- settingsAction_ = new QAction(tr("Settings"), this);
- connect(settingsAction_, SIGNAL(triggered()), this, SLOT(settingsClicked()));
+ aboutAction_ = new QAction(tr("About ImPuzzle"), this);
+ connect(aboutAction_, SIGNAL(triggered()), this, SLOT(aboutClicked()));
+
+ saveAction_ = new QAction(tr("Save and quit"), this);
+ connect(saveAction_, SIGNAL(triggered()), GameView::instance(), SLOT(saveGame()));
+ saveAction_->setDisabled(true);