class GraphicsScene;
class Reader;
-class Pointer : public QObject, public GraphicsElement
+class Pointer : public GraphicsElement
{
Q_OBJECT
public:
- enum Attribute {XPOS, YPOS, ZPOS, SRC, ZEROANGLE, FULLANGLE, ZEROSPEED, FULLSPEED, XROTATIONPOINT, YROTATIONPOINT, ATTRIBUTE_COUNT};
+ enum Attribute {XPOS, YPOS, ZPOS, VISIBLEWHEN, SRC, ZEROANGLE, FULLANGLE, ZEROSPEED, FULLSPEED, XROTATIONPOINT, YROTATIONPOINT, ATTRIBUTE_COUNT};
Pointer(Reader* reader, bool animate);
~Pointer();
virtual bool setAttribute(QString const& name, QString const& value);