New background, code cleanup
[jamaendo] / jamaui / player.py
index 0b27777..13af7a6 100644 (file)
@@ -23,17 +23,40 @@ import pygst
 pygst.require('0.10')
 import gst
 import util
+import dbus
+import dbus.service
+
+import jamaendo
 
 log = logging.getLogger(__name__)
 
+class _Player(object):
+    """Defines the internal player interface"""
+    def __init__(self):
+        pass
+    def play_url(self, filetype, uri):
+        raise NotImplemented
+    def playing(self):
+        raise NotImplemented
+    def play_pause_toggle(self):
+        self.pause() if self.playing() else self.play()
+    def play(self):
+        raise NotImplemented
+    def pause(self):
+        raise NotImplemented
+    def stop(self):
+        raise NotImplemented
+    def set_eos_callback(self, cb):
+        raise NotImplemented
 
-class GStreamer(object):
+class GStreamer(_Player):
     """Wraps GStreamer"""
     STATES = { gst.STATE_NULL    : 'stopped',
                gst.STATE_PAUSED  : 'paused',
                gst.STATE_PLAYING : 'playing' }
 
     def __init__(self):
+        _Player.__init__(self)
         self.time_format = gst.Format(gst.FORMAT_TIME)
         self.player = None
         self.filesrc = None
@@ -43,7 +66,7 @@ class GStreamer(object):
         self.volume_property = None
         self.eos_callback = lambda: self.stop()
 
-    def setup(self, filetype, uri):
+    def play_url(self, filetype, uri):
         if None in (filetype, uri):
             self.player = None
             return False
@@ -53,7 +76,9 @@ class GStreamer(object):
         # On maemo use software decoding to workaround some bugs their gst:
         # 1. Weird volume bugs in playbin when playing ogg or wma files
         # 2. When seeking the DSPs sometimes lie about the real position info
-        if util.platform == 'maemo':
+        if True:
+            self._maemo_setup_playbin_player(uri)
+        elif util.platform == 'maemo':
             if not self._maemo_setup_hardware_player(filetype):
                 self._maemo_setup_software_player()
                 log.debug( 'Using software decoding (maemo)' )
@@ -69,6 +94,10 @@ class GStreamer(object):
         bus = self.player.get_bus()
         bus.add_signal_watch()
         bus.connect('message', self._on_message)
+
+        self._set_volume_level( 1 )
+
+        self.play()
         return True
 
     def get_state(self):
@@ -89,14 +118,19 @@ class GStreamer(object):
         if self.player:
             self.player.set_state(gst.STATE_PAUSED)
 
-    def play_pause_toggle(self):
-        self.pause() if self.playing() else self.play()
-
     def stop(self):
         if self.player:
             self.player.set_state(gst.STATE_NULL)
             self.player = None
 
+    def _maemo_setup_playbin_player(self, url):
+        self.player = gst.parse_launch("playbin2 uri=%s" % (url,))
+        self.filesrc = self.player
+        self.filesrc_property = 'uri'
+        self.volume_control = self.player
+        self.volume_multiplier = 1.
+        self.volume_property = 'volume'
+
     def _maemo_setup_hardware_player( self, filetype ):
         """ Setup a hardware player for mp3 or aac audio using
         dspaacsink or dspmp3sink """
@@ -184,64 +218,196 @@ class GStreamer(object):
 
         if t == gst.MESSAGE_EOS:
             self.eos_callback()
-
+            log.info("End of stream")
+        elif t == gst.MESSAGE_STATE_CHANGED:
+            old, new, pending = message.parse_state_changed()
+            log.info("State changed: %s -> %s -> %s", old, new, pending)
         elif t == gst.MESSAGE_ERROR:
             err, debug = message.parse_error()
             log.critical( 'Error: %s %s', err, debug )
             self.stop()
+        else:
+            log.info("? %s", message.type)
 
