# @todo Persist settings
# @todo Favorites
- # @todo Fullscreen support (showFullscreen, showNormal)
+ # @todo Add menus to all windows
+ # @bug Fix the resurrecting window problem
# @todo Close Window / Quit keyboard shortcuts
# @todo Ctrl+l support
# @todo Unit conversion window: focus always on input, arrows switch units
raise RuntimeError("UI Descriptor not found!")
self._appIconPath = appIconPath
self._recent = []
+ self._isFullscreen = False
self._jumpWindow = None
self._recentWindow = None
self._recentAction.setShortcut(QtGui.QKeySequence("CTRL+r"))
self._recentAction.triggered.connect(self._on_recent_start)
+ self._fullscreenAction = QtGui.QAction(None)
+ self._fullscreenAction.setText("Toggle Fullscreen")
+ self._fullscreenAction.setShortcut(QtGui.QKeySequence("CTRL+Enter"))
+ self._fullscreenAction.triggered.connect(self._on_toggle_fullscreen)
+
self.request_category()
def request_category(self):
def recentAction(self):
return self._recentAction
+ @property
+ def fullscreenAction(self):
+ return self._fullscreenAction
+
+ def _walk_children(self):
+ if self._catWindow is not None:
+ yield self._catWindow
+ if self._jumpWindow is not None:
+ yield self._jumpWindow
+ if self._recentWindow is not None:
+ yield self._recentWindow
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_toggle_fullscreen(self, checked = False):
+ self._isFullscreen = not self._isFullscreen
+ for window in self._walk_children():
+ window.setFullscreen(self._isFullscreen)
+
@misc_utils.log_exception(_moduleLogger)
def _on_jump_start(self, checked = False):
self.search_units()
self._window.setCentralWidget(centralWidget)
viewMenu = self._window.menuBar().addMenu("&View")
+ viewMenu.addAction(self._app.fullscreenAction)
+ viewMenu.addSeparator()
viewMenu.addAction(self._app.jumpAction)
viewMenu.addAction(self._app.recentAction)
self._window.show()
- def close(self):
+ def walk_children(self):
if self._unitWindow is not None:
- self._unitWindow.close()
- self._unitWindow = None
+ yield self._unitWindow
+
+ def close(self):
+ for child in self.walk_children():
+ child.close()
self._window.close()
def selectCategory(self, categoryName):
- if self._unitWindow is not None:
- self._unitWindow.close()
- self._unitWindow = None
+ for child in self.walk_children():
+ child.close()
self._unitWindow = UnitWindow(self._window, categoryName, self._app)
return self._unitWindow
+ def setFullscreen(self, isFullscreen):
+ if isFullscreen:
+ self._window.showFullScreen()
+ else:
+ self._window.showNormal()
+ for child in self.walk_children():
+ child.setFullscreen(isFullscreen)
+
@misc_utils.log_exception(_moduleLogger)
def _on_category_clicked(self, item, columnIndex):
categoryName = unicode(item.text(0))
def close(self):
self._window.close()
+ def setFullscreen(self, isFullscreen):
+ if isFullscreen:
+ self._window.showFullScreen()
+ else:
+ self._window.showNormal()
+
@misc_utils.log_exception(_moduleLogger)
def _on_result_clicked(self, item, columnIndex):
categoryName = unicode(item.text(0))
def close(self):
self._window.close()
+ def setFullscreen(self, isFullscreen):
+ if isFullscreen:
+ self._window.showFullScreen()
+ else:
+ self._window.showNormal()
+
@misc_utils.log_exception(_moduleLogger)
def _on_result_clicked(self, item, columnIndex):
categoryName = unicode(item.text(0))
self._sortByValueAction.setChecked(True)
viewMenu = self._window.menuBar().addMenu("&View")
+ viewMenu.addAction(self._app.fullscreenAction)
+ viewMenu.addSeparator()
viewMenu.addAction(self._app.jumpAction)
viewMenu.addAction(self._app.recentAction)
viewMenu.addSeparator()
def close(self):
self._window.close()
+ def setFullscreen(self, isFullscreen):
+ if isFullscreen:
+ self._window.showFullScreen()
+ else:
+ self._window.showNormal()
+
def select_unit(self, unitName):
index = self._unitsModel.index_unit(unitName)
self._select_unit(index)