#include "effect.h"
class QGraphicsDropShadowEffect;
-class QGraphicsItem;
+class GraphicsElement;
class DropshadowEffect : public Effect
{
enum Attribute {RADIUS, COLOR, XOFFSET, YOFFSET, ATTRIBUTE_COUNT};
DropshadowEffect();
virtual bool setAttribute(QString const& name, QString const& value);
- virtual void apply(QGraphicsItem* item);
+ virtual void apply(GraphicsElement* item);
private:
QGraphicsDropShadowEffect* effect_;