result)
+
+               next-find = continue to next found location
+                          = self._find_count = 0 and len(self._find_result)>0
+               """
+               try:
+                       if len(self._find_result) == 0:
+                               self._find_first()
                        else:
-                               value_text = float(unitModel.get_value(iter,1))
+                               if self._find_count == len(self._find_result)-1:
+                                       self._find_wrap_around()
+                               else:
+                                       self._find_next()
 
-               if selectedUnitColumn==0:
-                       sorted_list.append((unit_text,value_text,units_text))
-               elif selectedUnitColumn==1:
-                       sorted_list.append((value_text,unit_text,units_text))
-               else:
-                       sorted_list.append((units_text,value_text,unit_text))
-
-               #point to the next row in the unitModel
-               iter=unitModel.iter_next(iter)
-               row=row+1
-
-       #check if no calculations have been made yet (don't bother sorting)
-       if row==0:
-               return
-       else:
-               if selectedUnitColumn==0:
-                       if not evil_globals.unit_sort_direction:
-                               sorted_list.sort(lambda (x,xx,xxx), (y,yy,yyy): cmp(string.lower(x),string.lower(y)))
-                               evil_globals.unit_sort_direction=True
+                       if not self._find_result:
+                               self._findLabel.set_text('Text not found')
                        else:
-                               sorted_list.sort(lambda (x,xx,xxx), (y,yy,yyy): cmp(string.lower(y),string.lower(x)))
-                               evil_globals.unit_sort_direction=False
-               elif selectedUnitColumn==1:
-                       sorted_list.sort()
-                       if not evil_globals.value_sort_direction:
-                               evil_globals.value_sort_direction=True
-                       else:
-                               sorted_list.reverse()
-                               evil_globals.value_sort_direction=False
+                               resultsLeft = len(self._find_result) - self._find_count - 1
+                               self._findLabel.set_text(
+                                       '%s result(s) left' % (resultsLeft, )
+                               )
+               except Exception:
+                       _moduleLogger.exception()
+
+       def _unit_model_cmp(self, sortedModel, leftItr, rightItr):
+               leftUnitText = self._unitModel.get_value(leftItr, 0)
+               rightUnitText = self._unitModel.get_value(rightItr, 0)
+               return cmp(leftUnitText, rightUnitText)
+
+       def _symbol_model_cmp(self, sortedModel, leftItr, rightItr):
+               leftSymbolText = self._unitModel.get_value(leftItr, 2)
+               rightSymbolText = self._unitModel.get_value(rightItr, 2)
+               return cmp(leftSymbolText, rightSymbolText)
+
+       def _value_model_cmp(self, sortedModel, leftItr, rightItr):
+               #special sorting exceptions for ascii values (instead of float values)
+               if self._selected_category == "Computer Numbers":
+                       leftValue = self._unitModel.get_value(leftItr, 1)
+                       rightValue = self._unitModel.get_value(rightItr, 1)
                else:
-                       if not evil_globals.units_sort_direction:
-                               sorted_list.sort(lambda (x,xx,xxx), (y,yy,yyy): cmp(string.lower(x),string.lower(y)))
-                               evil_globals.units_sort_direction=True
+                       leftValueText = self._unitModel.get_value(leftItr, 1)
+                       leftValue = float(leftValueText) if leftValueText else 0.0
+
+                       rightValueText = self._unitModel.get_value(rightItr, 1)
+                       rightValue = float(rightValueText) if rightValueText else 0.0
+               return cmp(leftValue, rightValue)
+
+       def _get_column_sort_stuff(self):
+               columns = (
+                       (self._unitNameColumn, "_unit_sort_direction", self._unit_model_cmp),
+                       (self._unitValueColumn, "_value_sort_direction", self._value_model_cmp),
+                       (self._unitSymbolColumn, "_units_sort_direction", self._symbol_model_cmp),
+               )
+               return columns
+
+       def _on_click_unit_column(self, col):
+               """
+               Sort the contents of the col when the user clicks on the title.
+               """
+               try:
+                       #Determine which column requires sorting
+                       columns = self._get_column_sort_stuff()
+                       for column, directionName, col_cmp in columns:
+                               column.set_sort_indicator(False)
+                       for columnIndex, (maybeCol, directionName, col_cmp) in enumerate(columns):
+                               if col is maybeCol:
+                                       direction = getattr(self, directionName)
+                                       gtkDirection = gtk.SORT_ASCENDING if direction else gtk.SORT_DESCENDING
+
+                                       # cause a sort
+                                       self._sortedUnitModel.set_sort_column_id(columnIndex, gtkDirection)
+
+                                       # set the visual for sorting
+                                       col.set_sort_indicator(True)
+                                       col.set_sort_order(not direction)
+
+                                       setattr(self, directionName, not direction)
+                                       break
                        else:
-                               sorted_list.sort(lambda (x,xx,xxx), (y,yy,yyy): cmp(string.lower(y),string.lower(x)))
-                               evil_globals.units_sort_direction=False
+                               assert False, "Unknown column: %s" % (col.get_title(), )
+               except Exception:
+                       _moduleLogger.exception()
 
