void setGscom(gscom *comm);
void freeMemory(int position);
int currentplaying();
- bool setCurrentPlaying(int position);
+ void setCurrentPlaying(int position);
bool bReady(int b);
int findFirstNotPlayed();
void beginDownload(int position);
void downloadDone(int position);
void skeyFound();
void setBufferRdy(int b);
+ void getNError(QNetworkReply::NetworkError);
private: