-#define GAME_VERSION = "0.2"
+#define GAME_VERSION 0.3
#define EASY_PIECE_COUNT 12
#define HARD_PIECE_COUNT 20
#define EASY_PIECE_COUNT 12
#define HARD_PIECE_COUNT 20
+ painter->setBrush(Qt::black);
+ painter->setPen(Qt::NoPen);
+ painter->drawRect(boundingRect());
+
painter->setBrush(Qt::NoBrush);
painter->setPen(Qt::white);
painter->setBrush(Qt::NoBrush);
painter->setPen(Qt::white);
setCentralWidget(GameView::instance());
settingsDialog_ = new SettingsDialog(this);
setCentralWidget(GameView::instance());
settingsDialog_ = new SettingsDialog(this);
+
+ setWindowTitle(tr("ImPuzzle"));
}
void MainWindow::createMenu()
}
void MainWindow::createMenu()