-               #Clear out the previous list of units
-               unitModel = gtk.ListStore(gobject.TYPE_STRING,gobject.TYPE_STRING,gobject.TYPE_STRING)
-               unitsView.set_model(unitModel)
-
-               #colourize each row differently for easier reading
-               unitsView.set_property( 'rules_hint',1)
+       def _on_click_category(self, row):
+               #Colourize each row alternately for easier reading
+               self._unitsView.set_property('rules_hint', 1)
 
                #Clear out the description
                text_model = gtk.TextBuffer(None)
-               unitDescription.set_buffer(text_model)
-
-               if selectedUnitColumn==0:
-                       for unit,value,units in sorted_list:
-                               iter = unitModel.append()
-                               unitModel.set(iter,0,unit,1,str(value),2,units)
-               elif selectedUnitColumn==1:
-                       for value,unit,units in sorted_list:
-                               iter = unitModel.append()
-                               unitModel.set(iter,0,unit,1,str(value),2,units)
-               else:
-                       for units,value,unit in sorted_list:
-                               iter = unitModel.append()
-                               unitModel.set(iter,0,unit,1,str(value),2,units)
-       return
-
-
-def click_category(row):
-       global unitModel, categoryModel
-       global unit_dic, list_dic
-
-       #Clear out the previous list of units
-       unitModel = gtk.ListStore(gobject.TYPE_STRING,gobject.TYPE_STRING,gobject.TYPE_STRING)
-       unitsView.set_model(unitModel)
-
-       #Colourize each row alternately for easier reading
-       unitsView.set_property( 'rules_hint',1)
-
-       #Clear out the description
-       text_model = gtk.TextBuffer(None)
-       unitDescription.set_buffer(text_model)
-
-       #Determine the contents of the selected category row
-       selected,iter= row.get_selection().get_selected()
-
-       evil_globals.selected_category = categoryModel.get_value(iter,0)
-
-       evil_globals.unit_sort_direction = False
-       evil_globals.value_sort_direction = False
-       evil_globals.units_sort_direction = False
-       unitNameColumn.set_sort_indicator(False)
-       unitValueColumn.set_sort_indicator(False)
-       unitSymbolColumn.set_sort_indicator(False)
-
-       unit_dic=unit_data.list_dic[selected.get_value(iter,0)]
-       keys = unit_dic.keys()
-       keys.sort()
-       del keys[0] # do not display .base_unit description key
-
-       #Fill up the units descriptions and clear the value cells
-       for key in keys:
-               iter = unitModel.append()
-               unitModel.set(iter,0,key,1,'',2,unit_dic[key][1])
-
-       unitName.set_text('')
-       unitValue.set_text('')
-       previousUnitName.set_text('')
-       previousUnitValue.set_text('')
-       unitSymbol.set_text('')
-       previousUnitSymbol.set_text('')
-
-       restore_units()
-
-
-def restore_units():
-       global unit_dic, list_dic
-
-       # Restore the previous historical settings of previously selected units in this newly selected category
-       #Since category has just been clicked, the list will be sorted already.
-       if evil_globals.selected_units.has_key(evil_globals.selected_category):
-               if evil_globals.selected_units[evil_globals.selected_category][0]:
-                       ''"debug ''"
-                       #evil_globals.selected_units[evil_globals.selected_category]=[selected_unit,evil_globals.selected_units[evil_globals.selected_category][0]]
+               self._unitDescription.set_buffer(text_model)
+
+               #Determine the contents of the selected category row
+               selected, iter = row.get_selection().get_selected()
+
+               self._selected_category = self._categoryModel.get_value(iter, 0)
+
+               self._unit_sort_direction = False
+               self._value_sort_direction = False
+               self._units_sort_direction = False
+               self._unitNameColumn.set_sort_indicator(False)
+               self._unitValueColumn.set_sort_indicator(False)
+               self._unitSymbolColumn.set_sort_indicator(False)
+
+               self._unitDataInCategory = unit_data.UNIT_DESCRIPTIONS[selected.get_value(iter, 0)]
+               keys = self._unitDataInCategory.keys()
+               keys.sort()
+               del keys[0] # do not display .base_unit description key
+
+               #Fill up the units descriptions and clear the value cells
+               self._unitModel.clear()
+               for key in keys:
+                       iter = self._unitModel.append()
+                       self._unitModel.set(iter, 0, key, 1, '', 2, self._unitDataInCategory[key][1])
+               self._sortedUnitModel.sort_column_changed()
+
+               self._unitName.set_text('')
+               self._unitValue.set_text('')
+               self._previousUnitName.set_text('')
+               self._previousUnitValue.set_text('')
+               self._unitSymbol.set_text('')
+               self._previousUnitSymbol.set_text('')
+
+               self.restore_units()
+
+       def restore_units(self):
+               # Restore the previous historical settings of previously selected units in this newly selected category
+               #Since category has just been clicked, the list will be sorted already.
+               if self._selected_category in self._selected_units:
+                       if self._selected_units[self._selected_category][0]:
+                               #self._selected_units[self._selected_category] = [selected_unit, self._selected_units[self._selected_category][0]]
+
+                               units = unit_data.UNIT_DESCRIPTIONS[self._selected_category].keys()
+                               units.sort()
+                               del units[0] # do not display .base_unit description key
 
