X-Git-Url: http://git.maemo.org/git/?p=impuzzle;a=blobdiff_plain;f=debian%2Fchangelog;h=7a1e3b0398575da667d0abfcefd8e2d28dcc260a;hp=4e539160ba4da420ad7291a0da839357c47d3a1b;hb=efc46c69cd39215ef1699c577668ea8854385257;hpb=6661323f3900a0ade66974ef333f72658ff1e3d7 diff --git a/debian/changelog b/debian/changelog index 4e53916..7a1e3b0 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,3 +1,60 @@ +impuzzle (0.5-1maemo0) unstable; urgency=low + + * Implemented: New initial view + * Implemented: About dialog + + -- Timo Härkönen Sat, 24 Apr 2010 20:44:00 +0200 + +impuzzle (0.4-2maemo0) unstable; urgency=low + + * Fixes: Saving not enabled after game is restored + * Fixes: Improved shuffle to make game solvable + + -- Timo Härkönen Fri, 23 Apr 2010 21:46:00 +0200 + +impuzzle (0.4-1maemo0) unstable; urgency=low + + * Implemented: Game state save and restore + * Implemented: Maemo5 style notifications + + -- Timo Härkönen Wed, 24 Mar 2010 17:51:13 +0200 + +impuzzle (0.3-2maemo1) unstable; urgency=low + + * Added bug tracking link to control + * Dependency changes required by pr1.2 autobuilder + + -- Timo Härkönen Wed, 24 Mar 2010 17:51:13 +0200 + +impuzzle (0.3-2maemo0) unstable; urgency=low + + * Fixes: Adjusted pieces couts, pieces are now in square formation + * Fixes: Changed colors in the intro screen + + -- Timo Härkönen Sat, 30 Jan 2010 20:08:42 +0200 + +impuzzle (0.3-1maemo0) unstable; urgency=low + + * Implemented: Show location numbers on the pieces + * Fixes: Random image not random after first game + + -- Timo Härkönen Sat, 23 Jan 2010 22:59:42 +0200 + +impuzzle (0.2-1maemo0) unstable; urgency=low + + * Implemented: User specified image used in puzzle + * Implemented: Random image used in puzzle + * Implemented: Difficulty settings + * Fixes: All pieces movable after shuffle + + -- Timo Härkönen Sun, 3 Jan 2010 10:32:42 +0200 + +impuzzle (0.1-1maemo1) unstable; urgency=low + + * Fixes: Typo in package dependencies + + -- Timo Härkönen Sat, 2 Jan 2010 13:30:00 +0200 + impuzzle (0.1-1maemo0) unstable; urgency=low * Implemented: Basic gameplay