/*
Image Puzzle - A set your pieces straight game
Copyright (C) 2009 Timo Härkönen
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include "newgamedialog.h"
#include
#include
#include
#include
#include
#include
NewGameDialog::NewGameDialog(QWidget *parent) :
QDialog(parent)
{
imageLabel_ = new QLabel(tr("Select image"));
imageCombo_ = new QComboBox;
piecesLabel_ = new QLabel(tr("Set piece count"));
piecesCombo_ = new QComboBox;
QStringList pieceList;
pieceList << "12" << "20" << "30";
piecesCombo_->addItems(pieceList);
comboLayout_ = new QHBoxLayout;
comboLayout_->addWidget(imageLabel_);
comboLayout_->addWidget(imageCombo_);
comboLayout_->addStretch();
startButton_ = new QPushButton(tr("Start"));
buttonLayout_ = new QHBoxLayout;
buttonLayout_->addWidget(piecesLabel_);
buttonLayout_->addWidget(piecesCombo_);
buttonLayout_->addStretch();
buttonLayout_->addWidget(startButton_);
mainLayout_ = new QVBoxLayout;
mainLayout_->addLayout(comboLayout_);
mainLayout_->addLayout(buttonLayout_);
setLayout(mainLayout_);
//connect(startButton_, SIGNAL(clicked()))
}