-                       units=unit_data.list_dic[evil_globals.selected_category].keys()
-                       units.sort()
-                       del units[0] # do not display .base_unit description key
+                               #Restore oldest selection first.
+                               if self._selected_units[self._selected_category][1]:
+                                       unit_no = 0
+                                       for unit in units:
+                                               if unit == self._selected_units[self._selected_category][1]:
+                                                       self._unitsView.set_cursor(unit_no, self._unitNameColumn, True)
+                                               unit_no = unit_no+1
 
-                       #Restore oldest selection first.
-                       if evil_globals.selected_units[evil_globals.selected_category][1]:
-                               unit_no=0
+                               #Restore newest selection second.
+                               unit_no = 0
                                for unit in units:
-                                       if unit==evil_globals.selected_units[evil_globals.selected_category][1]:
-                                               unitsView.set_cursor(unit_no,unitNameColumn,True)
-                                       unit_no=unit_no+1
+                                       if unit == self._selected_units[self._selected_category][0]:
+                                               self._unitsView.set_cursor(unit_no, self._unitNameColumn, True)
+                                       unit_no = unit_no+1
 
-                       #Restore newest selection second.
-                       unit_no=0
-                       for unit in units:
-                               if unit==evil_globals.selected_units[evil_globals.selected_category][0]:
-                                       unitsView.set_cursor(unit_no,unitNameColumn,True)
-                               unit_no=unit_no+1
+               # select the text so user can start typing right away
+               self._unitValue.grab_focus()
+               self._unitValue.select_region(0, -1)
 
-       # select the text so user can start typing right away
-       unitValue.grab_focus()
-       unitValue.select_region(0,-1)
+       def _on_click_unit(self, row):
+               self._calcsuppress = True #suppress calculations
 
+               #Determine the contents of the selected row.
+               selected, iter = self._unitsView.get_selection().get_selected()
 
-def button_released(row,a):
-       click_unit(row)
+               selected_unit = selected.get_value(iter, 0)
 
+               unit_spec = self._unitDataInCategory[selected_unit]
 
-def click_unit(row):
-       evil_globals.calcsuppress = 1 #suppress calculations
-
-       #Determine the contents of the selected row.
-       selected,iter= unitsView.get_selection().get_selected()
-
-       selected_unit=selected.get_value(iter,0)
-
-       unit_spec=unit_dic[selected_unit]
+               #Clear out the description
+               text_model = gtk.TextBuffer(None)
+               self._unitDescription.set_buffer(text_model)
 
-       #Clear out the description
-       text_model = gtk.TextBuffer(None)
-       unitDescription.set_buffer(text_model)
+               enditer = text_model.get_end_iter()
+               text_model.insert(enditer, unit_spec[2])
 
-       enditer = text_model.get_end_iter()
-       text_model.insert(enditer,unit_spec[2])
+               if self._unitName.get_text() != selected_unit:
+                       self._previousUnitName.set_text(self._unitName.get_text())
+                       self._previousUnitValue.set_text(self._unitValue.get_text())
+                       if self._unitSymbol.get() == None:
+                               self._previousUnitSymbol.set_text('')
+                       else:
+                               self._previousUnitSymbol.set_text(self._unitSymbol.get())
+               self._unitName.set_text(selected_unit)
 