     def set_eos_callback(self, cb):
         self.eos_callback = cb
 
+if util.platform == 'maemo':
+    class OssoPlayer(_Player):
+        """
+        A player which uses osso-media-player for playback (Maemo-specific)
+        """
+
+        SERVICE_NAME         = "com.nokia.osso_media_server"
+        OBJECT_PATH          = "/com/nokia/osso_media_server"
+        AUDIO_INTERFACE_NAME = "com.nokia.osso_media_server.music"
+
+        def __init__(self):
+            self._on_eos = lambda: self.stop()
+            self._state = 'none'
+            self._audio = self._init_dbus()
+            self._init_signals()
+
+        def play_url(self, filetype, uri):
+            self._audio.play_media(uri)
+
+        def playing(self):
+            return self._state == 'playing'
+
+        def play_pause_toggle(self):
+            self.pause() if self.playing() else self.play()
+
+        def play(self):
+            self._audio.play()
+
+        def pause(self):
+            if self.playing():
+                self._audio.pause()
+
+        def stop(self):
+            self._audio.stop()
+
+        def set_eos_callback(self, cb):
+            self._on_eos = cb
+
+
+        def _init_dbus(self):
+            session_bus = dbus.SessionBus()
+            oms_object = session_bus.get_object(self.SERVICE_NAME,
+                                                self.OBJECT_PATH,
+                                                introspect = False,
+                                                follow_name_owner_changes = True)
+            return dbus.Interface(oms_object, self.AUDIO_INTERFACE_NAME)
+
+        def _init_signals(self):
+            error_signals = {
+                "no_media_selected":            "No media selected",
+                "file_not_found":               "File not found",
+                "type_not_found":               "Type not found",
+                "unsupported_type":             "Unsupported type",
+                "gstreamer":                    "GStreamer Error",
+                "dsp":                          "DSP Error",
+                "device_unavailable":           "Device Unavailable",
+                "corrupted_file":               "Corrupted File",
+                "out_of_memory":                "Out of Memory",
+                "audio_codec_not_supported":    "Audio codec not supported"
+            }
+
+            # Connect status signals
+            self._audio.connect_to_signal( "state_changed",
+                                                self._on_state_changed )
+            self._audio.connect_to_signal( "end_of_stream",
+                                                lambda x: self._call_eos() )
+
+            # Connect error signals
+            for error, msg in error_signals.iteritems():
+                self._audio.connect_to_signal(error, lambda *x: self._error(msg))
+
+        def _error(self, msg):
+            log.error(msg)
+
+        def _call_eos(self):
+            self._on_eos()
+
+        def _on_state_changed(self, state):
+            states = ("playing", "paused", "stopped")
+            self.__state = state if state in states else 'none'
+
+#    PlayerBackend = OssoPlayer
+#else:
+PlayerBackend = GStreamer
+
 class Playlist(object):
     def __init__(self, items = []):
+        if items is None:
+            items = []
+        for item in items:
+            assert(isinstance(item, jamaendo.Track))
         self.items = items
-        self.current = -1
+        self._current = -1
 
     def add(self, item):
-        self.items.append(item)
+        if isinstance(item, list):
+            for i in item:
+                assert(isinstance(i, jamaendo.Track))
+            self.items.extend(item)
+        else:
+            self.items.append(item)
 
     def next(self):
         if self.has_next():
-            self.current = self.current + 1
-            return self.items[self.current]
+            self._current = self._current + 1
+            return self.items[self._current]
+        return None
+
+    def prev(self):
+        if self.has_prev():
+            self._current = self._current - 1
+            return self.items[self._current]
         return None
 
     def has_next(self):
-        return self.current < (len(self.items)-1)
+        return self._current < (len(self.items)-1)
+
+    def has_prev(self):
+        return self._current > 0
+
+    def current(self):
+        if self._current >= 0:
+            return self.items[self._current]
+        return None
+
+    def current_index(self):
+        return self._current
+
+    def size(self):
+        print type(self)
+        return len(self.items)
+
+    def __repr__(self):
+        return "Playlist(%s)"%(", ".join([str(item) for item in self.items]))
 
 class Player(Playlist):
     def __init__(self):
-        self.gstreamer = GStreamer()
-        self.gstreamer.set_eos_callback(self._on_eos)
-        self.playlist = None
+        self.backend = PlayerBackend()
+        self.backend.set_eos_callback(self._on_eos)
+        self.playlist = Playlist()
 
     def play(self, playlist = None):
         if playlist:
             self.playlist = playlist
-        if self.playlist is not None:
+        elif self.playlist is None:
+            self.playlist = Playlist()
+        if self.playlist.size():
             if self.playlist.has_next():
-                self.gstreamer.setup('mp3', self.playlist.next())
-                self.gstreamer.play()
+                entry = self.playlist.next()
+                log.debug("playing %s", entry)
+                self.backend.play_url('mp3', entry.mp3_url())
 
     def pause(self):
-        self.gstreamer.pause()
+        self.backend.pause()
 
     def stop(self):
-        self.gstreamer.stop()
+        self.backend.stop()
 
     def playing(self):
-        return self.gstreamer.playing()
+        return self.backend.playing()
 
     def next(self):
         if self.playlist.has_next():
-            self.gstreamer.setup('mp3', self.playlist.next())
-            self.gstreamer.play()
+            self.stop()
+            self.play()
         else:
             self.stop()
 
     def prev(self):
-        pass
+        if self.playlist.has_prev():
+            entry = self.playlist.prev()
+            log.debug("playing %s", entry)
+            self.backend.play_url('mp3', entry.mp3_url())
 
     def _on_eos(self):
+        log.debug("EOS!")
         self.next()
+
+the_player = Player() # the player instance