X-Git-Url: http://git.maemo.org/git/?p=impuzzle;a=blobdiff_plain;f=debian%2Fchangelog;h=b627cd6f4b83d3348b05913607b01956aa255cec;hp=3bbd7bd76e9f8bedd9939253becf159c0c342af2;hb=9c57f2e9756ac367f55fdcb4827dcc7de31ed723;hpb=fdcfe62bec5ff683a2e728b4b49c93c807edc316 diff --git a/debian/changelog b/debian/changelog index 3bbd7bd..b627cd6 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,8 +1,101 @@ +impuzzle (0.7.0-1maemo0) unstable; urgency=low + + * Show save game query when quitting if game is incomplete + * Changed new game dialog logic. + * Added game statistics + + -- Timo Härkönen T, 26 Sep 2010 15:10:00 +0200 + +impuzzle (0.6.2-1maemo0) unstable; urgency=low + + * Fixes: Application crash if Mydocs/.images empty + * Changing default image + + -- Timo Härkönen Sat, 29 May 2010 21:16:00 +0200 + +impuzzle (0.6.1-1maemo0) unstable; urgency=low + + * Fixes: Preventing user interaction with image pieces during game setup that would lead to segfault. + * Taking garage bug tracker into use instead of email address + + -- Timo Härkönen Wed, 26 May 2010 21:46:00 +0200 + +impuzzle (0.6-1maemo1) unstable; urgency=low + + * Just building against the new SDK in autobuilder + + -- Timo Härkönen Tue, 25 May 2010 17:18:00 +0200 + +impuzzle (0.6-1maemo0) unstable; urgency=low + + * Fixes: Move counter not resetted when starting new game + * Fixes: Improved shuffle algorithm to make puzzle always solvable, for real this time :) + * Use random image by default + + -- Timo Härkönen Sun, 09 May 2010 15:18:00 +0200 + +impuzzle (0.5-3maemo0) unstable; urgency=low + + * Added application icon + + -- Timo Härkönen Thu, 29 Apr 2010 19:19:00 +0200 + +impuzzle (0.5-2maemo0) unstable; urgency=low + + * Fixes: About dialog text not set read only + + -- Timo Härkönen Sat, 24 Apr 2010 21:03:00 +0200 + +impuzzle (0.5-1maemo0) unstable; urgency=low + + * Implemented: New initial view + * Implemented: About dialog + + -- Timo Härkönen Sat, 24 Apr 2010 20:44:00 +0200 + +impuzzle (0.4-2maemo0) unstable; urgency=low + + * Fixes: Saving not enabled after game is restored + * Fixes: Improved shuffle to make game solvable + + -- Timo Härkönen Fri, 23 Apr 2010 21:46:00 +0200 + +impuzzle (0.4-1maemo0) unstable; urgency=low + + * Implemented: Game state save and restore + * Implemented: Maemo5 style notifications + + -- Timo Härkönen Wed, 24 Mar 2010 17:51:13 +0200 + +impuzzle (0.3-2maemo1) unstable; urgency=low + + * Added bug tracking link to control + * Dependency changes required by pr1.2 autobuilder + + -- Timo Härkönen Wed, 24 Mar 2010 17:51:13 +0200 + +impuzzle (0.3-2maemo0) unstable; urgency=low + + * Fixes: Adjusted pieces couts, pieces are now in square formation + * Fixes: Changed colors in the intro screen + + -- Timo Härkönen Sat, 30 Jan 2010 20:08:42 +0200 + +impuzzle (0.3-1maemo0) unstable; urgency=low + + * Implemented: Show location numbers on the pieces + * Fixes: Random image not random after first game + + -- Timo Härkönen Sat, 23 Jan 2010 22:59:42 +0200 + impuzzle (0.2-1maemo0) unstable; urgency=low + * Implemented: User specified image used in puzzle + * Implemented: Random image used in puzzle + * Implemented: Difficulty settings * Fixes: All pieces movable after shuffle - -- Timo Härkönen Sat, 2 Jan 2010 17:26:12 +0200 + -- Timo Härkönen Sun, 3 Jan 2010 10:32:42 +0200 impuzzle (0.1-1maemo1) unstable; urgency=low