-       if unitName.get_text() != selected_unit:
-               previousUnitName.set_text(unitName.get_text())
-               previousUnitValue.set_text(unitValue.get_text())
-               if unitSymbol.get() == None:
-                       previousUnitSymbol.set_text('')
-               else:
-                       previousUnitSymbol.set_text(unitSymbol.get())
-       unitName.set_text(selected_unit)
+               self._unitValue.set_text(selected.get_value(iter, 1))
 
-       unitValue.set_text(selected.get_value(iter,1))
+               self._unitSymbol.set_text(unit_spec[1]) # put units into label text
+               if self._unitValue.get_text() == '':
+                       if self._selected_category == "Computer Numbers":
+                               self._unitValue.set_text("0")
+                       else:
+                               self._unitValue.set_text("0.0")
 
-       unitSymbol.set_text(unit_spec[1]) # put units into label text
-       if unitValue.get_text() =='':
-               if evil_globals.selected_category == "Computer Numbers":
-                       unitValue.set_text("0")
+               #For historical purposes, record this unit as the most recent one in this category.
+               # Also, if a previous unit exists, then shift that previous unit to oldest unit.
+               if self._selected_category in self._selected_units:
+                       if self._selected_units[self._selected_category][0]:
+                               self._selected_units[self._selected_category] = [selected_unit, self._selected_units[self._selected_category][0]]
                else:
-                       unitValue.set_text("0.0")
-
-       #For historical purposes, record this unit as the most recent one in this category.
-       # Also, if a previous unit exists, then shift that previous unit to oldest unit.
-       if evil_globals.selected_units.has_key(evil_globals.selected_category):
-               if evil_globals.selected_units[evil_globals.selected_category][0]:
-                       evil_globals.selected_units[evil_globals.selected_category]=[selected_unit,evil_globals.selected_units[evil_globals.selected_category][0]]
-       else:
-               evil_globals.selected_units[evil_globals.selected_category]=[selected_unit,'']
-
-       # select the text so user can start typing right away
-       unitValue.grab_focus()
-       unitValue.select_region(0,-1)
-
-       evil_globals.calcsuppress = 0 #enable calculations
-
-
-def write_units(a):
-       ''"Write the list of categories and units to stdout for documentation purposes.''"
-       messagebox_model = gtk.TextBuffer(None)
-       messageboxtext.set_buffer(messagebox_model)
-       messagebox_model.insert_at_cursor(_(u'The units are being written to stdout. You can capture this printout by starting gonvert from the command line as follows:\n$ gonvert > file.txt'),-1)
-       messagebox.show()
-       while gtk.events_pending():
-               gtk.mainiteration (False)
-       category_keys=unit_data.list_dic.keys()
-       category_keys.sort()
-       total_categories = 0
-       total_units = 0
-       print 'gonvert-%s%s' % (
-               constants.__version__,
-               _(u' - Unit Conversion Utility  - Convertible units listing:')
-       )
-       for category_key in category_keys:
-               total_categories = total_categories + 1
-               print category_key,":"
-               unit_dic=unit_data.list_dic[category_key]
-               unit_keys = unit_dic.keys()
-               unit_keys.sort()
-               del unit_keys[0] # do not display .base_unit description key
-               for unit_key in unit_keys:
-                       total_units = total_units + 1
-                       print "\t",unit_key
-       print total_categories,' categories'
-       print total_units,' units'
-       messagebox_model = gtk.TextBuffer(None)
-       messageboxtext.set_buffer(messagebox_model)
-       messagebox_model.insert_at_cursor(_(u'The units list has been written to stdout. You can capture this printout by starting gonvert from the command line as follows:\n$ gonvert > file.txt'),-1)
-
-
-class Ccalculate(object):
-
-       def top(self,a):
-               global unitModel
-               global testvalue
-
-               if evil_globals.calcsuppress == 1:
-                       #evil_globals.calcsuppress = 0
+                       self._selected_units[self._selected_category] = [selected_unit, '']
+
+               # select the text so user can start typing right away
+               self._unitValue.grab_focus()
+               self._unitValue.select_region(0, -1)
+
+               self._calcsuppress = False #enable calculations
+
+       def messagebox_ok_clicked(self, a):
+               messagebox.hide()
+
+       def _on_user_write_units(self, a):
+               ''"Write the list of categories and units to stdout for documentation purposes.''"
+               messagebox_model = gtk.TextBuffer(None)
+               messageboxtext.set_buffer(messagebox_model)
+               messagebox_model.insert_at_cursor(_(u'The units are being written to stdout. You can capture this printout by starting gonvert from the command line as follows: \n$ gonvert > file.txt'), -1)
+               messagebox.show()
+               while gtk.events_pending():
+                       gtk.mainiteration(False)
+
+               total_categories = 0
+               total_units = 0
+               print 'gonvert-%s%s' % (
+                       constants.__version__,
+                       _(u' - Unit Conversion Utility  - Convertible units listing: ')
+               )
+               for category_key in unit_data.UNIT_CATEGORIES:
+                       total_categories = total_categories + 1
+                       print category_key, ": "
+                       self._unitDataInCategory = unit_data.UNIT_DESCRIPTIONS[category_key]
+                       unit_keys = self._unitDataInCategory.keys()
+                       unit_keys.sort()
+                       del unit_keys[0] # do not display .base_unit description key
+                       for unit_key in unit_keys:
+                               total_units = total_units + 1
+                               print "\t", unit_key
+               print total_categories, ' categories'
+               print total_units, ' units'
+
+       def _on_unit_value_changed(self, a):
+               if self._calcsuppress:
+                       #self._calcsuppress = False
                        return
                # determine if value to be calculated is empty
-               if evil_globals.selected_category == "Computer Numbers":
-                       if unitValue.get_text() =='':
+               if self._selected_category == "Computer Numbers":
+                       if self._unitValue.get_text() == '':
                                value = '0'
                        else:
-                                value = unitValue.get_text()
+                               value = self._unitValue.get_text()
                else:
-                       if unitValue.get_text() =='':
+                       if self._unitValue.get_text() == '':
                                value = 0.0
                        else:
-                               value = float(unitValue.get_text())
+                               value = float(self._unitValue.get_text())
 
