createMenu();
setCentralWidget(GameView::instance());
+ settingsDialog_ = new SettingsDialog(this);
}
void MainWindow::createMenu()
void MainWindow::newGameClicked()
{
- SettingsDialog dialog(this);
- dialog.exec();
+ //SettingsDialog dialog(this);
+ //dialog.exec();
+ settingsDialog_->exec();
GameView::instance()->setPieces(ImageImporter::instance()->newPieces(Settings::instance()->image(), Settings::instance()->pieceCount()));
}