bool setEffect(QString const& effect);
bool setEffectAttribute(QString const& name, QString const& value);
void applyEffect();
+ bool canBeVisible() const;
protected:
enum VisibleWhen {ALWAYS, POI_VISIBLE, SPEED_EXCEEDED};
Effect* effect_;
QMap<QString, QString> loadedFonts_;
VisibleWhen visibleWhen_;
+ bool canBeVisible_;
};
#endif