-               if unitName.get_text() != '':
-                       func,arg = unit_dic[unitName.get_text()][0] #retrieve the conversion function and value from the selected unit
-                       base = apply(func.to_base,(value,arg,)) #determine the base unit value
+               if self._unitName.get_text() != '':
+                       func, arg = self._unitDataInCategory[self._unitName.get_text()][0] #retrieve the conversion function and value from the selected unit
+                       base = apply(func.to_base, (value, arg, )) #determine the base unit value
 
-                       keys = unit_dic.keys()
+                       keys = self._unitDataInCategory.keys()
                        keys.sort()
                        del keys[0]
                        row = 0
 
                        #point to the first row
-                       iter=unitModel.get_iter_first()
+                       iter = self._unitModel.get_iter_first()
 
-                       while (iter):
+                       while iter:
                                #get the formula from the name at the row
-                               func,arg = unit_dic[unitModel.get_value(iter,0)][0]
+                               func, arg = self._unitDataInCategory[self._unitModel.get_value(iter, 0)][0]
 
                                #set the result in the value column
-                               unitModel.set(iter,1,str(apply(func.from_base,(base,arg,))))
+                               self._unitModel.set(iter, 1, str(apply(func.from_base, (base, arg, ))))
 
-                               #point to the next row in the unitModel
-                               iter=unitModel.iter_next(iter)
+                               #point to the next row in the self._unitModel
+                               iter = self._unitModel.iter_next(iter)
 
                        # if the second row has a unit then update its value
-                       if previousUnitName.get_text() != '':
-                               evil_globals.calcsuppress=1
-                               func,arg = unit_dic[previousUnitName.get_text()][0]
-                               previousUnitValue.set_text(str(apply(func.from_base,(base,arg,))))
-                               evil_globals.calcsuppress=0
-
-       def bottom(self,a):
-               if evil_globals.calcsuppress == 1:
-                       #evil_globals.calcsuppress = 0
+                       if self._previousUnitName.get_text() != '':
+                               self._calcsuppress = True
+                               func, arg = self._unitDataInCategory[self._previousUnitName.get_text()][0]
+                               self._previousUnitValue.set_text(str(apply(func.from_base, (base, arg, ))))
+                               self._calcsuppress = False
+
+       def _on_previous_unit_value_changed(self, a):
+               if self._calcsuppress == True:
+                       #self._calcsuppress = False
                        return
                # determine if value to be calculated is empty
-               if evil_globals.selected_category == "Computer Numbers":
-                       if previousUnitValue.get_text() =='':
+               if self._selected_category == "Computer Numbers":
+                       if self._previousUnitValue.get_text() == '':
                                value = '0'
                        else:
-                               value = previousUnitValue.get_text()
+                               value = self._previousUnitValue.get_text()
                else:
-                       if previousUnitValue.get_text() =='':
+                       if self._previousUnitValue.get_text() == '':
                                value = 0.0
                        else:
-                               value = float(previousUnitValue.get_text())
+                               value = float(self._previousUnitValue.get_text())
 
