1 impuzzle (0.6.1-1maemo0) unstable; urgency=low
3 * Fixes: Preventing user interaction with image pieces during game setup that would lead to segfault.
4 * Taking garage bug tracker into use instead of email address
6 -- Timo Härkönen <timop.harkonen@gmail.com> Wed, 26 May 2010 21:46:00 +0200
8 impuzzle (0.6-1maemo1) unstable; urgency=low
10 * Just building against the new SDK in autobuilder
12 -- Timo Härkönen <timop.harkonen@gmail.com> Tue, 25 May 2010 17:18:00 +0200
14 impuzzle (0.6-1maemo0) unstable; urgency=low
16 * Fixes: Move counter not resetted when starting new game
17 * Fixes: Improved shuffle algorithm to make puzzle always solvable, for real this time :)
18 * Use random image by default
20 -- Timo Härkönen <timop.harkonen@gmail.com> Sun, 09 May 2010 15:18:00 +0200
22 impuzzle (0.5-3maemo0) unstable; urgency=low
24 * Added application icon
26 -- Timo Härkönen <timop.harkonen@gmail.com> Thu, 29 Apr 2010 19:19:00 +0200
28 impuzzle (0.5-2maemo0) unstable; urgency=low
30 * Fixes: About dialog text not set read only
32 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 24 Apr 2010 21:03:00 +0200
34 impuzzle (0.5-1maemo0) unstable; urgency=low
36 * Implemented: New initial view
37 * Implemented: About dialog
39 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 24 Apr 2010 20:44:00 +0200
41 impuzzle (0.4-2maemo0) unstable; urgency=low
43 * Fixes: Saving not enabled after game is restored
44 * Fixes: Improved shuffle to make game solvable
46 -- Timo Härkönen <timop.harkonen@gmail.com> Fri, 23 Apr 2010 21:46:00 +0200
48 impuzzle (0.4-1maemo0) unstable; urgency=low
50 * Implemented: Game state save and restore
51 * Implemented: Maemo5 style notifications
53 -- Timo Härkönen <timop.harkonen@gmail.com> Wed, 24 Mar 2010 17:51:13 +0200
55 impuzzle (0.3-2maemo1) unstable; urgency=low
57 * Added bug tracking link to control
58 * Dependency changes required by pr1.2 autobuilder
60 -- Timo Härkönen <timop.harkonen@gmail.com> Wed, 24 Mar 2010 17:51:13 +0200
62 impuzzle (0.3-2maemo0) unstable; urgency=low
64 * Fixes: Adjusted pieces couts, pieces are now in square formation
65 * Fixes: Changed colors in the intro screen
67 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 30 Jan 2010 20:08:42 +0200
69 impuzzle (0.3-1maemo0) unstable; urgency=low
71 * Implemented: Show location numbers on the pieces
72 * Fixes: Random image not random after first game
74 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 23 Jan 2010 22:59:42 +0200
76 impuzzle (0.2-1maemo0) unstable; urgency=low
78 * Implemented: User specified image used in puzzle
79 * Implemented: Random image used in puzzle
80 * Implemented: Difficulty settings
81 * Fixes: All pieces movable after shuffle
83 -- Timo Härkönen <timop.harkonen@gmail.com> Sun, 3 Jan 2010 10:32:42 +0200
85 impuzzle (0.1-1maemo1) unstable; urgency=low
87 * Fixes: Typo in package dependencies
89 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 2 Jan 2010 13:30:00 +0200
91 impuzzle (0.1-1maemo0) unstable; urgency=low
93 * Implemented: Basic gameplay
94 * Initial debian packaging
96 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 2 Jan 2010 10:12:49 +0200