-               if previousUnitName.get_text() != '':
-                       func,arg = unit_dic[previousUnitName.get_text()][0] #retrieve the conversion function and value from the selected unit
-                       base = apply(func.to_base,(value,arg,)) #determine the base unit value
+               if self._previousUnitName.get_text() != '':
+                       func, arg = self._unitDataInCategory[self._previousUnitName.get_text()][0] #retrieve the conversion function and value from the selected unit
+                       base = apply(func.to_base, (value, arg, )) #determine the base unit value
 
-                       keys = unit_dic.keys()
+                       keys = self._unitDataInCategory.keys()
                        keys.sort()
                        del keys[0]
                        row = 0
 
                        #point to the first row
-                       iter=unitModel.get_iter_first()
+                       iter = self._unitModel.get_iter_first()
 
-                       while (iter):
+                       while iter:
                                #get the formula from the name at the row
-                               func,arg = unit_dic[unitModel.get_value(iter,0)][0]
+                               func, arg = self._unitDataInCategory[self._unitModel.get_value(iter, 0)][0]
 
                                #set the result in the value column
-                               unitModel.set(iter,1,str(apply(func.from_base,(base,arg,))))
+                               self._unitModel.set(iter, 1, str(apply(func.from_base, (base, arg, ))))
 
-                               #point to the next row in the unitModel
-                               iter=unitModel.iter_next(iter)
+                               #point to the next row in the self._unitModel
+                               iter = self._unitModel.iter_next(iter)
 
                        # if the second row has a unit then update its value
-                       if unitName.get_text() != '':
-                               evil_globals.calcsuppress=1
-                               func,arg = unit_dic[unitName.get_text()][0]
-                               unitValue.set_text(str(apply(func.from_base,(base,arg,))))
-                               evil_globals.calcsuppress=0
-
-
-# categoryView is categoryView
-# unitConversionLayout
-#      selectedUnitLayouta
-#              unitName
-#              unitValue
-#              unitSymbol
-#      previousSelectedUnitLayout
-#              previousUnitName
-#              previousUnitValue
-#              previousUnitSymbol
-#      unitsAndDescriptionPane
-#              unitListScrolledWindow
-#                      unitsView
-#              unitDescriptionScrolledWindow
-#                      unitDescription
-#      searchLayout is the search box
-def main():
-       global mainWindow
-       global categoryView
-       global categoryModel
-       global unitValue
-       global unitName
-       global unitSymbol
-       global unitsView
-       global calculate
-       global shortlistcheck
-       global about_box
-       global unitDescription
-       global unitNameColumn
-       global unitValueColumn
-       global unitSymbolColumn
-       global previousUnitName
-       global previousUnitValue
-       global previousUnitSymbol
-       global findLabel
-       global findEntry
-       global categoryColumn
-       global toggleShortList
-
-       logging.basicConfig(level=logging.DEBUG)
+                       if self._unitName.get_text() != '':
+                               self._calcsuppress = True
+                               func, arg = self._unitDataInCategory[self._unitName.get_text()][0]
+                               self._unitValue.set_text(str(apply(func.from_base, (base, arg, ))))
+                               self._calcsuppress = False
+
+       def _on_about_clicked(self, a):
+               dlg = gtk.AboutDialog()
+               dlg.set_name(constants.__pretty_app_name__)
+               dlg.set_version("%s-%d" % (constants.__version__, constants.__build__))
+               dlg.set_copyright("Copyright 2009 - GPL")
+               dlg.set_comments("")
+               dlg.set_website("http://unihedron.com/projects/gonvert/gonvert.php")
+               dlg.set_authors(["Anthony Tekatch <anthony@unihedron.com>", "Ed Page <edpage@byu.net>"])
+               dlg.run()
+               dlg.destroy()
+
+       def _on_user_exit(self, *args):
+               try:
+                       self._save_settings()
+               except Exception:
+                       _moduleLogger.exception()
+               finally:
+                       gtk.main_quit()
+
 
+def main():
+       logging.basicConfig(level = logging.DEBUG)
        try:
                os.makedirs(constants._data_path_)
        except OSError, e:
                if e.errno != 17:
                        raise
 
-       #check to see if glade file is in current directory (user must be running from download untar directory)
-       _glade_files = [
-               os.path.join(os.path.dirname(__file__), "gonvert.glade"),
-               os.path.join(os.path.dirname(__file__), "../data/gonvert.glade"),
-               os.path.join(os.path.dirname(__file__), "../lib/gonvert.glade"),
-               '/usr/lib/gonvert/gonvert.glade',
-       ]
-       for gladePath in _glade_files:
-               if os.path.isfile(gladePath):
-                       homepath = os.path.dirname(gladePath)
-                       pixmapspath = "/".join((homepath, "pixmaps"))
-                       widgets = gtk.glade.XML(gladePath)
-                       break
-       else:
-               return
-
-       calculate = Ccalculate()
-       mainWindow = widgets.get_widget('mainWindow')
-
-       #Restore window size from previously saved settings if it exists and is valid.
-       windowDatPath = "/".join((constants._data_path_, "window.dat"))
-       if os.path.exists(windowDatPath):
-               #Retrieving previous window settings from ~/.gonvert/window.dat
-               saved_window = pickle.load(open(windowDatPath, "r"))
-               #If the 'size' has been stored, then extract size from saved_window.
-               if saved_window.has_key('size'):
-                       a, b = saved_window['size']
-                       mainWindow.resize(a, b)
-               else:
-                       #Maximize if no previous size was found
-                       #mainWindow.maximize()
-                       pass
-       else:
-               #Maximize if no previous window.dat file was found
-               #mainWindow.maximize()
-               pass
-
-       mainWindow.set_title('gonvert- %s - Unit Conversion Utility' % constants.__version__);
-       iconPath = pixmapspath + '/gonvert.png'
-       if os.path.exists(iconPath):
-               mainWindow.set_icon(gtk.gdk.pixbuf_new_from_file(iconPath))
-       else:
-               _moduleLogger.warn("Error: Could not find gonvert icon: %s" % iconPath)
-
-       #--------- connections to GUI ----------------
-       dic = {
-               "on_exitMenuItem_activate": exitprogram,
-               "on_mainWindow_destroy": exitprogram,
-               "on_categoryView_select_row": click_category,
-               "on_unitsView_click_unit_column": click_unit_column,
-               "on_unitValue_changed": calculate.top,
-               "on_previousUnitValue_changed": calculate.bottom,
-               "on_writeUnitsMenuItem_activate": write_units,
-               "on_findButton_clicked": find_units,
-               "on_findEntry_key_press_event": find_key_press,
-               "on_findEntry_changed": findEntry_changed,
-               "on_about1_activate": about_clicked,
-               "on_about_close_clicked": about_hide,
-               "on_messagebox_ok_clicked": messagebox_ok_clicked,
-               "on_clearSelectionMenuItem_activate": clear_selections,
-               "on_unitsView_cursor_changed": click_unit,
-               "on_unitsView_button_released": button_released,
-               "on_mainWindow_size_allocate": app_size_changed,
-               "on_shortlistcheck_toggled": shortlist_changed,
-               "on_toggleShortList_activate": edit_shortlist,
-        }
-
-       widgets.signal_autoconnect (dic);
-       mainWindow.connect("destroy", exitprogram)
-
-       def change_menu_label(labelname,newtext):
-               item_label = widgets.get_widget(labelname).get_children()[0]
-               item_label.set_text(newtext)
-       def change_label(labelname,newtext):
-               item_label = widgets.get_widget(labelname)
-               item_label.set_text(newtext)
-
-       change_menu_label('fileMenuItem',_('File'))
-       change_menu_label('exitMenuItem',_('Exit'))
-       change_menu_label('toolsMenuItem',_('Tools'))
-       change_menu_label('clearSelectionMenuItem',_('Clear selections'))
-       change_menu_label('writeUnitsMenuItem',_('Write Units'))
-       change_menu_label('helpMenuItem',_('Help'))
-       change_menu_label('aboutMenuItem',_('About'))
-
-       change_menu_label('findButton',_('Find'))
-
-       shortlistcheck = widgets.get_widget('shortlistcheck')
-       toggleShortList = widgets.get_widget('toggleShortList')
-
-       categoryView = widgets.get_widget('categoryView' )
-
-       unitsView = widgets.get_widget('unitsView')
-       unitsView_selection=unitsView.get_selection()
-
-       unitName = widgets.get_widget('unitName')
-       unitValue = widgets.get_widget('unitValue')
-       previousUnitName = widgets.get_widget('previousUnitName')
-       previousUnitValue = widgets.get_widget('previousUnitValue')
-       about_box = widgets.get_widget('about_box')
-       messagebox = widgets.get_widget('msgbox')
-       messageboxtext = widgets.get_widget('msgboxtext')
-
-       about_image = widgets.get_widget('about_image')
-       about_image.set_from_file(pixmapspath +'gonvert.png')
-       versionlabel = widgets.get_widget('versionlabel')
-       versionlabel.set_text(constants.__version__)
-
-       unitSymbol =widgets.get_widget('unitSymbol')
-       previousUnitSymbol =widgets.get_widget('previousUnitSymbol')
-
-       unitDescription = widgets.get_widget('unitDescription' )
-
-       findEntry = widgets.get_widget('findEntry')
-       findLabel = widgets.get_widget('findLabel')
-
-       #insert a categoryColumnumn into the units list even though the heading will not be seen
-       renderer = gtk.CellRendererText()
-       unitNameColumn = gtk.TreeViewColumn( _('Unit Name'), renderer )
-       unitNameColumn.set_property( 'resizable', 1 )
-       unitNameColumn.add_attribute( renderer, 'text', 0 )
-       unitNameColumn.set_clickable(True)
-       unitNameColumn.connect("clicked",click_unit_column)
-       unitsView.append_column( unitNameColumn )
-
-       unitValueColumn = gtk.TreeViewColumn( _('Value'), renderer )
-       unitValueColumn.set_property( 'resizable', 1 )
-       unitValueColumn.add_attribute( renderer, 'text', 1 )
-       unitValueColumn.set_clickable(True)
-       unitValueColumn.connect("clicked",click_unit_column)
-       unitsView.append_column( unitValueColumn )
-
-       unitSymbolColumn = gtk.TreeViewColumn( _('Units'), renderer )
-       unitSymbolColumn.set_property( 'resizable', 1 )
-       unitSymbolColumn.add_attribute( renderer, 'text', 2 )
-       unitSymbolColumn.set_clickable(True)
-       unitSymbolColumn.connect("clicked",click_unit_column)
-       unitsView.append_column( unitSymbolColumn )
-
-       #Insert a column into the category list even though the heading will not be seen
-       renderer = gtk.CellRendererText()
-       categoryColumn = gtk.TreeViewColumn( 'Title', renderer )
-       categoryColumn.set_property( 'resizable', 1 )
-       categoryColumn.add_attribute( renderer, 'text', 0 )
-       categoryView.append_column( categoryColumn )
-
-       categoryModel = gtk.ListStore(gobject.TYPE_STRING)
-       categoryView.set_model(categoryModel)
-       #colourize each row differently for easier reading
-       categoryView.set_property( 'rules_hint',1)
-
-       #Populate the catagories list
-       keys = unit_data.list_dic.keys()
-       keys.sort()
-       for key in keys:
-               iter = categoryModel.append()
-               categoryModel.set(iter,0,key)
-
-       ToolTips=gtk.Tooltips()
-       findButton = widgets.get_widget('findButton')
-       ToolTips.set_tip(findButton,_(u'Find unit (F6)'))
-
-       #Restore selections from previously saved settings if it exists and is valid.
-       historical_catergory_found=False
-       selectionsDatPath = "/".join((constants._data_path_, "selections.dat"))
-       if os.path.exists(selectionsDatPath):
-               #Retrieving previous selections from ~/.gonvert/selections.dat
-               selections=pickle.load(open(selectionsDatPath,'r'))
-               #Restoring previous selections.
-               #
-               #Make a list of categories to determine which one to select
-               categories=unit_data.list_dic.keys()
-               categories.sort()
-               #
-               #If the 'selected_unts' has been stored, then extract evil_globals.selected_units from selections.
-               if selections.has_key('evil_globals.selected_units'):
-                       evil_globals.selected_units=selections['evil_globals.selected_units']
-               #Make sure that the 'evil_globals.selected_category' has been stored.
-               if selections.has_key('evil_globals.selected_category'):
-                       #Match an available category to the previously selected category.
-                       for counter in range(len(categories)):
-                               if selections['evil_globals.selected_category']==categories[counter]:
-                                       # Restore the previously selected category.
-                                       categoryView.set_cursor(counter, categoryColumn, False )
-                                       categoryView.grab_focus()
-                       historical_catergory_found=True
-
-       if not historical_catergory_found:
-               print "Couldn't find saved category, using default."
-               #If historical records were not kept then default to 
-               # put the focus on the first category
-               categoryView.set_cursor(0, categoryColumn, False)
-               categoryView.grab_focus()
-
-       restore_units()
-
+       gonvert = Gonvert()
        gtk.main()